FEN
[Event "Three-check Shield Arena"]
[Site "https://lichess.org/UlkhoFc2"]
[Date "2024.01.28"]
[White "Ethoneeee"]
[Black "Otaranca"]
[Result "0-1"]
[GameId "UlkhoFc2"]
[UTCDate "2024.01.28"]
[UTCTime "20:24:26"]
[WhiteElo "2009"]
[BlackElo "1507"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+14"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "B00"]
[Opening "Nimzowitsch Defense: French Connection"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.77] } 1... Nc6 { [%eval 2.04] } 2. Nc3?! { (2.04 → 0.97) Inaccuracy. Nf3 was best. } { [%eval 0.97] } (2. Nf3 e6 3. Nc3 Bb4 4. a3 Ba5 5. b4 Bb6 6. d4 Nf6) 2... e6?! { (0.97 → 1.92) Inaccuracy. Nd4 was best. } { [%eval 1.92] } { B00 Nimzowitsch Defense: French Connection } (2... Nd4 3. Nb5 Nxb5 4. Bxb5 c6 5. Be2 Nf6 6. e5 Nd5 7. Nh3) 3. Nf3 { [%eval 2.29] } 3... Nb4?? { (2.29 → 4.77) Blunder. Bb4 was best. } { [%eval 4.77] } (3... Bb4 4. a3 Bxc3 5. dxc3 Qf6 6. Be3 a6 7. Bd3 h6 8. g4) 4. d4 { [%eval 4.7] } 4... Nxc2+ { [%eval 5.53] } 5. Qxc2 { [%eval 4.94] } 5... c6?! { (4.94 → 6.99) Inaccuracy. Bb4 was best. } { [%eval 6.99] } (5... Bb4 6. Bd2 Ne7 7. Bd3 f6 8. Rc1 c5 9. O-O Bxc3 10. Qxc3 b6 11. b4 O-O 12. bxc5) 6. Bd3 { [%eval 6.86] } 6... Nf6 { [%eval 8.0] } 7. O-O { [%eval 8.63] } 7... g6 { [%eval 14.16] } 8. Bg5 { [%eval 13.66] } 8... Be7 { [%eval 14.59] } 9. e5 { [%eval 13.36] } 9... Nd5 { [%eval 17.41] } 10. Bxe7 { [%eval 14.11] } 10... Qxe7 { [%eval 17.51] } 11. Ne4 { [%eval 15.3] } 11... Kf8 { [%eval 16.82] } 12. Nd6 { [%eval 9.98] } 12... b5 { [%eval 10.18] } 13. Qd2 { [%eval 13.54] } 13... Kg8 { [%eval 18.62] } 14. Qh6 { [%eval 18.28] } 14... Ba6 { [%eval 20.08] } 15. Ng5 { [%eval 19.46] } 15... f5?! { (19.46 → Mate in 7) Checkmate is now unavoidable. Qf8 was best. } { [%eval #7] } (15... Qf8 16. Ndxf7) 16. exf6 { [%eval #6] } 16... Nxf6 { [%eval #5] } 17. Ndf7?! { (Mate in 5 → 29.90) Lost forced checkmate sequence. Bxg6 was best. } { [%eval 29.9] } (17. Bxg6 Nh5 18. Bxh7+ Qxh7 19. Qxh7+ Rxh7 20. Nde4 Kf8 21. Nxh7#) 17... Qxf7?! { (29.90 → Mate in 8) Checkmate is now unavoidable. Ng4 was best. } { [%eval #8] } (17... Ng4 18. Qh3) 18. Nxf7 { [%eval #7] } 18... Kxf7 { [%eval #7] } 19. Bxg6+ { [%eval #8] } 19... hxg6 { [%eval #8] } 20. Qg5?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Qf4 was best. } { [%eval #-4] } (20. Qf4 Rxh2 21. Qxh2 b4 22. Rfe1 Be2 23. Rxe2 Kg8 24. Qh6 Kf7 25. Re5 b3 26. Qxg6+ Kxg6) 20... Rxh2 { [%eval #-3] } 21. Kxh2 { [%eval #-2] } 21... Rh8+ { [%eval #-1] } 22. Kg1 { [%eval #-1] } 22... Rh1# { Game ends by variant rule. } 0-1
