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[Event "rated variant:antichess game"] [Site "https://lichess.org/UxredAEK"] [Date "2022.06.05"] [Round "-"] [White "TNVLeGiangBaoChau12"] [Black "OsmanGA"] [Result "0-1"] [GameId "UxredAEK"] [UTCDate "2022.06.05"] [UTCTime "10:11:38"] [WhiteElo "1056"] [BlackElo "1199"] [WhiteRatingDiff "-42"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 c5) 1... f5?? { (-0.51 → 1.40) Blunder. b6 was best. } { [%eval 1.4] } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. gxf5 { [%eval 0.96] } 2... e6?? { (0.96 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #15] } (2... g5 3. fxg6 hxg6 4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Qg4) 3. fxe6 { [%eval #15] } 3... dxe6 { [%eval #14] } 4. Bh3?? { (Mate in 14 → -7.61) Lost forced checkmate sequence. Bg2 was best. } { [%eval -7.61] } (4. Bg2 Qxd2 5. Bxb7 Bxb7 6. Qxd2 Bxh1 7. Qb4 Bxb4 8. Bg5 Bxe1) 4... Qxd2 { [%eval -4.11] } 5. Bxe6 { [%eval -5.96] } 5... Qxc2?? { (-5.96 → Mate in 13) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #13] } (5... Bxe6) 6. Bxg8?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-13] } (6. Qxc2 Bxe6 7. Qxc7 Bxa2 8. Qxb7 Bxb1 9. Rxa7 Rxa7 10. Qxg7 Rxg7 11. e4 Rxg1 12. Rxg1 Bxe4) 6... Qxd1?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #10] } (6... Rxg8 7. Qxc2 Bh3 8. Qxh7 Na6 9. Qxh3 Rh8 10. Qxh8 g5 11. Bxg5 Rd8 12. Bxd8) 7. Bxh7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kxd1 was best. } { [%eval #-10] } (7. Kxd1 Rxg8 8. b4 Bxb4 9. Ke1 Bxe1 10. Bg5 Bxf2 11. Nh3 Bxh3 12. Bf6 gxf6 13. e3 Bxe3) 7... Qxe2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #10] } (7... Rxh7 8. Kxd1 Rxh2 9. Rxh2 g5 10. Bxg5 Kd8 11. Bxd8 a6 12. Bxc7 Ra7 13. Bxb8 Bh3 14. Rxh3) 8. Nxe2 { [%eval #10] } 8... Rxh7 { [%eval #9] } 9. Bh6 { [%eval #9] } 9... Rxh6 { [%eval #8] } 10. Rf1 { [%eval #9] } 10... Rxh2 { [%eval #8] } 11. Rh1?? { (Mate in 8 → 0.82) Lost forced checkmate sequence. b4 was best. } { [%eval 0.82] } (11. b4 Bxb4 12. Nd4 Rxf2 13. Rxf2 Bxe1 14. Rf7 Kxf7 15. Nd2 Bxd2 16. Rc1 Bxc1 17. a3 Bxa3) 11... Rxf2 { [%eval 0.26] } 12. Kxf2 { [%eval 0.76] } 12... Ba3 { [%eval 0.84] } 13. bxa3 { [%eval 0.0] } 13... Bh3 { [%eval 1.3] } 14. Rxh3 { [%eval 0.44] } 14... Nc6?! { (0.44 → 1.01) Inaccuracy. Kf7 was best. } { [%eval 1.01] } (14... Kf7 15. Nd2) 15. Rh6 { [%eval 1.13] } 15... gxh6 { [%eval 1.62] } 16. Nbc3?? { (1.62 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #-8] } (16. a4) 16... Nd4 { [%eval #-8] } 17. Nxd4 { [%eval #-7] } 17... b5 { [%eval #-7] } 18. Ncxb5 { [%eval #-6] } 18... a5 { [%eval #-6] } 19. Nxc7 { [%eval #-5] } 19... Kd7?? { (Mate in 5 → 0.94) Lost forced checkmate sequence. Ra7 was best. } { [%eval 0.94] } (19... Ra7 20. Nxe8 Rg7 21. Nxg7 h5 22. Nxh5 a4 23. Nb3 axb3 24. axb3#) 20. Nxa8 { [%eval 0.81] } 20... Ke6?? { (0.81 → Mate in 10) Checkmate is now unavoidable. Kc6 was best. } { [%eval #10] } (20... Kc6) 21. Nxe6 { [%eval #10] } 21... a4 { [%eval #7] } 22. Ng5 { [%eval #7] } 22... hxg5 { [%eval #6] } 23. Kg2?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nc7 was best. } { [%eval 0.0] } (23. Nc7 g4 24. Kf3 gxf3 25. Re1 f2 26. Re2 f1=K 27. Nd5 Kxe2 28. Ne3 Kxe3#) 23... g4 { [%eval 0.15] } 24. Kf3 { [%eval 0.0] } 24... gxf3 { [%eval 0.0] } 25. Nb6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-2] } (25. Rc1 f2 26. Rc5 f1=K 27. Nc7 Ke1 28. Ne6 Kf2 29. Rh5 Ke2 30. Rc5 Kf2) 25... f2 { [%eval #-2] } 26. Nxa4 { [%eval #-1] } 26... f1=Q { [%eval #-1] } 27. Rxf1# { Game ends by variant rule. } 0-1