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[Event "rated variant:antichess game"] [Site "https://lichess.org/UtLHpORW"] [Date "2025.09.14"] [Round "-"] [White "henninghu"] [Black "AD1906"] [Result "0-1"] [GameId "UtLHpORW"] [UTCDate "2025.09.14"] [UTCTime "06:53:33"] [WhiteElo "1671"] [BlackElo "1346"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+23"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?? { (Mate in 15 → -1.68) Lost forced checkmate sequence. b4 was best. } { [%eval -1.68] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Qxh4 { [%eval -1.53] } 3. Rxh4?! { (-1.53 → -2.42) Inaccuracy. gxh4 was best. } { [%eval -2.42] } (3. gxh4 Ba3) 3... Nh6?? { (-2.42 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3 4. bxa3) 4. Rxh6 { [%eval #14] } 4... gxh6 { [%eval #13] } 5. Bh3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (5. b4 Bxb4 6. d3 Bxe1 7. Bxh6 Bxf2 8. Nf3 Bxg3 9. Bf4 Bxf4 10. Qc1 Bxc1) 5... Ba3?? { (Mate in 13 → 0.99) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.99] } (5... Bg7 6. Bxe6 Bxb2 7. Bxf7 Kxf7 8. Bxb2 Nc6 9. Bxh8 Ne5 10. Bxe5 b5 11. Bxc7) 6. Bxe6?? { (0.99 → Mate in 12) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-12] } (6. Nxa3 h5) 6... dxe6?? { (Mate in 12 → 0.86) Lost forced checkmate sequence. Bxb2 was best. } { [%eval 0.86] } (6... Bxb2 7. Bxf7 Kxf7 8. Bxb2 Nc6 9. Bxh8 Ne5 10. Bxe5 d5 11. Bxc7 Rb8 12. Bxb8) 7. bxa3?! { (0.86 → -0.15) Inaccuracy. Nxa3 was best. } { [%eval -0.15] } (7. Nxa3 h5) 7... Rg8?? { (-0.15 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (7... h5 8. Nh3 h4 9. gxh4 Rg8 10. Kf1 Rg3 11. fxg3 Kf8 12. Kg1 Na6 13. Kg2) 8. g4?? { (Mate in 13 → 5.24) Lost forced checkmate sequence. f4 was best. } { [%eval 5.24] } (8. f4 Rxg3 9. a4 Rxg1 10. Kf2 Rxd1 11. d4 Rxc1 12. Nd2 Rxc2 13. Rg1 Rxd2) 8... Rxg4 { [%eval 5.19] } 9. f4?? { (5.19 → 2.17) Blunder. c3 was best. } { [%eval 2.17] } (9. c3 Rxg1) 9... Rxg1?? { (2.17 → Mate in 10) Checkmate is now unavoidable. Rxf4 was best. } { [%eval #10] } (9... Rxf4 10. e4) 10. f5?? { (Mate in 10 → -3.02) Lost forced checkmate sequence. Kf2 was best. } { [%eval -3.02] } (10. Kf2 Rxd1 11. d4 Rxc1 12. Nd2 Rxc2 13. Rg1 Rxd2 14. e4 Rxf2 15. e5 Rxa2) 10... Rxe1?? { (-3.02 → Mate in 11) Checkmate is now unavoidable. exf5 was best. } { [%eval #11] } (10... exf5 11. Kf2 Rxd1 12. e3 Rxd2 13. Bxd2 Nd7 14. Be1 Rb8 15. Nd2 a5 16. c3) 11. Qxe1 { [%eval #11] } 11... exf5 { [%eval #10] } 12. c3?? { (Mate in 10 → -4.15) Lost forced checkmate sequence. Qf2 was best. } { [%eval -4.15] } (12. Qf2 a6 13. Qxf5 Bxf5 14. e4 Bxe4 15. Nc3 Bxc2 16. Nb5 axb5 17. d3 Bxd3) 12... h5 { [%eval -3.38] } 13. Bb2?? { (-3.38 → Mate in 10) Checkmate is now unavoidable. Qg3 was best. } { [%eval #-10] } (13. Qg3 f4) 13... h4 { [%eval #-10] } 14. Qxh4 { [%eval #-9] } 14... f6? { (Mate in 9 → -7.19) Lost forced checkmate sequence. h6 was best. } { [%eval -7.19] } (14... h6 15. Qxh6 f6 16. Qxf6 Be6 17. Qxe6 Kf8 18. Qxf5 c6 19. Qxf8 Nd7 20. Qxa8) 15. Qxf6? { (-7.19 → Mate in 9) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-9] } (15. Qxh7 Ke7) 15... Kf7?? { (Mate in 9 → -0.12) Lost forced checkmate sequence. Kd7 was best. } { [%eval -0.12] } (15... Kd7 16. Qxf5 Ke7 17. Qxc8 Nc6 18. Qxc7 Ne5 19. Qxb7 Rf8 20. Qxa7 Nf7 21. Qxe7) 16. Qxf7 { [%eval 0.02] } 16... f4? { (0.02 → 1.30) Mistake. Bd7 was best. } { [%eval 1.3] } (16... Bd7 17. Qxd7) 17. Qxc7 { [%eval 0.92] } 17... a5?! { (0.92 → 1.99) Inaccuracy. h5 was best. } { [%eval 1.99] } (17... h5 18. Qxb8 Rxb8 19. e3 fxe3 20. dxe3 h4 21. Nd2 h3 22. c4 h2 23. c5) 18. Qxa5 { [%eval 1.75] } 18... Rxa5 { [%eval 1.84] } 19. a4 { [%eval 1.32] } 19... Rxa4 { [%eval 0.66] } 20. Ba3?? { (0.66 → Mate in 9) Checkmate is now unavoidable. e3 was best. } { [%eval #-9] } (20. e3 fxe3) 20... Rxa3 { [%eval #-9] } 21. Nxa3 { [%eval #-8] } 21... b5 { [%eval #-15] } 22. Nxb5 { [%eval #-14] } 22... f3 { [%eval #-14] } 23. exf3 { [%eval #-13] } 23... Bg4 { [%eval #-13] } 24. fxg4 { [%eval #-12] } 24... h5 { [%eval #-14] } 25. gxh5 { [%eval #-13] } 25... Nc6 { [%eval #-16] } 26. Na7 { [%eval #-15] } 26... Nxa7 { [%eval #-15] } 27. d3 { [%eval #-3] } 27... Nc6 { [%eval #-3] } 28. c4 { [%eval #-2] } 28... Ne7 { [%eval #-2] } 29. h6 { [%eval #-1] } 29... Nd5 { [%eval #-1] } 30. cxd5# { Game ends by variant rule. } 0-1