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[Event "casual blitz game"] [Site "https://lichess.org/UloXZooZ"] [Date "2026.05.18"] [Round "-"] [White "karikatijayakumar"] [Black "WorstFish"] [Result "1/2-1/2"] [GameId "UloXZooZ"] [UTCDate "2026.05.18"] [UTCTime "07:21:25"] [WhiteElo "1573"] [BlackElo "1500"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A00"] [Opening "Ware Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 { [%eval -0.21] } { A00 Ware Opening } 1... b5? { (-0.21 → 1.06) Mistake. Nf6 was best. } { [%eval 1.06] } (1... Nf6 2. d4 e6 3. Nf3 c5 4. e3 Nc6 5. c3 b6 6. Nbd2) 2. Ra3? { (1.06 → -0.57) Mistake. axb5 was best. } { [%eval -0.57] } (2. axb5 Bb7 3. Nf3 a6 4. e3 Nf6 5. d4 e6 6. Nbd2 axb5) 2... g5?? { (-0.57 → 1.95) Blunder. b4 was best. } { [%eval 1.95] } (2... b4 3. Ra1 c5 4. c3 Nc6 5. e3 Bb7 6. d4 Nf6 7. Nf3) 3. f4?? { (1.95 → -0.61) Blunder. axb5 was best. } { [%eval -0.61] } (3. axb5 a6 4. e4 e6 5. Ra4 Bb7 6. Nc3 Nf6 7. h4 axb5) 3... f6?? { (-0.61 → 2.56) Blunder. e6 was best. } { [%eval 2.56] } (3... e6 4. b4 gxf4 5. Bb2 Nf6 6. Nh3 Bb7 7. axb5 Bd6 8. Nf2 Rg8 9. e4) 4. h4? { (2.56 → 1.06) Mistake. e4 was best. } { [%eval 1.06] } (4. e4 h5 5. fxg5 fxg5 6. d4 g4 7. axb5 e5 8. dxe5 Bb7 9. Bc4 Bxa3) 4... Bh6?? { (1.06 → 3.57) Blunder. gxf4 was best. } { [%eval 3.57] } (4... gxf4 5. e3 e6 6. Qh5+ Ke7 7. axb5 Qe8 8. Qf3 d5 9. d4 Kd8 10. Ra1) 5. e4?! { (3.57 → 2.26) Inaccuracy. hxg5 was best. } { [%eval 2.26] } (5. hxg5 b4 6. Rg3 fxg5 7. e4 d6 8. Bc4 Qd7 9. d4 Qxa4 10. Ne2 Ba6) 5... Bf8?? { (2.26 → Mate in 1) Checkmate is now unavoidable. gxf4 was best. } { [%eval #1] } (5... gxf4 6. axb5 Bb7 7. Nc3 e5 8. d4 Qe7 9. Bc4 Bf8 10. Rb3 Qg7 11. Qf3) 6. h5?? { (Mate in 1 → 1.35) Lost forced checkmate sequence. Qh5# was best. } { [%eval 1.35] } (6. Qh5#) 6... Kf7?? { (1.35 → 3.37) Blunder. gxf4 was best. } { [%eval 3.37] } (6... gxf4 7. h6 e5 8. Qh5+ Ke7 9. Nc3 Bb7 10. d4 Qe8 11. dxe5 Qxh5 12. Rxh5) 7. Kf2?? { (3.37 → 1.10) Blunder. h6 was best. } { [%eval 1.1] } (7. h6 Bxh6 8. d4 gxf4 9. axb5 Kf8 10. Ne2 Bb7 11. Bxf4 Bxf4 12. Nxf4 e6) 7... Ke6?? { (1.10 → 3.84) Blunder. b4 was best. } { [%eval 3.84] } (7... b4 8. Rb3 g4 9. d4 d5 10. exd5 c6 11. dxc6 Nxc6 12. Bc4+ Kg7) 8. Kg3?? { (3.84 → 1.48) Blunder. fxg5 was best. } { [%eval 1.48] } (8. fxg5 fxg5 9. d4 Bh6 10. axb5 Kf7 11. Nf3 Ke8 12. Bxg5 d5 13. Bxh6 Nxh6) 8... bxa4?? { (1.48 → 4.57) Blunder. gxf4+ was best. } { [%eval 4.57] } (8... gxf4+ 9. Kf2 Kf7 10. axb5 Nh6 11. d4 e5 12. dxe5 d5 13. exd6 Bxd6 14. Rf3) 9. Kg4?? { (4.57 → 0.41) Blunder. Bc4+ was best. } { [%eval 0.41] } (9. Bc4+ d5 10. Bxd5+ Kd7 11. Rd3 gxf4+ 12. Kf2 e5 13. Bc6+ Kxc6 14. Rxd8 Nd7) 9... Bg7?? { (0.41 → 2.34) Blunder. Kf7 was best. } { [%eval 2.34] } (9... Kf7 10. fxg5 fxg5 11. Kg3 d5 12. e5 Bf5 13. Kf2 Ke8 14. Nc3 Nh6 15. Rxa4) 10. h6? { (2.34 → 0.78) Mistake. Bc4+ was best. } { [%eval 0.78] } (10. Bc4+ d5 11. Bxd5+ Kd6+ 12. f5 c6 13. Bxg8 Qxg8 14. Kh3 Kc7 15. Rxa4 e6) 10... Qe8?? { (0.78 → 5.66) Blunder. Nxh6+ was best. } { [%eval 5.66] } (10... Nxh6+ 11. Kg3 d5 12. d4 dxe4 13. Bc4+ Kd7 14. Nc3 Nf5+ 15. Kf2 Nd6 16. Rxa4) 11. Nf3?? { (5.66 → 0.91) Blunder. hxg7 was best. } { [%eval 0.91] } (11. hxg7 h5+ 12. Kg3 Rh7 13. Bc4+ Kd6 14. e5+ fxe5 15. fxe5+ Kxe5 16. Qf3 e6) 11... Qd8?? { (0.91 → 6.36) Blunder. Nxh6+ was best. } { [%eval 6.36] } (11... Nxh6+ 12. Kg3 gxf4+ 13. Kf2 Ng4+ 14. Kg1 Kf7 15. d4 h5 16. Bxf4 Ba6 17. Bxa6) 12. Ne5?? { (6.36 → 2.86) Blunder. hxg7 was best. } { [%eval 2.86] } (12. hxg7 h5+ 13. Kg3 Rh7 14. Bc4+ d5 15. Bxd5+ Kd7 16. Rd3 Ke8 17. Bf7+ Kxf7) 12... d6?? { (2.86 → Mate in 3) Checkmate is now unavoidable. Nxh6+ was best. } { [%eval #3] } (12... Nxh6+ 13. Rxh6 Bxh6 14. Bc4+ d5 15. Bxd5+ Kd6+ 16. f5 fxe5 17. Rd3 Nc6 18. Bxc6+) 13. Nd7?? { (Mate in 3 → -2.59) Lost forced checkmate sequence. f5+ was best. } { [%eval -2.59] } (13. f5+ Kxe5 14. d4+ Kxe4 15. Nc3#) 13... Qf8?? { (-2.59 → 5.59) Blunder. Nxh6+ was best. } { [%eval 5.59] } (13... Nxh6+ 14. Rxh6 Bxh6 15. Nxb8 Kf7+ 16. f5 Rxb8 17. Bc4+ Kg7 18. Nc3 Rb4 19. d3) 14. Nb6?? { (5.59 → -1.85) Blunder. Nxf8+ was best. } { [%eval -1.85] } (14. Nxf8+ Kf7+ 15. f5 Nxh6+ 16. Kg3 Kxf8 17. Rxh6 c5 18. Rh5 Bd7 19. Kf2 Be8) 14... Qf7?? { (-1.85 → Mate in 3) Checkmate is now unavoidable. Nxh6+ was best. } { [%eval #3] } (14... Nxh6+ 15. Rxh6 axb6 16. f5+ Kd7 17. Rh1 e6 18. d4 Kd8 19. Nc3 exf5+ 20. exf5) 15. Nd5?? { (Mate in 3 → -0.82) Lost forced checkmate sequence. f5+ was best. } { [%eval -0.82] } (15. f5+ Ke5 16. d4+ Kxe4 17. Nc3#) 15... Nd7?? { (-0.82 → Mate in 1) Checkmate is now unavoidable. Nxh6+ was best. } { [%eval #1] } (15... Nxh6+ 16. Rxh6 Bxh6 17. Nxc7+ Kd7 18. Nxa8 gxf4 19. Kh3 Rg8 20. Kh2 Kd8 21. Qe2) 16. Nb6?? { (Mate in 1 → -2.28) Lost forced checkmate sequence. Nxc7# was best. } { [%eval -2.28] } (16. Nxc7#) 16... a5?? { (-2.28 → Mate in 3) Checkmate is now unavoidable. Nxh6+ was best. } { [%eval #3] } (16... Nxh6+ 17. Rxh6 Nxb6 18. f5+ Kd7 19. Rh1 e6 20. d4 exf5+ 21. exf5 h5+ 22. Kg3) 17. Nd5?? { (Mate in 3 → 2.40) Lost forced checkmate sequence. f5+ was best. } { [%eval 2.4] } (17. f5+ Ke5 18. d4+ Kxe4 19. Qd3#) 17... Bf8?? { (2.40 → Mate in 1) Checkmate is now unavoidable. Nxh6+ was best. } { [%eval #1] } (17... Nxh6+ 18. Kf3 Ne5+ 19. fxe5 fxe5+ 20. Ke2 Ng4 21. Rf3 Qg6 22. d3 Kd7 23. Rg3) 18. Ne3?? { (Mate in 1 → -0.50) Lost forced checkmate sequence. Nxc7# was best. } { [%eval -0.5] } (18. Nxc7#) 18... Ra7?? { (-0.50 → Mate in 3) Checkmate is now unavoidable. Nb6 was best. } { [%eval #3] } (18... Nb6 19. f5+ Kd7 20. Nc3 e6 21. Kg3 exf5 22. exf5 d5 23. Nxa4 Nxa4 24. Rxa4) 19. Nc4?? { (Mate in 3 → -0.08) Lost forced checkmate sequence. f5+ was best. } { [%eval -0.08] } (19. f5+ Ke5 20. d4+ Kxe4 21. Qd3#) 19... Ra8?? { (-0.08 → Mate in 1) Checkmate is now unavoidable. f5+ was best. } { [%eval #1] } (19... f5+ 20. Kh3 gxf4 21. d4 Bxh6 22. e5 Bb7 23. Nc3 Qg6 24. Nb5 Ngf6 25. exf6) 20. Nb6?? { (Mate in 1 → -3.31) Lost forced checkmate sequence. f5# was best. } { [%eval -3.31] } (20. f5#) 20... Bb7?? { (-3.31 → Mate in 3) Checkmate is now unavoidable. Nxb6 was best. } { [%eval #3] } (20... Nxb6 21. Bb5 Nxh6+ 22. Rxh6 gxf4 23. Rhh3 Qg6+ 24. Kf3 Kf7 25. Kf2 Bxh3 26. Rxh3) 21. Nd5?? { (Mate in 3 → 1.28) Lost forced checkmate sequence. f5+ was best. } { [%eval 1.28] } (21. f5+ Ke5 22. d4+ Kxe4 23. Re3#) 21... Rd8?? { (1.28 → Mate in 1) Checkmate is now unavoidable. f5+ was best. } { [%eval #1] } (21... f5+ 22. Kg3 Nc5 23. Nxc7+ Kd7 24. Nxa8 Nxe4+ 25. Kh2 Nxh6 26. Nb6+ Kc7 27. Kg1) 22. Nb6?? { (Mate in 1 → -3.51) Lost forced checkmate sequence. Nxc7# was best. } { [%eval -3.51] } (22. Nxc7#) 22... Bd5?? { (-3.51 → Mate in 1) Checkmate is now unavoidable. Nxb6 was best. } { [%eval #1] } (22... Nxb6 23. Kg3 gxf4+ 24. Kf2 Qg6 25. Nc3 Bxh6 26. Be2 Kd7 27. Bh5 Qg7 28. Nxa4) 23. Nc8?? { (Mate in 1 → -2.16) Lost forced checkmate sequence. exd5# was best. } { [%eval -2.16] } (23. exd5#) 23... Bc4?? { (-2.16 → Mate in 2) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #2] } (23... Bxe4 24. Nc3 gxf4 25. Nxe4 f5+ 26. Kh3 Qg6 27. g3 fxe4 28. gxf4 Ngf6 29. Rg3) 24. Nb6?? { (Mate in 2 → -2.97) Lost forced checkmate sequence. Bxc4+ was best. } { [%eval -2.97] } (24. Bxc4+ d5 25. exd5#) 24... Bd5?? { (-2.97 → Mate in 1) Checkmate is now unavoidable. Nxb6 was best. } { [%eval #1] } (24... Nxb6 25. Bxc4+ Nxc4 26. Rxa4 Nxh6+ 27. Kf3 Nb6 28. Rxa5 f5 29. Kf2 Kd7) 25. Nc8?? { (Mate in 1 → -1.98) Lost forced checkmate sequence. exd5# was best. } { [%eval -1.98] } (25. exd5#) 25... Bc4?? { (-1.98 → Mate in 2) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #2] } (25... Bxe4 26. Nc3 gxf4 27. Nxe4 Qg6+ 28. Kf3 Rxc8 29. d4 f5 30. Nc3 Kf7 31. Kf2) 26. Na7?? { (Mate in 2 → 1.13) Lost forced checkmate sequence. Bxc4+ was best. } { [%eval 1.13] } (26. Bxc4+ d5 27. exd5#) 26... Bd3?? { (1.13 → Mate in 3) Checkmate is now unavoidable. Nb6 was best. } { [%eval #3] } (26... Nb6 27. f5+ Kd7 28. d3 Ba6 29. d4 Bxf1 30. Qxf1 Qc4 31. Qxc4 Nxc4 32. Rxa4) 27. Nc8?? { (Mate in 3 → -1.95) Lost forced checkmate sequence. f5+ was best. } { [%eval -1.95] } (27. f5+ Ke5 28. Nc6+ Kxe4 29. Qf3#) 27... Bc4?? { (-1.95 → Mate in 2) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #2] } { The game is a draw. } (27... Bxe4 28. Nc3 Qg6 29. Kg3 gxf4+ 30. Kf2 Rxc8 31. Nxe4 Qxe4 32. Bd3 Qd4+ 33. Kf1) 1/2-1/2