lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Ue58KgkK"] [Date "2024.03.18"] [White "toonmaster1"] [Black "PawnWallNoise"] [Result "1-0"] [UTCDate "2024.03.18"] [UTCTime "02:22:50"] [WhiteElo "1291"] [BlackElo "1359"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-103"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?! { (0.15 → -0.61) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... Nf6?? { (-0.61 → 2.34) Blunder. Nh6 was best. } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. f3?? { (2.34 → Mate in 18) Checkmate is now unavoidable. e4 was best. } (2. e4) 2... Ng4?? { (Mate in 18 → -0.55) Lost forced checkmate sequence. Ne4 was best. } (2... Ne4 3. fxe4 d5 4. exd5 Qxd5 5. Kf2 Bxh3 6. Rxh3 Qxa2 7. Rxa2 g5 8. Rxa7 Rxa7 9. Rxh7) 3. fxg4 f5 4. gxf5 e6?? { (0.00 → 1.92) Blunder. g5 was best. } (4... g5 5. fxg6 hxg6 6. g4 Rxh3 7. Bxh3 Kf7 8. e3 b6 9. Ne2 d6 10. Bf1 Bxg4 11. Rh6) 5. fxe6 dxe6 6. d3 Qxd3 7. exd3?? { (2.44 → Mate in 11) Checkmate is now unavoidable. Qxd3 was best. } (7. Qxd3) 7... Ba3 8. bxa3 Rg8?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. g5 was best. } (8... g5 9. Bxg5 Ke7 10. Bxe7 Rd8 11. Bxd8 Nc6 12. Bxc7 Na5 13. Bxa5 h5 14. Qxh5 e5 15. Qxe5) 9. Bh6 gxh6 10. Be2 Rxg2 11. Qc1 Rxe2 12. Qxh6 Rxc2 13. Qxe6 Rxa2 14. Rxa2 Bxe6 15. Nd2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. h4 was best. } (15. h4 Bxa2 16. Kf1 Bxb1 17. h5 Bxd3 18. h6 Bxf1 19. Ne2 Bxe2 20. Rd1 Bxd1 21. a4 Bxa4#) 15... Bxa2?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bxh3 was best. } (15... Bxh3 16. Nxh3 Na6 17. a4 b5 18. axb5 Rb8 19. bxa6 Rb7 20. axb7 Kd7 21. Rxa7 Kc8 22. bxc8=Q) 16. Nb3 Bxb3 17. Kd1 Bxd1 18. Nf3?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. Ne2 was best. } (18. Ne2 Bxe2 19. a4 Bxd3 20. Rf1 Bxf1 21. a5 Bxh3 22. a6 Nxa6#) 18... Bxf3 19. d4?? { (-6.01 → Mate in 11) Checkmate is now unavoidable. a4 was best. } (19. a4) 19... Bxh1 20. d5 Bxd5 21. a4 b5 22. axb5 Nc6?? { (Mate in 8 → -2.11) Lost forced checkmate sequence. Na6 was best. } (22... Na6 23. bxa6 Kd8 24. h4 Bb7 25. axb7 c6 26. bxa8=N Kc7 27. Nxc7 a6 28. Nxa6 c5 29. Nxc5) 23. bxc6 Bxc6 24. h4 Kf7 25. h5 Kg6?? { (-1.77 → Mate in 1) Checkmate is now unavoidable. Rb8 was best. } (25... Rb8 26. h6 Kg7 27. hxg7 Rb1 28. g8=K Bd5 29. Kxh7 Bg8 30. Kxg8 c5 31. Kf7 c4 32. Ke6) 26. hxg6 hxg6# { Game ends by variant rule. } 1-0