- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/UlAo1yAz"] [Date "2025.12.26"] [Round "-"] [White "Royalty_chessplayer"] [Black "calculopreciso"] [Result "1/2-1/2"] [GameId "UlAo1yAz"] [UTCDate "2025.12.26"] [UTCTime "01:23:04"] [WhiteElo "2448"] [BlackElo "2578"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-17"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B22"] [Opening "Sicilian Defense: Alapin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. c3 { [%eval 0.0] } { B22 Sicilian Defense: Alapin Variation } 2... e6 { [%eval 0.25] } 3. d4 { [%eval 0.28] } 3... d5 { [%eval 0.27] } 4. exd5 { [%eval 0.14] } 4... Qxd5 { [%eval 0.14] } 5. Nf3 { [%eval 0.11] } 5... Nc6 { [%eval 0.25] } 6. Be3 { [%eval 0.17] } 6... Nf6 { [%eval 0.13] } 7. Nbd2 { [%eval -0.14] } 7... cxd4 { [%eval -0.1] } 8. cxd4 { [%eval -0.16] } 8... Be7 { [%eval -0.12] } 9. Bc4 { [%eval -0.19] } 9... Qh5 { [%eval 0.15] } 10. O-O { [%eval 0.13] } 10... O-O { [%eval 0.02] } 11. Ne5 { [%eval -0.11] } 11... Qxd1 { [%eval -0.12] } 12. Rfxd1 { [%eval -0.13] } 12... Nxe5 { [%eval 0.12] } 13. dxe5 { [%eval 0.21] } 13... Ng4 { [%eval 0.43] } 14. Bd4 { [%eval 0.32] } 14... Bd7 { [%eval 0.76] } 15. h3 { [%eval 0.73] } 15... Nh6 { [%eval 0.67] } 16. Ne4?! { (0.67 → -0.03) Inaccuracy. g4 was best. } { [%eval -0.03] } (16. g4 Rfd8) 16... Bc6 { [%eval 0.36] } 17. Nd6 { [%eval 0.37] } 17... Nf5 { [%eval 0.36] } 18. Nxf5 { [%eval 0.27] } 18... exf5 { [%eval 0.43] } 19. f4 { [%eval 0.11] } 19... Rfd8 { [%eval 0.15] } 20. Be3 { [%eval 0.14] } 20... h6 { [%eval 0.28] } 21. g3 { [%eval 0.29] } 21... Rac8?! { (0.29 → 0.93) Inaccuracy. Kf8 was best. } { [%eval 0.93] } (21... Kf8) 22. Rxd8+?! { (0.93 → 0.10) Inaccuracy. Bxa7 was best. } { [%eval 0.1] } (22. Bxa7) 22... Rxd8 { [%eval 0.19] } 23. Be2 { [%eval 0.03] } 23... a6 { [%eval 0.22] } 24. Rd1 { [%eval 0.0] } 24... Rxd1+ { [%eval 0.0] } 25. Bxd1 { [%eval 0.0] } 25... Be4 { [%eval 0.16] } 26. Bb3 { [%eval 0.07] } 26... g5 { [%eval 0.11] } 27. Bc4 { [%eval 0.01] } 27... Kg7 { [%eval 0.07] } 28. Kf2 { [%eval 0.06] } 28... Kg6 { [%eval 0.07] } 29. Bf1 { [%eval 0.02] } 29... Bd5 { [%eval 0.0] } 30. b3 { [%eval 0.01] } 30... f6 { [%eval 0.07] } 31. exf6 { [%eval 0.0] } 31... Bxf6 { [%eval 0.12] } 32. Bg2 { [%eval 0.0] } 32... Bxg2 { [%eval 0.0] } 33. Kxg2 { [%eval 0.0] } 33... g4 { [%eval -0.04] } 34. hxg4 { [%eval -0.09] } 34... fxg4 { [%eval -0.1] } 35. a4?? { (-0.10 → -2.30) Blunder. Kf1 was best. } { [%eval -2.3] } (35. Kf1 Kf5 36. Ke2 Ke4 37. Bf2 Bd8 38. Be1 Kd4 39. Kd2 Be7 40. Ke2 h5) 35... Kf5 { [%eval -1.99] } 36. Kf2?! { (-1.99 → -3.14) Inaccuracy. Bc5 was best. } { [%eval -3.14] } (36. Bc5 Ke4 37. Kf2 h5 38. Bd6 Kf5 39. Kg2 Bd8 40. Be5 Ke4 41. Kf2 Be7) 36... Ke4?? { (-3.14 → 0.00) Blunder. h5 was best. } { [%eval 0.0] } (36... h5 37. Kg2 h4 38. Bd2 h3+ 39. Kh2 Ke4 40. Bb4 Kd3 41. Bd6 Bd8 42. Bf8) 37. Ke2 { [%eval 0.0] } 37... h5 { [%eval 0.0] } 38. Bf2 { [%eval 0.0] } 38... Bc3 { [%eval 0.0] } 39. Bb6 { [%eval 0.0] } 39... Bb4 { [%eval 0.0] } 40. Bd8 { [%eval 0.0] } 40... Bc5 { [%eval 0.0] } 41. Bf6 { [%eval 0.0] } 41... Bg1 { [%eval 0.0] } 42. Bh4 { [%eval 0.0] } 42... Bd4 { [%eval 0.0] } 43. Be7 { [%eval 0.0] } 43... b5 { [%eval 0.0] } 44. axb5 { [%eval 0.0] } 44... axb5 { [%eval 0.0] } 45. Bh4 { [%eval 0.0] } 45... Bg7 { [%eval 0.0] } 46. Be7 { [%eval 0.0] } 46... Kd4 { [%eval 0.0] } 47. Kd2 { [%eval 0.0] } 47... Bh8 { [%eval 0.0] } 48. Bh4 { [%eval 0.0] } 48... Bg7 { [%eval 0.0] } 49. Bd8 { White offers draw } { [%eval 0.0] } 49... Bf8 { [%eval 0.0] } 50. Bf6+ { [%eval 0.0] } 50... Ke4 { [%eval 0.0] } 51. Ke2 { [%eval 0.0] } 51... Bd6 { [%eval 0.0] } 52. Bh4 { [%eval 0.0] } 52... Kd4 { [%eval 0.0] } 53. Bf6+ { [%eval 0.0] } 53... Kc5 { [%eval 0.0] } 54. Kd2 { [%eval 0.0] } 54... Kb4 { [%eval 0.0] } 55. Kc2 { [%eval 0.0] } 55... Bc5 { [%eval 0.0] } 56. Bc3+ { [%eval 0.0] } 56... Ka3 { [%eval 0.0] } 57. Bb2+ { [%eval 0.0] } 57... Ka2 { [%eval 0.0] } 58. Bf6 { [%eval 0.0] } 58... Bf2 { [%eval 0.0] } 59. Bh4 { [%eval 0.0] } 59... Be1 { [%eval 0.0] } 60. f5 { [%eval 0.0] } 60... Bb4 { [%eval 0.07] } 61. f6 { White offers draw } { [%eval 0.21] } { The game is a draw. } 1/2-1/2