FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/UbkVOEub"]
[Date "2025.05.26"]
[Round "-"]
[White "JeffreyZero"]
[Black "alnilam7"]
[Result "1-0"]
[GameId "UbkVOEub"]
[UTCDate "2025.05.26"]
[UTCTime "09:10:11"]
[WhiteElo "1192"]
[BlackElo "1460"]
[WhiteRatingDiff "+65"]
[BlackRatingDiff "-134"]
[BlackTitle "FM"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... c6 { [%eval 0.47] } 2. f3?? { (0.47 → -1.53) Blunder. e4 was best. } { [%eval -1.53] } (2. e4 c5 3. Bc4 d5 4. Bxd5 Qxd5 5. exd5 Bh3 6. Nxh3 g5) 2... d6? { (-1.53 → -0.07) Mistake. e6 was best. } { [%eval -0.07] } (2... e6 3. Nh3 a6 4. b4 Bxb4 5. c3 Bxc3 6. Nxc3 d5 7. Nxd5 Qxd5 8. f4) 3. d3?? { (-0.07 → Mate in 15) Checkmate is now unavoidable. f4 was best. } { [%eval #-15] } (3. f4 a6 4. f5 Bxf5 5. Nf3 Bxc2 6. Qxc2 Qa5 7. Qxc6 Nxc6 8. d3 Qxa2) 3... Nd7?? { (Mate in 15 → -0.54) Lost forced checkmate sequence. Bg4 was best. } { [%eval -0.54] } (3... Bg4 4. fxg4 f5 5. gxf5 e6 6. fxe6 Qg5 7. Bxg5 Kd8 8. Bxd8 g5 9. Bxg5) 4. Nh3?! { (-0.54 → -1.60) Inaccuracy. c4 was best. } { [%eval -1.6] } (4. c4 g5) 4... Rb8 { [%eval -1.54] } 5. c3 { [%eval -1.97] } 5... Ngf6?? { (-1.97 → -0.15) Blunder. h5 was best. } { [%eval -0.15] } (5... h5 6. a3 Ngf6 7. Bh6 Rxh6 8. g4 hxg4 9. fxg4 Rxh3 10. Bxh3 Nxg4 11. Bxg4) 6. Bh6 { [%eval -0.17] } 6... gxh6 { [%eval 0.15] } 7. Ng5?? { (0.15 → -2.15) Blunder. Nd2 was best. } { [%eval -2.15] } (7. Nd2 Ng4 8. fxg4 a5 9. a3 e6 10. b4 axb4 11. cxb4 Qa5 12. bxa5 b6) 7... hxg5 { [%eval -2.25] } 8. f4?? { (-2.25 → Mate in 18) Checkmate is now unavoidable. c4 was best. } { [%eval #-18] } (8. c4 Ng4 9. fxg4 f6 10. c5 dxc5 11. d4 cxd4 12. Qxd4 Qa5 13. Qxf6 Qxe1) 8... gxf4 { [%eval -8.04] } 9. gxf4 { [%eval -11.15] } 9... Qc7?? { (-11.15 → -3.20) Blunder. Ne4 was best. } { [%eval -3.2] } (9... Ne4 10. dxe4 Qb6 11. Qxd6 Qxb2 12. Qxd7 Bxd7 13. h3 Bxh3 14. Rxh3 Qxa2 15. Rxa2) 10. Bg2?! { (-3.20 → -4.23) Inaccuracy. d4 was best. } { [%eval -4.23] } (10. d4 e5 11. fxe5 dxe5 12. dxe5 Qxe5 13. Qxd7 Bxd7 14. e4 Qxe4 15. Bb5 cxb5) 10... Ra8?? { (-4.23 → -1.84) Blunder. Qb6 was best. } { [%eval -1.84] } (10... Qb6 11. Bxc6 Qxb2 12. Bxd7 Kxd7 13. Qa4 Qxb1 14. Qxa7 Qxa1 15. Qxb7 Qxe1 16. Qxb8) 11. Bxc6 { [%eval -1.38] } 11... bxc6? { (-1.38 → -0.10) Mistake. Qxc6 was best. } { [%eval -0.1] } (11... Qxc6 12. Nd2 Qxh1 13. b3 Qxe1 14. Qxe1 b5 15. e4 Nxe4 16. Qxe4 Rg8 17. Qxe7) 12. Qc1?? { (-0.10 → -1.98) Blunder. d4 was best. } { [%eval -1.98] } (12. d4) 12... h5?! { (-1.98 → -1.00) Inaccuracy. Qd8 was best. } { [%eval -1.0] } (12... Qd8 13. d4) 13. h4?? { (-1.00 → -3.24) Blunder. d4 was best. } { [%eval -3.24] } (13. d4 Nh7) 13... Ne4 { [%eval -3.57] } 14. dxe4 { [%eval -2.95] } 14... f5?? { (-2.95 → 0.27) Blunder. d5 was best. } { [%eval 0.27] } (14... d5) 15. exf5 { [%eval -0.51] } 15... e6?? { (-0.51 → 1.15) Blunder. Ba6 was best. } { [%eval 1.15] } (15... Ba6 16. c4 Bxc4 17. Qxc4 Qd8 18. Qxc6 Qa5 19. Qxd6 exd6 20. a3 Qxe1 21. Rxe1) 16. fxe6 { [%eval 1.61] } 16... Ke7? { (1.61 → 3.53) Mistake. Qa5 was best. } { [%eval 3.53] } (16... Qa5 17. exd7) 17. exd7 { [%eval 2.92] } 17... Kxd7 { [%eval 2.91] } 18. Qd1?? { (2.91 → Mate in 10) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-10] } (18. Kf2 c5) 18... Bh6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Be7 was best. } { [%eval #10] } (18... Be7 19. Qxd6 Bxh4 20. Qxc6 Qxc6 21. Rxh4 Qxc3 22. bxc3 Rd8 23. Rxh5 Rh8 24. Rxh8) 19. Qxd6 { [%eval #10] } 19... Bxf4 { [%eval #8] } 20. Qxd7 { [%eval #8] } 20... Qxd7 { [%eval #7] } 21. Rh2 { [%eval #7] } 21... Bxh2 { [%eval #6] } 22. Kf1?? { (Mate in 6 → 0.05) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.05] } (22. Kd1 Qxd1 23. Nd2 Qxa1 24. c4 Qxb2 25. c5 Qxd2 26. e4 Qxa2 27. e5 Bxe5#) 22... Qd3?? { (0.05 → 7.17) Blunder. Qd1 was best. } { [%eval 7.17] } (22... Qd1 23. Kf2 Qxb1 24. Rxb1 Bg4 25. Kg3 Bxe2 26. Kxh2 Bd1 27. Rxd1 Rad8 28. Rxd8) 23. exd3 { [%eval 5.88] } 23... Bc7 { [%eval 7.08] } 24. Kg1?? { (7.08 → 2.78) Blunder. c4 was best. } { [%eval 2.78] } (24. c4) 24... Be6? { (2.78 → 5.38) Mistake. Bh2 was best. } { [%eval 5.38] } (24... Bh2 25. Kxh2) 25. Kh2?? { (5.38 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (25. c4) 25... Bxh2?? { (Mate in 15 → -3.18) Lost forced checkmate sequence. Bxa2 was best. } { [%eval -3.18] } (25... Bxa2 26. Rxa2 Bxh2 27. Rxa7 Rxa7 28. c4 Rh6 29. b3 Re7 30. Nd2 Rg6 31. Nb1) 26. a4 { [%eval -3.51] } 26... Bc4 { [%eval -6.0] } 27. dxc4 { [%eval -3.25] } 27... Be5?? { (-3.25 → 2.94) Blunder. Rae8 was best. } { [%eval 2.94] } (27... Rae8 28. Ra2) 28. b4?? { (2.94 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #-16] } (28. c5) 28... Bxc3 { [%eval #-16] } 29. Nxc3 { [%eval #-15] } 29... Rag8?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. c5 was best. } { [%eval #4] } (29... c5 30. bxc5 Rab8 31. Nb1 Rxb1 32. Rxb1 Rb8 33. Rxb8 a5 34. Rb4 axb4 35. c6) 30. Rg1 { [%eval #4] } 30... Rxg1 { [%eval #3] } 31. Nb1 { [%eval #3] } 31... Rxb1 { [%eval #2] } 32. a5 { [%eval #2] } 32... Rxb4 { [%eval #1] } 33. a6 { [%eval #1] } 33... Rxc4# { Game ends by variant rule. } 1-0