FEN
[Event "rated rapid game"]
[Site "https://lichess.org/Uf1TEZDR"]
[Date "2023.01.18"]
[Round "-"]
[White "Kalindu1"]
[Black "G_Denya2016"]
[Result "1-0"]
[GameId "Uf1TEZDR"]
[UTCDate "2023.01.18"]
[UTCTime "16:15:01"]
[WhiteElo "769"]
[BlackElo "636"]
[WhiteRatingDiff "+48"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } { D00 Queen's Pawn Game } 2. c3 { [%eval 0.05] } 2... c6 { [%eval 0.16] } 3. Bf4 { [%eval 0.1] } 3... Bf5 { [%eval 0.05] } 4. e3 { [%eval 0.04] } 4... e6 { [%eval 0.0] } 5. Bd3 { [%eval 0.13] } 5... Bd6 { [%eval 0.34] } 6. Nh3? { (0.34 → -0.94) Mistake. Bxd6 was best. } { [%eval -0.94] } (6. Bxd6 Qxd6 7. Bxf5 exf5 8. Qb3 Qe7 9. Ne2 Nf6 10. O-O g6) 6... Bxd3?! { (-0.94 → -0.10) Inaccuracy. Bxh3 was best. } { [%eval -0.1] } (6... Bxh3) 7. Qxd3 { [%eval -0.11] } 7... f6?! { (-0.11 → 0.48) Inaccuracy. Nf6 was best. } { [%eval 0.48] } (7... Nf6 8. O-O O-O 9. Bxd6 Qxd6 10. c4 dxc4 11. Qxc4 Nbd7 12. Nc3 c5 13. Rfd1 h6 14. Nf4) 8. Qg6+?? { (0.48 → -6.31) Blunder. e4 was best. } { [%eval -6.31] } (8. e4) 8... Kf8?? { (-6.31 → 1.26) Blunder. hxg6 was best. } { [%eval 1.26] } (8... hxg6 9. Bxd6 Qxd6 10. Nd2 Kf7 11. O-O-O Ne7 12. Kb1 Nd7 13. Nf4 g5 14. Nd3 b6 15. e4) 9. Kf1?? { (1.26 → -6.55) Blunder. Qg3 was best. } { [%eval -6.55] } (9. Qg3) 9... Ne7?? { (-6.55 → -0.02) Blunder. hxg6 was best. } { [%eval -0.02] } (9... hxg6 10. Bxd6+ Qxd6 11. Nf4 Ne7 12. Nd2 g5 13. Nd3 e5 14. f3 exd4 15. exd4 Nd7 16. Re1) 10. Qg4 { [%eval -0.24] } 10... Ng6? { (-0.24 → 1.09) Mistake. e5 was best. } { [%eval 1.09] } (10... e5 11. dxe5) 11. Qg3?? { (1.09 → -0.89) Blunder. Qxe6 was best. } { [%eval -0.89] } (11. Qxe6) 11... Bxf4?! { (-0.89 → 0.05) Inaccuracy. e5 was best. } { [%eval 0.05] } (11... e5 12. dxe5 fxe5 13. Bg5 Qe8 14. e4 h6 15. Be3 Qf7 16. Nd2 Nd7 17. exd5 cxd5 18. c4) 12. Nxf4 { [%eval -0.06] } 12... Nxf4 { [%eval -0.06] } 13. Qxf4 { [%eval 0.0] } 13... Na6 { [%eval 0.2] } 14. e4 { [%eval -0.02] } 14... dxe4 { [%eval 0.08] } 15. Qxe4 { [%eval -0.2] } 15... c5?! { (-0.20 → 0.77) Inaccuracy. Qb6 was best. } { [%eval 0.77] } (15... Qb6) 16. Qxe6?! { (0.77 → 0.19) Inaccuracy. Qxb7 was best. } { [%eval 0.19] } (16. Qxb7 Nc7 17. Na3 Rb8 18. Qxa7 cxd4 19. cxd4 Rxb2 20. Nc4 Rb8 21. a4 Nd5 22. a5 h5) 16... cxd4 { [%eval 0.26] } 17. Qb3 { [%eval -0.27] } 17... dxc3 { [%eval 0.22] } 18. Qxc3?! { (0.22 → -0.57) Inaccuracy. Nxc3 was best. } { [%eval -0.57] } (18. Nxc3 Nc5) 18... Qd1+ { [%eval -0.41] } 19. Qe1 { [%eval -0.41] } 19... Qa4 { [%eval 0.03] } 20. Nc3 { [%eval 0.01] } 20... Qc2 { [%eval 0.0] } 21. Nb5?? { (0.00 → -3.65) Blunder. Qe3 was best. } { [%eval -3.65] } (21. Qe3 Rd8 22. Re1 Qd3+ 23. Qxd3 Rxd3 24. Ke2 Rd8 25. Rc1 Nb4 26. Rhd1 Ke7 27. a3 Nc6) 21... Nb4?? { (-3.65 → 5.03) Blunder. Re8 was best. } { [%eval 5.03] } (21... Re8 22. Qa5 Qe2+ 23. Kg1 b6 24. Qa3+ Nc5 25. h4 Qxb5 26. Qxa7 Qc6 27. Qa3 Kf7 28. Rh3) 22. Qxb4+ { [%eval 4.88] } 22... Kg8 { [%eval 4.98] } 23. g3 { [%eval 4.77] } 23... Rc8 { [%eval 5.0] } 24. Re1 { [%eval 4.78] } 24... Qc4+?! { (4.78 → 7.00) Inaccuracy. h5 was best. } { [%eval 7.0] } (24... h5 25. Nc3 h4 26. Qb5 Rd8 27. Qc4+ Kf8 28. gxh4 b5 29. Qxb5 Rxh4 30. Qe2 Qxe2+ 31. Rxe2) 25. Qxc4+ { [%eval 6.91] } 25... Rxc4 { [%eval 6.91] } 26. Kg2?! { (6.91 → 5.01) Inaccuracy. Nd6 was best. } { [%eval 5.01] } (26. Nd6 h6 27. Re8+ Kh7 28. Rxh8+ Kxh8 29. Nxc4 b5 30. Nd6 b4 31. Ke2 Kh7 32. Rc1 a5) 26... Rc2?! { (5.01 → 6.56) Inaccuracy. h5 was best. } { [%eval 6.56] } (26... h5 27. Re2 h4 28. Rd1 Rh5 29. Nc3 h3+ 30. Kf1 Rhc5 31. f3 b5 32. Ke1 b4 33. Ne4) 27. Re7 { [%eval 6.12] } 27... Rxb2 { [%eval 7.19] } 28. Nd6 { [%eval 7.04] } 28... Kf8? { (7.04 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #1] } (28... h5 29. Nf5 Rb5 30. Rxg7+ Kf8 31. Rc1 Rxf5 32. Rxb7 Re5 33. Rc8+ Re8 34. Rxe8+ Kxe8 35. Rb8+) 29. Rc7?? { (Mate in 1 → 6.27) Lost forced checkmate sequence. Re8# was best. } { [%eval 6.27] } (29. Re8#) 29... Rxa2?? { (6.27 → Mate in 3) Checkmate is now unavoidable. Rd2 was best. } { [%eval #3] } (29... Rd2 30. Nf5 g6 31. Nh6 Ke8 32. Rxb7 Rf8 33. Rc1 f5 34. Rc8+ Rd8 35. Rcc7 f4) 30. Re1 { [%eval #2] } 30... Ra6 { [%eval #1] } 31. Re8# { White wins by checkmate. } 1-0