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[Event "rated variant:antichess game"] [Site "https://lichess.org/Uol1R6wD"] [Date "2024.01.26"] [Round "-"] [White "HikaruSumed"] [Black "ChessKing1015056"] [Result "1-0"] [GameId "Uol1R6wD"] [UTCDate "2024.01.26"] [UTCTime "18:33:30"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+246"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.03] } 1... h5?! { (-0.03 → 0.79) Inaccuracy. g6 was best. } { [%eval 0.79] } (1... g6 2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8) 2. g4 { [%eval 0.1] } 2... hxg4 { [%eval 0.7] } 3. h3?! { (0.70 → -0.09) Inaccuracy. Bh3 was best. } { [%eval -0.09] } (3. Bh3 Rxh3 4. Nxh3 gxh3 5. Kf1 c5 6. c4 b5 7. cxb5 Qa5) 3... Rxh3 { [%eval -0.13] } 4. Rxh3?! { (-0.13 → -0.75) Inaccuracy. Bxh3 was best. } { [%eval -0.75] } (4. Bxh3 gxh3) 4... gxh3 { [%eval -0.84] } 5. Nxh3?? { (-0.84 → Mate in 15) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #-15] } (5. Bxh3 f5) 5... Na6?? { (Mate in 15 → -1.21) Lost forced checkmate sequence. d6 was best. } { [%eval -1.21] } (5... d6 6. Ng1 Bh3 7. Nxh3 Qc8 8. Ng5 Qh3 9. Nxf7 Kxf7 10. Bxh3 Nd7 11. Bxd7 Ke6 12. Bxe6) 6. b4 { [%eval -0.83] } 6... Nxb4 { [%eval -0.8] } 7. c3?! { (-0.80 → -1.44) Inaccuracy. d3 was best. } { [%eval -1.44] } (7. d3 Nxa2 8. Rxa2 c5 9. Rxa7 Rxa7 10. Bh6 Nxh6 11. Na3 Rxa3 12. c3 Rxc3 13. Qd2 Rxd3) 7... Nxa2 { [%eval -1.35] } 8. Rxa2 { [%eval -1.29] } 8... g5? { (-1.29 → 0.00) Mistake. b5 was best. } { [%eval 0.0] } (8... b5 9. Rxa7 Rxa7 10. c4 bxc4 11. Qb3 cxb3 12. Ng5 Ra3 13. Bxa3 Ba6 14. Nxf7 Bxe2 15. Bxe2) 9. Rxa7? { (0.00 → -1.61) Mistake. Nxg5 was best. } { [%eval -1.61] } (9. Nxg5 b5 10. Nxf7 Kxf7 11. Rxa7 Rxa7 12. c4 bxc4 13. d3 cxd3 14. exd3 Ra4 15. Qxa4 Nf6) 9... Rxa7 { [%eval -1.15] } 10. Nxg5 { [%eval -1.53] } 10... f6?? { (-1.53 → Mate in 9) Checkmate is now unavoidable. Ra3 was best. } { [%eval #9] } (10... Ra3 11. Bxa3 c5 12. Nxf7 Kxf7 13. Bxc5 Nh6 14. Bxe7 Bxe7 15. Na3 Bxa3 16. Qc1 Bxc1 17. c4) 11. Nf7 { [%eval #9] } 11... Kxf7 { [%eval #8] } 12. Ba3?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. Qa4 was best. } { [%eval #-18] } (12. Qa4 Rxa4 13. e4 Rxe4 14. Na3 Rxe1 15. d4 Rxc1 16. f4 Rxf1 17. d5 Rxf4 18. d6 exd6) 12... Rxa3 { [%eval #-18] } 13. Nxa3 { [%eval #-17] } 13... c5?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (13... b5 14. Nxb5 Qe8 15. Nxc7 Kg6 16. Nxe8 Nh6 17. Nxf6 Kxf6 18. d3 Bb7 19. Bg2 Bxg2 20. Kf1) 14. d4 { [%eval 0.0] } 14... cxd4 { [%eval 0.0] } 15. cxd4?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-8] } (15. Qxd4 b5 16. Qxd7 Qxd7 17. Nxb5 Qxb5 18. c4 Qxc4 19. Bh3 Qxe2 20. Kxe2 Bxh3 21. Kd3 Be6) 15... d5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. b5 was best. } { [%eval #7] } (15... b5 16. Nxb5 Qc7 17. Nxc7 Ba6 18. Nxa6 e5 19. dxe5 fxe5 20. Qxd7 Bh6 21. Qxf7 e4 22. Qxg8) 16. e4 { [%eval #7] } 16... dxe4 { [%eval #6] } 17. Qf3 { [%eval #6] } 17... exf3 { [%eval #4] } 18. Be2?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. d5 was best. } { [%eval #-9] } (18. d5 Qxd5 19. Ba6 bxa6 20. Nc4 Qxc4 21. Kf1 Qxf1#) 18... Qxd4 { [%eval #-9] } 19. Bxf3 { [%eval #-8] } 19... Qxf2 { [%eval #-8] } 20. Kxf2 { [%eval #-7] } 20... Bh6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Be6 was best. } { [%eval #6] } (20... Be6 21. Bxb7 Bd5 22. Bxd5 Bh6 23. Bxf7 f5 24. Bxg8 Be3 25. Kxe3 e6 26. Bxe6 f4 27. Kxf4#) 21. Bxb7 { [%eval #6] } 21... Bxb7 { [%eval #5] } 22. Nc2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Kf3 was best. } { [%eval #-6] } (22. Kf3 Bxf3 23. Nb5 e6 24. Na7 Bc6 25. Nxc6 Bf8 26. Nb4 Bxb4#) 22... Bf3 { [%eval #-6] } 23. Kxf3 { [%eval #-5] } 23... f5?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Bf4 was best. } { [%eval #2] } (23... Bf4 24. Kxf4 f5 25. Kxf5 Ke6 26. Kxe6 Nh6 27. Kxe7 Nf7 28. Kxf7#) 24. Kf4 { [%eval #2] } 24... Bxf4 { [%eval #1] } 25. Ne3 { [%eval #1] } 25... Bxe3# { Game ends by variant rule. } 1-0