- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/V9BCiuhZ"] [Date "2024.09.06"] [Round "-"] [White "EshovElyorErkinovich"] [Black "moaazgam9r"] [Result "1/2-1/2"] [GameId "V9BCiuhZ"] [UTCDate "2024.09.06"] [UTCTime "12:33:38"] [WhiteElo "1592"] [BlackElo "1600"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D37"] [Opening "Queen's Gambit Declined: Three Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. c4 { [%eval 0.19] } 2... e6 { [%eval 0.17] } 3. Nc3 { [%eval 0.19] } 3... Nf6 { [%eval 0.21] } 4. Nf3 { [%eval 0.1] } { D37 Queen's Gambit Declined: Three Knights Variation } 4... Be7 { [%eval 0.21] } 5. e3 { [%eval 0.03] } 5... O-O { [%eval 0.06] } 6. Bd3 { [%eval -0.13] } 6... b6 { [%eval 0.13] } 7. O-O { [%eval 0.16] } 7... Bb7 { [%eval 0.25] } 8. cxd5 { [%eval 0.16] } 8... exd5 { [%eval 0.21] } 9. Bc2 { [%eval 0.05] } 9... c5 { [%eval 0.06] } 10. Re1 { [%eval -0.03] } 10... c4 { [%eval 0.16] } 11. Bb1 { [%eval -0.36] } 11... Nbd7 { [%eval -0.38] } 12. Qc2 { [%eval -0.5] } 12... h6 { [%eval -0.04] } 13. Ne5 { [%eval -0.35] } 13... Rc8 { [%eval 0.16] } 14. e4? { (0.16 → -1.43) Mistake. Rd1 was best. } { [%eval -1.43] } (14. Rd1) 14... dxe4 { [%eval -1.51] } 15. Nxe4?! { (-1.51 → -2.57) Inaccuracy. a3 was best. } { [%eval -2.57] } (15. a3 Bd6) 15... Nxe4 { [%eval -2.21] } 16. Rxe4 { [%eval -2.21] } 16... Nxe5 { [%eval -2.11] } 17. Rxe5 { [%eval -2.16] } 17... g6 { [%eval -2.16] } 18. Bxh6 { [%eval -2.74] } 18... Re8?? { (-2.74 → -0.36) Blunder. Bf6 was best. } { [%eval -0.36] } (18... Bf6 19. Re3 Bxd4 20. Bxf8 Kxf8 21. Qe2 Bxb2 22. Be4 Bxa1 23. Bxb7 Rc5 24. Be4) 19. Be3 { [%eval -0.69] } 19... Bg5?! { (-0.69 → -0.12) Inaccuracy. Qc7 was best. } { [%eval -0.12] } (19... Qc7 20. f4 Bf6 21. a4 a6 22. h3 b5 23. axb5 axb5 24. Ra7 Bxe5 25. fxe5) 20. Bxg5?? { (-0.12 → -5.56) Blunder. Rxe8+ was best. } { [%eval -5.56] } (20. Rxe8+) 20... Rxe5 { [%eval -4.86] } 21. dxe5 { [%eval -4.63] } 21... Qxg5 { [%eval -4.75] } 22. f3 { [%eval -4.54] } 22... Bxf3 { [%eval -3.73] } 23. Qf2 { [%eval -4.33] } 23... Qc1+ { [%eval -4.28] } 24. Qf1 { [%eval -4.23] } 24... Qxb2 { [%eval -3.8] } 25. Bxg6 { [%eval -3.74] } 25... fxg6 { [%eval -3.15] } 26. gxf3 { [%eval -3.12] } 26... Qxe5 { [%eval -3.07] } 27. Re1 { [%eval -3.15] } 27... Qg5+ { [%eval -2.87] } 28. Kh1 { [%eval -3.37] } 28... Rc7?! { (-3.37 → -2.45) Inaccuracy. c3 was best. } { [%eval -2.45] } (28... c3 29. Qe2 Rc7 30. Qe6+ Kg7 31. Qd6 Qc5 32. Qd3 Qf5 33. Qd4+ Qf6 34. Qe3) 29. Qf2?! { (-2.45 → -3.41) Inaccuracy. Qh3 was best. } { [%eval -3.41] } (29. Qh3 Kg7 30. Re8 Qh5 31. Qg3 Rf7 32. Kg2 Qf5 33. Re3 Qf4 34. Qf2 b5) 29... Qc5?? { (-3.41 → -1.33) Blunder. c3 was best. } { [%eval -1.33] } (29... c3 30. Rg1 Qf5 31. Qg3 Rc8 32. Qg2 c2 33. Rc1 b5 34. Qe2 Rc7 35. Qe3) 30. Re8+?? { (-1.33 → -3.35) Blunder. Qd2 was best. } { [%eval -3.35] } (30. Qd2 Qf8 31. Qc3 b5 32. Re5 b4 33. Qe3 Kg7 34. Re6 Qc5 35. Qe4 Qf5) 30... Kf7 { [%eval -3.2] } 31. Qe2 { [%eval -3.01] } 31... Re7?? { (-3.01 → 0.00) Blunder. Qd5 was best. } { [%eval 0.0] } (31... Qd5) 32. Rxe7+ { [%eval 0.0] } 32... Qxe7 { [%eval 0.0] } 33. Qxc4+ { [%eval 0.0] } 33... Kg7 { [%eval 0.0] } 34. Qd4+ { [%eval 0.0] } 34... Qf6 { [%eval 0.0] } 35. Qd7+ { [%eval 0.0] } 35... Qf7 { [%eval 0.0] } 36. Qd4+ { [%eval 0.0] } 36... Kh7 { [%eval 0.0] } 37. Kg2 { [%eval -0.4] } 37... Qxa2+ { [%eval -0.4] } 38. Kg3 { [%eval -0.4] } 38... Qf7 { [%eval -0.08] } 39. Qh4+ { [%eval -0.12] } 39... Kg7 { [%eval -0.08] } 40. Qd4+ { [%eval -0.1] } 40... Kg8 { [%eval -0.02] } 41. Qd8+ { [%eval 0.0] } 41... Qf8 { [%eval -0.01] } 42. Qd5+ { [%eval -0.05] } 42... Kh7 { [%eval -0.11] } 43. Qd7+ { [%eval -0.16] } 43... Kg8 { [%eval 0.0] } 44. Qxa7 { [%eval -0.04] } 44... Qd6+ { [%eval 0.0] } 45. Kg2 { [%eval -0.06] } 45... Qd2+ { [%eval -0.07] } 46. Kg3 { [%eval -0.02] } 46... Qg5+ { [%eval -0.05] } 47. Kf2 { [%eval -0.02] } 47... Qd2+ { [%eval -0.03] } 48. Kg3 { [%eval -0.03] } 48... Qd6+ { [%eval -0.04] } 49. Kg2 { [%eval 0.0] } 49... Qd2+ { [%eval 0.0] } 50. Kg3 { [%eval -0.05] } { The game is a draw. } 1/2-1/2