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[Event "casual variant:antichess game"] [Site "https://lichess.org/UeyHVfzb"] [Date "2025.12.20"] [Round "-"] [White "lichess AI level 4"] [Black "soumil_mittal"] [Result "0-1"] [GameId "UeyHVfzb"] [UTCDate "2025.12.20"] [UTCTime "12:55:39"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Na6?? { (-0.97 → 2.79) Blunder. d6 was best. } { [%eval 2.79] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 1.25] } 3... Bxa6 { [%eval 1.44] } 4. Qc2 { [%eval 1.57] } 4... Bxe2 { [%eval 1.76] } 5. Qxh7 { [%eval 1.18] } 5... Rxh7 { [%eval 1.78] } 6. Bxe2 { [%eval 1.14] } 6... Rxh2 { [%eval 1.87] } 7. Rxh2 { [%eval 0.33] } 7... Nh6?? { (0.33 → 2.13) Blunder. Qb8 was best. } { [%eval 2.13] } (7... Qb8 8. Bg4 Qxb2 9. Bxb2 f5 10. Bxg7 fxg4 11. Bxf8 Kxf8 12. g3) 8. Rxh6 { [%eval 2.0] } 8... gxh6 { [%eval 2.07] } 9. Bf1 { [%eval 1.95] } 9... Bg7?? { (1.95 → Mate in 10) Checkmate is now unavoidable. d6 was best. } { [%eval #10] } (9... d6 10. Ba6) 10. d3 { [%eval #10] } 10... Bxb2 { [%eval #9] } 11. Bxh6 { [%eval #9] } 11... Bxa1 { [%eval #8] } 12. Bf8 { [%eval #9] } 12... Kxf8 { [%eval #8] } 13. Nh3?? { (Mate in 8 → -0.06) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.06] } (13. Nc3 Bxc3 14. Nh3 Bxe1 15. Nf4 Bxf2 16. g3 Bxg3 17. Bh3 Bxf4 18. Bxd7 Qxd7) 13... Bc3 { [%eval -0.14] } 14. Nxc3 { [%eval -0.58] } 14... a5?! { (-0.58 → 0.31) Inaccuracy. Kg7 was best. } { [%eval 0.31] } (14... Kg7 15. Nb5) 15. Nb1 { [%eval 0.16] } 15... Ra6 { [%eval 0.45] } 16. Nd2? { (0.45 → -0.69) Mistake. Kd2 was best. } { [%eval -0.69] } (16. Kd2 c5) 16... Rf6?? { (-0.69 → 1.48) Blunder. Qb8 was best. } { [%eval 1.48] } (16... Qb8 17. Be2 Qb1 18. Nxb1 c5 19. Bf3 d5 20. Bxd5 e5 21. Bxf7 Kxf7 22. d4) 17. a3 { [%eval 1.04] } 17... Rxf2 { [%eval 0.86] } 18. Kxf2 { [%eval 1.13] } 18... Qa8? { (1.13 → 2.55) Mistake. Kg7 was best. } { [%eval 2.55] } (18... Kg7 19. g3 Qc8 20. Ng1 Kf6 21. Ne2 Qe8 22. Nc1 Ke6 23. Na2 Qd8 24. a4) 19. Nf4 { [%eval 2.59] } 19... Qxg2 { [%eval 2.13] } 20. Kxg2?? { (2.13 → Mate in 5) Checkmate is now unavoidable. Nxg2 was best. } { [%eval #-5] } (20. Nxg2) 20... d5 { [%eval #-5] } 21. Nxd5 { [%eval #-4] } 21... e6 { [%eval #-4] } 22. Nxc7 { [%eval #-3] } 22... f5 { [%eval #-3] } 23. Nxe6 { [%eval #-2] } 23... a4?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Kg7 was best. } { [%eval #9] } (23... Kg7 24. Nxg7 a4 25. Nxf5#) 24. Nxf8 { [%eval #9] } 24... f4 { [%eval #8] } 25. Kg3 { [%eval #8] } 25... fxg3 { [%eval #7] } 26. Be2 { [%eval #7] } 26... g2 { [%eval #6] } 27. Nd7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ne4 was best. } { [%eval 0.0] } (27. Ne4 g1=B 28. d4 Bxd4 29. Nc5 Bxc5 30. Bd3 Bxf8 31. Bc4 Bxa3 32. Bb3 axb3#) 27... g1=K { [%eval 0.0] } 28. Nb3 { [%eval 0.0] } 28... axb3 { [%eval 0.0] } 29. a4 { [%eval 0.0] } 29... Kf1?? { (0.00 → 1.96) Blunder. b2 was best. } { [%eval 1.96] } (29... b2 30. Bg4 Kg2 31. Bd1 Kf2 32. Bh5 Kg3 33. a5 b1=N 34. Bd1 Na3 35. Bc2) 30. Bxf1 { [%eval 1.83] } 30... b2 { [%eval 2.37] } 31. Be2?? { (2.37 → 0.54) Blunder. Bg2 was best. } { [%eval 0.54] } (31. Bg2 b1=K 32. a5 Kc1 33. a6 Kd1 34. Bd5 Kc1 35. d4 Kc2 36. Bg2 Kd1) 31... b1=K { [%eval 0.55] } 32. d4?! { (0.55 → 0.00) Inaccuracy. a5 was best. } { [%eval 0.0] } (32. a5 Kc2 33. Bd1 Kxd3 34. Be2 Kxe2 35. a6 Ke3 36. a7 Kd3 37. a8=R Ke3) 32... Kb2? { (0.00 → 1.43) Mistake. Kc2 was best. } { [%eval 1.43] } (32... Kc2 33. Bd1 Kxd1 34. a5 Ke2 35. a6 Kf3 36. d5 Kg4 37. d6 Kg5 38. Nc5) 33. a5 { [%eval 1.99] } 33... Ka3 { [%eval 2.21] } 34. a6?? { (2.21 → Mate in 7) Checkmate is now unavoidable. Bg4 was best. } { [%eval #-7] } (34. Bg4 Kb3 35. d5 Kc2 36. Bh3 Kd1 37. a6 Ke2 38. Bf1 Kxf1 39. Nb8 Ke2) 34... Ka4 { [%eval #-7] } 35. Bg4 { [%eval #-2] } 35... Kb5?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Kb4 was best. } { [%eval #4] } (35... Kb4 36. Nb8 Kc5 37. dxc5#) 36. Nb6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Bf3 was best. } { [%eval #-5] } (36. Bf3 Kxa6 37. Nb6 Kxb6 38. Bc6 Kxc6 39. d5 Kxd5#) 36... Kxb6 { [%eval #-5] } 37. Bf5 { [%eval #-3] } 37... Kxa6 { [%eval #-3] } 38. Bh3 { [%eval #-2] } 38... Kb6 { [%eval #-2] } 39. Be6 { [%eval #-1] } 39... Kc5 { [%eval #-1] } 40. dxc5# { Game ends by variant rule. } 0-1