FEN
[Event "rated rapid game"]
[Site "https://lichess.org/Ul6z7icC"]
[Date "2026.06.08"]
[Round "-"]
[White "ltwong"]
[Black "SnapEmperor"]
[Result "0-1"]
[GameId "Ul6z7icC"]
[UTCDate "2026.06.08"]
[UTCTime "13:00:29"]
[WhiteElo "859"]
[BlackElo "865"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+14"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... f6?! { (0.00 → 0.67) Inaccuracy. c5 was best. } { [%eval 0.67] } (2... c5 3. e3 Nc6 4. Nf3 Nf6 5. Nbd2 Qb6 6. dxc5 Qxb2 7. Rb1) 3. e3 { [%eval 0.7] } 3... g5? { (0.70 → 2.16) Mistake. Nc6 was best. } { [%eval 2.16] } (3... Nc6 4. Bd3 g6 5. Nf3 Bg4 6. Bb5 g5 7. Bg3 e6 8. c4) 4. Bg3?! { (2.16 → 1.54) Inaccuracy. Qh5+ was best. } { [%eval 1.54] } (4. Qh5+ Kd7 5. Bg3 Qe8 6. Qf3 e6 7. h4 h5 8. c4 g4) 4... Bh6 { [%eval 2.12] } 5. c3 { [%eval 1.88] } 5... f5? { (1.88 → 3.62) Mistake. c6 was best. } { [%eval 3.62] } (5... c6 6. c4 Bf5 7. cxd5 cxd5 8. Qb3 Qd7 9. h4 gxh4 10. Rxh4 Nc6 11. Nc3) 6. Bd3?? { (3.62 → 1.11) Blunder. Be5 was best. } { [%eval 1.11] } (6. Be5 Nf6 7. Bxf6 O-O 8. Be5 Nc6 9. h4 Nxe5 10. hxg5 Ng4 11. gxh6 e5) 6... Nf6 { [%eval 1.17] } 7. Nd2 { [%eval 1.08] } 7... f4 { [%eval 1.62] } 8. exf4 { [%eval 1.61] } 8... gxf4 { [%eval 1.53] } 9. Bh4 { [%eval 1.53] } 9... Bg4 { [%eval 2.12] } 10. Ndf3? { (2.12 → 0.79) Mistake. Ngf3 was best. } { [%eval 0.79] } (10. Ngf3 Qd6 11. O-O Rg8 12. Kh1 Nc6 13. b4 O-O-O 14. Qa4 a6 15. Rfe1) 10... Rg8? { (0.79 → 1.99) Mistake. Nc6 was best. } { [%eval 1.99] } (10... Nc6 11. Bxf6 exf6 12. Qc2 Qd7 13. h3 Bh5 14. Nh4 Ne7 15. Ngf3 O-O-O 16. O-O) 11. h3 { [%eval 1.84] } 11... Bh5 { [%eval 1.83] } 12. Ne2? { (1.83 → 0.24) Mistake. Bxf6 was best. } { [%eval 0.24] } (12. Bxf6 exf6 13. Kf1 Nc6 14. Bxh7 Rg7 15. Qd3 Ne7 16. Re1 Kf8 17. Nh4 Qd7) 12... Rxg2 { [%eval 0.28] } 13. Rg1?? { (0.28 → -3.01) Blunder. Ne5 was best. } { [%eval -3.01] } (13. Ne5 Nbd7 14. Qb3 Bg5 15. Bxg5 Rxg5 16. Nxd7 Qxd7 17. Qxb7 Rc8 18. O-O-O c6) 13... Rg6?? { (-3.01 → 2.24) Blunder. Bxf3 was best. } { [%eval 2.24] } (13... Bxf3 14. Rxg2 Bxg2 15. Ng1 f3 16. Nxf3 Qd7 17. Ne5 Qxh3 18. Bxf6 Qh1+ 19. Ke2) 14. Bxg6+ { [%eval 2.33] } 14... hxg6 { [%eval 2.16] } 15. Ne5 { [%eval 2.16] } 15... Nfd7? { (2.16 → 4.29) Mistake. Qd6 was best. } { [%eval 4.29] } (15... Qd6 16. Qd3 Ne4 17. f3 Nc6 18. fxe4 Nxe5 19. dxe5 Qb6 20. Rd1 f3 21. Nd4) 16. Nxg6 { [%eval 4.16] } 16... Bxg6?! { (4.16 → 6.59) Inaccuracy. Nf8 was best. } { [%eval 6.59] } (16... Nf8 17. Qd3 f3 18. Nef4 Nc6 19. Nxh5 Qd6 20. Nf6+ exf6 21. Kf1 O-O-O 22. Qxf3) 17. Rxg6 { [%eval 6.42] } 17... Bf8 { [%eval 7.64] } 18. Nxf4 { [%eval 7.16] } 18... e5? { (7.16 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (18... Nf6 19. Bxf6 exf6 20. Qh5 Kd7 21. Qf5+ Kc6 22. Rxf6+ Bd6 23. Qxd5+ Kb6 24. Qc5+) 19. Ne6?? { (Mate in 6 → 3.25) Lost forced checkmate sequence. Qh5 was best. } { [%eval 3.25] } (19. Qh5 Qe7 20. Rg7+ Kd8 21. Bxe7+ Bxe7 22. Ne6+ Kc8 23. Qe8+ Bd8 24. Qxd8#) 19... Qxh4 { [%eval 3.11] } 20. Qf3 { [%eval 2.84] } 20... e4 { [%eval 3.46] } 21. Qf5 { [%eval 3.34] } 21... e3?! { (3.34 → 4.70) Inaccuracy. Nc6 was best. } { [%eval 4.7] } (21... Nc6 22. Nxc7+ Kd8 23. Ne6+ Ke8 24. Rg8 Qh6 25. Nc7+ Kd8 26. Nxd5 Rc8 27. Kf1) 22. Ng7+?? { (4.70 → 1.47) Blunder. Nxc7+ was best. } { [%eval 1.47] } (22. Nxc7+ Kd8 23. Nxa8 exf2+ 24. Ke2 Qh8 25. Kxf2 Nc6 26. Re1 Ne7 27. Rxe7 Bxe7) 22... Bxg7 { [%eval 1.41] } 23. Rxg7 { [%eval 1.3] } 23... Qh8?? { (1.30 → 8.17) Blunder. Qxf2+ was best. } { [%eval 8.17] } (23... Qxf2+ 24. Qxf2 exf2+ 25. Kxf2 Nf6 26. Re1+ Ne4+ 27. Rxe4+ dxe4 28. Rg8+ Kd7 29. h4) 24. Rxd7?? { (8.17 → -2.83) Blunder. Qg6+ was best. } { [%eval -2.83] } (24. Qg6+ Kd8 25. Qg5+ Kc8 26. Rg8+ Qxg8 27. Qxg8+ Nf8 28. Qxf8+ Kd7 29. fxe3 a6) 24... Nxd7 { [%eval -2.72] } 25. O-O-O?! { (-2.72 → -3.67) Inaccuracy. Qe6+ was best. } { [%eval -3.67] } (25. Qe6+ Kd8 26. Qxd5 c6 27. Qa5+ Kc8 28. fxe3 Qxh3 29. O-O-O Qxe3+ 30. Rd2 a6) 25... O-O-O { [%eval -3.43] } 26. fxe3 { [%eval -3.47] } 26... Rf8 { [%eval -3.36] } 27. Qe6 { [%eval -3.09] } 27... Rf6 { [%eval -3.14] } 28. Qxd5 { [%eval -3.1] } 28... Qxh3 { [%eval -3.18] } 29. Qg5 { [%eval -3.43] } 29... Rf5 { [%eval -3.06] } 30. Qg6?! { (-3.06 → -4.29) Inaccuracy. Qe7 was best. } { [%eval -4.29] } (30. Qe7 Rf8 31. e4 b6 32. Rd2 Qh6 33. Kc2 Qg6 34. Qh4 b5 35. Re2 Nb6) 30... Rf6?? { (-4.29 → Mate in 1) Checkmate is now unavoidable. Qxe3+ was best. } { [%eval #1] } (30... Qxe3+ 31. Kb1 Qe2 32. Rc1 Rf8 33. a3 Kb8 34. d5 Rf2 35. Qc2 Qe3 36. Qd1) 31. Qg7?? { (Mate in 1 → -4.13) Lost forced checkmate sequence. Qe8# was best. } { [%eval -4.13] } (31. Qe8#) 31... Qxe3+ { [%eval -4.14] } 32. Kb1 { [%eval -4.25] } 32... Qe4+ { [%eval -4.05] } 33. Ka1 { [%eval -3.98] } 33... Rg6?? { (-3.98 → 0.96) Blunder. a6 was best. } { [%eval 0.96] } (33... a6 34. Rg1 Qe8 35. a3 Rf8 36. Qg6 Qe7 37. Qg7 Qe4 38. Qg4 Qd5 39. Re1) 34. Qf7?? { (0.96 → -4.10) Blunder. Qh8+ was best. } { [%eval -4.1] } (34. Qh8+ Nf8 35. Qxf8+ Kd7 36. d5 Rg5 37. c4 Qe8 38. Qf2 b6 39. Re1) 34... Rf6 { [%eval -4.02] } 35. Qg8+ { [%eval -4.11] } 35... Rf8 { [%eval -4.1] } { Black wins on time. } 0-1