FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/UiQevHDq"]
[Date "2023.02.26"]
[Round "-"]
[White "Luminosity_1"]
[Black "Timofei_Boyko"]
[Result "0-1"]
[GameId "UiQevHDq"]
[UTCDate "2023.02.26"]
[UTCTime "13:47:08"]
[WhiteElo "1174"]
[BlackElo "1311"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+40"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h3?? { (Mate in 16 → -2.45) Lost forced checkmate sequence. g4 was best. } { [%eval -2.45] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6) 2... Bxh3 { [%eval -2.55] } 3. Nxh3 { [%eval -2.33] } 3... Nf6?? { (-2.33 → 1.30) Blunder. g5 was best. } { [%eval 1.3] } (3... g5 4. Nxg5 f5 5. Nxh7 Rxh7 6. Rxh7 f4 7. Rxe7 Bxe7 8. gxf4 Kf7 9. b4 Nd7 10. f5) 4. g4?! { (1.30 → 0.46) Inaccuracy. e4 was best. } { [%eval 0.46] } (4. e4 Nxe4) 4... Nxg4 { [%eval 0.29] } 5. a3? { (0.29 → -0.85) Mistake. Nf4 was best. } { [%eval -0.85] } (5. Nf4 Nxf2) 5... Nxf2 { [%eval -0.94] } 6. Kxf2 { [%eval -1.27] } 6... g5 { [%eval -1.15] } 7. Nxg5 { [%eval -1.55] } 7... Rg8?? { (-1.55 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (7... f5) 8. Nxf7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #-12] } (8. Rxh7 Rxg5 9. Rxf7 Kxf7 10. Kg1 Rxg1 11. Bh3 Rxd1 12. d4 Rxc1 13. Nd2 Rxa1 14. b3 Rxa3) 8... Kxf7 { [%eval #-12] } 9. Rxh7 { [%eval #-11] } 9... Rg2?? { (Mate in 11 → -1.15) Lost forced checkmate sequence. Na6 was best. } { [%eval -1.15] } (9... Na6 10. Rxf7 Nb4 11. Rxf8 Nxc2 12. Qxc2 Qxf8 13. Qxc7 Qxf2 14. Qxd6 Qxf1 15. Qxe7 Qxc1 16. Qxb7) 10. Kxg2?? { (-1.15 → Mate in 9) Checkmate is now unavoidable. Rxf7 was best. } { [%eval #-9] } (10. Rxf7 Rxf2 11. Rxe7 Rxf1 12. Rxc7 Qxc7 13. Qxf1 Qxc2 14. Qxf8 Qxc1 15. Qxb8 Rxb8 16. Nc3 Qxc3) 10... Qd7 { [%eval #-11] } 11. Rxf7 { [%eval #-10] } 11... Qh3 { [%eval #-10] } 12. Kxh3 { [%eval #-8] } 12... a6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #12] } (12... e5 13. Rxc7 Na6 14. Rxb7 Re8 15. Rxa7 Rc8 16. Rxa6 Rxc2 17. Qxc2 e4 18. Rxd6 Bxd6 19. Qxe4) 13. Rxe7 { [%eval #12] } 13... Bxe7 { [%eval #11] } 14. b3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kh4 was best. } { [%eval #-10] } (14. Kh4 Bxh4 15. Qe1 Bxe1 16. Bg2 Bxd2 17. Bxb7 Bxc1 18. Bxa8 Bxb2 19. a4 Bxa1 20. Bc6 Nxc6) 14... Bh4 { [%eval #-10] } 15. Kxh4 { [%eval #-9] } 15... Nd7?? { (Mate in 9 → 1.85) Lost forced checkmate sequence. Nc6 was best. } { [%eval 1.85] } (15... Nc6 16. c3 Nd4 17. cxd4 c5 18. dxc5 dxc5 19. Qe1 c4 20. bxc4 a5 21. Kg4 b5 22. cxb5) 16. Bb2?? { (1.85 → Mate in 6) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-6] } (16. Kg5 Rf8) 16... Ne5?? { (Mate in 6 → 2.48) Lost forced checkmate sequence. Nf6 was best. } { [%eval 2.48] } (16... Nf6 17. Bxf6 Rd8 18. Bxd8 d5 19. Bxc7 a5 20. Bxa5 b6 21. Bxb6 d4 22. Bxd4#) 17. Bxe5 { [%eval 1.8] } 17... dxe5 { [%eval 2.68] } 18. Kh3?? { (2.68 → 0.28) Blunder. a4 was best. } { [%eval 0.28] } (18. a4 e4) 18... Rg8?? { (0.28 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #9] } (18... e4 19. d3 exd3 20. cxd3 c5 21. Nd2 c4 22. bxc4 a5 23. Qe1 b5 24. cxb5 Ra6 25. bxa6) 19. Qc1?? { (Mate in 9 → 0.37) Lost forced checkmate sequence. Kg4 was best. } { [%eval 0.37] } (19. Kg4 Rxg4 20. e4 Rxe4 21. Bxa6 bxa6 22. Qe2 Rxe2 23. Nc3 Rxd2 24. a4 Rxc2 25. a5 Rxc3) 19... Rg2 { [%eval 0.08] } 20. Bxg2?? { (0.08 → Mate in 4) Checkmate is now unavoidable. Kxg2 was best. } { [%eval #-4] } (20. Kxg2 e4) 20... e4 { [%eval #-4] } 21. Bxe4 { [%eval #-3] } 21... c5 { [%eval #-5] } 22. Bxb7 { [%eval #-4] } 22... c4 { [%eval #-4] } 23. Bxa6 { [%eval #-1] } 23... cxb3 { [%eval #-1] } 24. cxb3# { Game ends by variant rule. } 0-1