- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly SuperBlitz Arena"] [Site "https://lichess.org/UxMRQWN8"] [Date "2024.12.24"] [Round "-"] [White "ABazdyrev"] [Black "jeetesh7"] [Result "0-1"] [GameId "UxMRQWN8"] [UTCDate "2024.12.24"] [UTCTime "16:36:07"] [WhiteElo "2174"] [BlackElo "1786"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B27"] [Opening "Sicilian Defense: Hyperaccelerated Fianchetto"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... g6 { [%eval 0.34] } 3. d4 { [%eval 0.38] } { B27 Sicilian Defense: Hyperaccelerated Fianchetto } 3... cxd4 { [%eval 0.38] } 4. Nxd4 { [%eval 0.35] } 4... Nf6 { [%eval 0.41] } 5. Nc3 { [%eval 0.31] } 5... Bg7?! { (0.31 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (5... Nc6 6. Nxc6 dxc6 7. Qxd8+ Kxd8 8. Bc4 Ke8 9. a4 e5 10. a5) 6. Be2?! { (0.97 → 0.11) Inaccuracy. e5 was best. } { [%eval 0.11] } (6. e5 Ng8 7. Bf4 Nc6 8. Nxc6 bxc6 9. Bc4 Nh6 10. O-O Nf5) 6... O-O { [%eval 0.06] } 7. O-O { [%eval 0.06] } 7... Nc6 { [%eval 0.05] } 8. Nb3 { [%eval -0.01] } 8... a6 { [%eval 0.15] } 9. Kh1 { [%eval -0.19] } 9... b5 { [%eval -0.23] } 10. a3 { [%eval -0.21] } 10... Bb7 { [%eval -0.22] } 11. f4 { [%eval -0.16] } 11... h5? { (-0.16 → 0.98) Mistake. d6 was best. } { [%eval 0.98] } (11... d6 12. Be3) 12. f5? { (0.98 → -0.28) Mistake. e5 was best. } { [%eval -0.28] } (12. e5 Ng4 13. Nc5 Qb6 14. Nxb7 Qxb7 15. Bf3 d6 16. e6 f5 17. Nd5 Rac8) 12... Ne5 { [%eval 0.19] } 13. Bd3?! { (0.19 → -0.87) Inaccuracy. Nc5 was best. } { [%eval -0.87] } (13. Nc5 Qc7 14. Nxb7 Qxb7 15. Bd3 a5 16. Bf4 Nxd3 17. cxd3 b4 18. Ne2 h4) 13... Nfg4? { (-0.87 → 0.32) Mistake. Rc8 was best. } { [%eval 0.32] } (13... Rc8 14. Bg5 d5 15. Bxf6 Bxf6 16. fxg6 fxg6 17. exd5 Bxd5 18. Bxg6 Bxg2+ 19. Kxg2) 14. h3 { [%eval 0.31] } 14... Qb6?? { (0.31 → 2.37) Blunder. Nf6 was best. } { [%eval 2.37] } (14... Nf6) 15. hxg4 { [%eval 2.18] } 15... Nxg4 { [%eval 2.08] } 16. Qe2 { [%eval 1.85] } 16... Bd4? { (1.85 → 3.29) Mistake. e6 was best. } { [%eval 3.29] } (16... e6 17. fxg6 Qd6 18. Bf4 Be5 19. g7 Bxf4 20. gxf8=Q+ Rxf8 21. Rf3 f5 22. Raf1) 17. Nd1?! { (3.29 → 2.56) Inaccuracy. Nxd4 was best. } { [%eval 2.56] } (17. Nxd4 Qxd4 18. Qe1 e6 19. Qg3 exf5 20. Ne2 Qb6 21. exf5 Rae8 22. Ng1 Kg7) 17... d5?! { (2.56 → 3.56) Inaccuracy. Qf6 was best. } { [%eval 3.56] } (17... Qf6 18. Rf3) 18. Nxd4 { [%eval 3.3] } 18... Qxd4 { [%eval 3.45] } 19. Nf2?! { (3.45 → 2.71) Inaccuracy. exd5 was best. } { [%eval 2.71] } (19. exd5 Qf6 20. Qe1 Rad8 21. Ne3 Rxd5 22. Nxd5 Bxd5 23. Qg3 Qg7 24. Rf4) 19... dxe4 { [%eval 2.69] } 20. Nxe4 { [%eval 2.73] } 20... gxf5?! { (2.73 → 4.18) Inaccuracy. Rac8 was best. } { [%eval 4.18] } (20... Rac8 21. Ng5) 21. Rxf5 { [%eval 4.14] } 21... e6?? { (4.14 → Mate in 7) Checkmate is now unavoidable. f6 was best. } { [%eval #7] } (21... f6 22. Bd2 Rf7 23. Rxh5 Rg7 24. Rf1 Rc8 25. Ng5 Ne5 26. Bf5 Qd5 27. Be6+) 22. Rxh5?? { (Mate in 7 → 3.91) Lost forced checkmate sequence. Rg5+ was best. } { [%eval 3.91] } (22. Rg5+ Qg7 23. Qxg4 hxg4 24. Nf6+ Kh8 25. Rh5+ Qh6 26. Bxh6 Be4 27. Bxf8+ Bh7) 22... f5 { [%eval 3.56] } 23. Rg5+?? { (3.56 → -2.18) Blunder. c3 was best. } { [%eval -2.18] } (23. c3 Qd5 24. Be3 Kg7 25. Bd4+ e5 26. Rg5+ Kh8 27. Rxg4) 23... Kf7 { [%eval -2.19] } 24. Ng3?? { (-2.19 → -6.98) Blunder. Be3 was best. } { [%eval -6.98] } (24. Be3) 24... Rh8+ { [%eval -4.79] } 25. Rh5?? { (-4.79 → Mate in 10) Checkmate is now unavoidable. Nh5 was best. } { [%eval #-10] } (25. Nh5 Rag8) 25... Rxh5+ { [%eval #-9] } 26. Nxh5 { [%eval #-9] } 26... Rh8 { [%eval #-8] } 27. Be3 { [%eval #-8] } 27... Rxh5+ { [%eval #-7] } 28. Kg1 { [%eval #-7] } 28... Qd5?? { (Mate in 7 → -4.72) Lost forced checkmate sequence. Qe5 was best. } { [%eval -4.72] } (28... Qe5 29. Bf4 Qxf4 30. Qxe6+ Kxe6 31. Re1+ Kf7 32. Bc4+ bxc4 33. Re7+ Kxe7 34. b3) 29. c4?? { (-4.72 → Mate in 6) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-6] } (29. Rf1 Qe5 30. Rf4 Qxe3+ 31. Qxe3 Nxe3 32. Kf2 Ng4+ 33. Kg1 Nf6 34. a4 Rg5) 29... Qe5 { [%eval #-5] } 30. Re1 { [%eval #-2] } 30... Qh2+? { (Mate in 2 → -9.18) Lost forced checkmate sequence. Rh1+ was best. } { [%eval -9.18] } (30... Rh1+ 31. Kxh1 Qh2#) 31. Kf1 { [%eval -8.21] } 31... Qh1+ { [%eval -6.86] } 32. Bg1 { [%eval -6.71] } 32... Nh2+ { [%eval -6.78] } 33. Kf2 { [%eval -6.7] } 33... Ng4+ { [%eval -6.5] } 34. Kf1 { [%eval -5.68] } 34... Nh2+ { [%eval -5.51] } 35. Kf2 { [%eval -5.58] } 35... Ng4+?? { (-5.58 → 0.00) Blunder. Qxg2+ was best. } { [%eval 0.0] } (35... Qxg2+ 36. Ke3 Rh3+ 37. Kd2 Nf3+ 38. Kd1 Nxe1 39. Qxg2 Nxg2 40. Be2 Rh1 41. Kd2) 36. Qxg4?? { (0.00 → -7.08) Blunder. Kf1 was best. } { [%eval -7.08] } (36. Kf1) 36... fxg4 { [%eval -7.0] } 37. Kg3?? { (-7.00 → Mate in 2) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-2] } (37. Ke3 Re5+ 38. Kd2 Rxe1 39. Kxe1 Qxg1+ 40. Kd2 Qxg2+ 41. Kc3 Qf2 42. cxb5 Qf6+) 37... Qxg2+ { [%eval #-1] } 38. Kf4 { [%eval #-1] } 38... Qf3# { Black wins by checkmate. } 0-1