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[Event "rated variant:antichess game"] [Site "https://lichess.org/VBL1SBFN"] [Date "2024.03.13"] [Round "-"] [White "ZeyadElSharkawy"] [Black "Teodor_D"] [Result "0-1"] [GameId "VBL1SBFN"] [UTCDate "2024.03.13"] [UTCTime "20:00:09"] [WhiteElo "1500"] [BlackElo "1447"] [WhiteRatingDiff "-280"] [BlackRatingDiff "+106"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... Nh6?? { (Mate in 16 → 2.00) Lost forced checkmate sequence. g5 was best. } { [%eval 2.0] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 2.7] } 2... gxh6 { [%eval 2.07] } 3. f3?! { (2.07 → 1.09) Inaccuracy. h4 was best. } { [%eval 1.09] } (3. h4 h5) 3... e6 { [%eval 1.2] } 4. Nh3 { [%eval 1.19] } 4... Qg5?? { (1.19 → Mate in 15) Checkmate is now unavoidable. Qh4 was best. } { [%eval #15] } (4... Qh4 5. Qc1 Qxh3 6. Qxh6 Qxh2 7. Qxh7 Qxg2 8. Qxh8 Qxf1 9. Qxf8 Qxh1 10. Qxe8 Qxf3 11. Qxc8) 5. Nxg5 { [%eval #15] } 5... hxg5 { [%eval #14] } 6. f4 { [%eval #14] } 6... gxf4 { [%eval #13] } 7. e3 { [%eval #13] } 7... fxe3 { [%eval #12] } 8. Qd2?? { (Mate in 12 → -0.30) Lost forced checkmate sequence. b4 was best. } { [%eval -0.3] } (8. b4 Bxb4 9. Qh5 Bxe1 10. Qxh7 Rxh7 11. Be2 Rxh2 12. Rxe1 Rxg2 13. Rh1 Rxe2 14. a3 Rxc2) 8... exd2 { [%eval -0.52] } 9. Kxd2 { [%eval -0.69] } 9... Ba3 { [%eval 0.0] } 10. bxa3?? { (0.00 → -1.81) Blunder. Nxa3 was best. } { [%eval -1.81] } (10. Nxa3 b5) 10... Rg8?? { (-1.81 → Mate in 10) Checkmate is now unavoidable. Na6 was best. } { [%eval #10] } (10... Na6 11. Ke3) 11. d4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (11. g4 Rxg4 12. Rg1 Rxg1 13. h4 Rxf1 14. Ke1 Rxe1 15. Nd2 Rxa1 16. c3 Rxa2 17. Nf1 Rxa3) 11... Rxg2 { [%eval #-11] } 12. Bxg2 { [%eval #-10] } 12... Nc6?? { (Mate in 10 → 0.30) Lost forced checkmate sequence. b5 was best. } { [%eval 0.3] } (12... b5 13. Bxa8 Bb7 14. Bxb7 Na6 15. Bxa6 Kf8 16. Bxb5 a5 17. Bxd7 f6 18. Bxe6 c5 19. dxc5) 13. Bxc6 { [%eval 0.4] } 13... bxc6 { [%eval 0.88] } 14. Rg1? { (0.88 → -0.30) Mistake. d5 was best. } { [%eval -0.3] } (14. d5) 14... Ba6?? { (-0.30 → 2.50) Blunder. Kf8 was best. } { [%eval 2.5] } (14... Kf8 15. Rh1 e5 16. dxe5 f6 17. exf6 c5 18. h3 Rb8 19. f7 Kxf7 20. Rf1 Rxb1 21. Rxf7) 15. Ke2 { [%eval #19] } 15... Bxe2 { [%eval #18] } 16. Rf1?? { (Mate in 18 → -4.72) Lost forced checkmate sequence. Rd1 was best. } { [%eval -4.72] } (16. Rd1 Bxd1 17. Nc3 Bxc2 18. Nb5 cxb5 19. d5 exd5 20. Rb1 Bxb1 21. h4 Bxa2 22. a4 bxa4) 16... Bxf1 { [%eval -4.26] } 17. h3 { [%eval -4.92] } 17... Bxh3 { [%eval -5.08] } 18. Nc3?? { (-5.08 → Mate in 9) Checkmate is now unavoidable. d5 was best. } { [%eval #-9] } (18. d5 cxd5) 18... Rb8?? { (Mate in 9 → -2.74) Lost forced checkmate sequence. e5 was best. } { [%eval -2.74] } (18... e5 19. dxe5 Bf1 20. Rxf1 Kd8 21. Rxf7 Ke7 22. Rxe7 h6 23. Rxd7 a5 24. Rxc7 Rd8 25. Rxc6) 19. Rf1 { [%eval -2.75] } 19... Bxf1 { [%eval -2.12] } 20. Nd5?? { (-2.12 → -10.68) Blunder. Ne2 was best. } { [%eval -10.68] } (20. Ne2 Bxe2 21. c4 Bxc4 22. a4 Bxa2 23. d5 cxd5 24. a5 d4 25. a6 Rb7 26. axb7 d3) 20... cxd5 { [%eval -9.05] } 21. c4 { [%eval -12.63] } 21... dxc4 { [%eval -12.63] } 22. d5 { [%eval -12.04] } 22... exd5 { [%eval -10.5] } 23. a4 { [%eval -12.5] } 23... Rb5 { [%eval -9.28] } 24. axb5 { [%eval -7.53] } 24... a6 { [%eval -10.1] } 25. bxa6 { [%eval -9.22] } 25... Kd8 { [%eval -9.8] } 26. a7 { [%eval -8.68] } 26... Kc8? { (-8.68 → -4.75) Mistake. d4 was best. } { [%eval -4.75] } (26... d4 27. a8=K) 27. a8=K { [%eval -6.56] } 27... Kb7?! { (-6.56 → -4.57) Inaccuracy. d4 was best. } { [%eval -4.57] } (27... d4 28. a3) 28. Kxb7 { [%eval -4.76] } 28... f5 { [%eval -4.22] } 29. Kxc7 { [%eval -3.73] } 29... f4 { [%eval -3.19] } 30. Kxd7 { [%eval -3.67] } 30... f3? { (-3.67 → -2.06) Mistake. c3 was best. } { [%eval -2.06] } (30... c3 31. a4) 31. a4 { [%eval -2.12] } 31... Bd3 { [%eval -1.83] } 32. a5 { [%eval -1.9] } 32... f2 { [%eval -1.93] } 33. a6 { [%eval -1.56] } 33... f1=K?? { (-1.56 → 0.21) Blunder. Be2 was best. } { [%eval 0.21] } (33... Be2 34. a7 Bd1 35. a8=R Ba4 36. Rxa4 d4 37. Rxc4 h5 38. Rxd4 h4 39. Rxh4 f1=R 40. Rh1) 34. a7 { [%eval 0.52] } 34... Bg6?? { (0.52 → Mate in 15) Checkmate is now unavoidable. c3 was best. } { [%eval #15] } (34... c3 35. Ke6 Ba6 36. Kxd5 c2 37. a8=B Bb7 38. Bxb7 Kg2 39. Ke4 h5 40. Ba6 Kf1 41. Bxf1) 35. Ke8 { [%eval #15] } 35... Bxe8 { [%eval #14] } 36. a8=Q?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. a8=R was best. } { [%eval #-4] } (36. a8=R Ba4 37. Rxa4 d4 38. Rxc4 h5 39. Rxd4 h4 40. Rxh4 Ke2 41. Rc4 Kf2 42. Rd4 Kg2) 36... h6 { [%eval #-5] } 37. Qxe8 { [%eval #-4] } 37... h5 { [%eval #-4] } 38. Qxh5 { [%eval #-3] } 38... c3 { [%eval #-3] } 39. Qxd5 { [%eval #-2] } 39... Kg2 { [%eval #-2] } 40. Qxg2 { [%eval #-1] } 40... c2 { [%eval #-1] } 41. Qxc2# { Game ends by variant rule. } 0-1