FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/V7ltuyfL"]
[Date "2025.12.04"]
[Round "-"]
[White "Devam2409"]
[Black "aprokhor"]
[Result "0-1"]
[GameId "V7ltuyfL"]
[UTCDate "2025.12.04"]
[UTCTime "05:58:01"]
[WhiteElo "1494"]
[BlackElo "1544"]
[WhiteRatingDiff "-73"]
[BlackRatingDiff "+45"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h5? { (-0.79 → 0.72) Mistake. c5 was best. } { [%eval 0.72] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. gxh5 { [%eval 2.0] } 2... Rxh5 { [%eval 1.66] } 3. Bh3?? { (1.66 → -0.95) Blunder. e3 was best. } { [%eval -0.95] } (3. e3 Rxh2 4. Rxh2 b5 5. Bxb5 Nh6 6. Rxh6 gxh6 7. Bxd7 Kxd7) 3... Rxh3 { [%eval -1.4] } 4. Nxh3 { [%eval -1.6] } 4... g5 { [%eval -1.3] } 5. Nxg5 { [%eval -0.68] } 5... Bh6 { [%eval -1.13] } 6. Nxf7 { [%eval -1.0] } 6... Bxd2?! { (-1.00 → -0.33) Inaccuracy. Kxf7 was best. } { [%eval -0.33] } (6... Kxf7) 7. Nxd8 { [%eval 0.11] } 7... Kxd8 { [%eval 0.27] } 8. Kxd2 { [%eval 0.08] } 8... d6 { [%eval 0.27] } 9. h3?? { (0.27 → Mate in 9) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-9] } (9. Kc3 Nd7) 9... Bxh3 { [%eval #-9] } 10. Rxh3 { [%eval #-8] } 10... Nh6 { [%eval #-8] } 11. Rxh6 { [%eval #-7] } 11... e6 { [%eval #-7] } 12. Rxe6 { [%eval #-6] } 12... c6 { [%eval #-7] } 13. Rxd6 { [%eval #-6] } 13... c5 { [%eval #-6] } 14. Rxd8 { [%eval #-5] } 14... c4?? { (Mate in 5 → Mate in 18) Lost forced checkmate sequence. Na6 was best. } { [%eval #18] } (14... Na6 15. Rxa8 c4 16. Rxa7 Nc7 17. Rxb7 Nb5 18. Rxb5 c3 19. Nxc3#) 15. Rxb8 { [%eval #17] } 15... Rxb8 { [%eval #17] } 16. b3 { [%eval #17] } 16... cxb3 { [%eval 6.54] } 17. cxb3 { [%eval 3.38] } 17... b5?! { (3.38 → 4.75) Inaccuracy. Ra8 was best. } { [%eval 4.75] } (17... Ra8 18. e4) 18. a4?? { (4.75 → 0.21) Blunder. Kd3 was best. } { [%eval 0.21] } (18. Kd3 Ra8) 18... bxa4 { [%eval 0.5] } 19. bxa4 { [%eval 0.58] } 19... Rxb1 { [%eval 0.57] } 20. Rxb1 { [%eval 1.15] } 20... a6?! { (1.15 → 1.97) Inaccuracy. a5 was best. } { [%eval 1.97] } (20... a5 21. Rb4 axb4 22. Ba3 bxa3 23. e4 a2 24. Qg4 a1=K 25. e5 Ka2 26. Ke3) 21. Rb5?? { (1.97 → Mate in 1) Checkmate is now unavoidable. Rb4 was best. } { [%eval #-1] } (21. Rb4 a5 22. e4 axb4 23. Ba3 bxa3 24. e5 a2 25. Qg4 a1=K 26. f4 Ka2) 21... axb5 { [%eval #-1] } 22. axb5# { Game ends by variant rule. } 0-1