FEN
[Event "rated bullet game"]
[Site "https://lichess.org/V53kO6es"]
[Date "2026.02.07"]
[Round "-"]
[White "Noahcns"]
[Black "Mrsaka123"]
[Result "1-0"]
[GameId "V53kO6es"]
[UTCDate "2026.02.07"]
[UTCTime "12:07:55"]
[WhiteElo "694"]
[BlackElo "695"]
[WhiteRatingDiff "+66"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack, Kiddie Countergambit"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } 2... Nf6 { [%eval -0.13] } { C20 King's Pawn Game: Wayward Queen Attack, Kiddie Countergambit } 3. Qxe5+ { [%eval 0.0] } 3... Be7 { [%eval -0.04] } 4. Qd4?! { (-0.04 → -0.75) Inaccuracy. Nf3 was best. } { [%eval -0.75] } (4. Nf3 O-O 5. Qf4 Nc6 6. Be2 d5 7. d3 dxe4 8. dxe4 Re8) 4... Nc6 { [%eval -0.74] } 5. Qb4?? { (-0.74 → -7.61) Blunder. Qa4 was best. } { [%eval -7.61] } (5. Qa4 O-O 6. Bb5 d5 7. Bxc6 bxc6 8. e5 Nd7 9. Nf3 Nc5) 5... Nxb4 { [%eval -7.51] } 6. c3 { [%eval -8.63] } 6... Nc6 { [%eval -7.27] } 7. c4 { [%eval -7.73] } 7... d5 { [%eval -7.91] } 8. Bd3 { [%eval -8.8] } 8... dxe4 { [%eval -8.52] } 9. Bc2 { [%eval -8.7] } 9... Nd4 { [%eval -8.59] } 10. Ba4+ { [%eval -8.62] } 10... c6 { [%eval -8.41] } 11. d3 { [%eval -8.39] } 11... Qa5+ { [%eval -7.65] } 12. Bd2 { [%eval -8.65] } 12... Qh5 { [%eval -7.32] } 13. Nf3 { [%eval -10.47] } 13... b5?! { (-10.47 → -6.88) Inaccuracy. exf3 was best. } { [%eval -6.88] } (13... exf3 14. g3 Qe5+ 15. Be3 Ng4 16. Kd2 Nxe3 17. fxe3 Bg5 18. Re1 f2 19. Nc3) 14. cxb5 { [%eval -9.49] } 14... exf3 { [%eval -9.35] } 15. gxf3? { (-9.35 → Mate in 2) Checkmate is now unavoidable. g3 was best. } { [%eval #-2] } (15. g3 Qe5+ 16. Be3 Ng4 17. Kd2 Bg5 18. Re1 O-O 19. Nc3 Nxf2 20. bxc6 Ng4) 15... cxb5? { (Mate in 2 → -9.99) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -9.99] } (15... Qxf3 16. bxc6 Qxh1#) 16. Bxb5+ { [%eval -12.19] } 16... Bd7 { [%eval -9.78] } 17. Bxd7+ { [%eval -9.66] } 17... Kxd7 { [%eval -9.08] } 18. Bb4? { (-9.08 → Mate in 4) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-4] } (18. Nc3 Nxf3+ 19. Kd1 Bb4 20. Be3 Bxc3 21. bxc3 Rhb8 22. Bf4 Ne5+ 23. Kc1 Nxd3+) 18... Qe5+ { [%eval #-5] } 19. Kd2 { [%eval #-4] } 19... Nxf3+?! { (Mate in 4 → -11.06) Lost forced checkmate sequence. Bxb4+ was best. } { [%eval -11.06] } (19... Bxb4+ 20. Kc1 Qf4+ 21. Kd1 Qxf3+ 22. Kc1 Qxh1#) 20. Kc2?! { (-11.06 → Mate in 6) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-6] } (20. Kd1 Bxb4 21. Nc3 Qd6 22. Kc2 Rab8 23. Rhe1 Bxc3 24. Re3 Rxb2+ 25. Kc1 Rbb8) 20... Ne1+?? { (Mate in 6 → -6.76) Lost forced checkmate sequence. Nd4+ was best. } { [%eval -6.76] } (20... Nd4+ 21. Kc1 Rhc8+ 22. Bc3 Qe2 23. Nd2 Rxc3+ 24. bxc3 Ba3+ 25. Kb1 Qxd3#) 21. Kb3?? { (-6.76 → Mate in 4) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #-4] } { White wins on time. } (21. Rxe1 Qc7+ 22. Bc3 Rae8 23. Nd2 Bb4 24. Ne4 Nd5 25. Rac1 Qb6 26. Bxg7 Bxe1) 1-0