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[Event "rated blitz game"] [Site "https://lichess.org/UatxNceq"] [Date "2026.06.10"] [Round "-"] [White "DvaTri"] [Black "Vlados_Ganja"] [Result "1-0"] [GameId "UatxNceq"] [UTCDate "2026.06.10"] [UTCTime "18:49:18"] [WhiteElo "1010"] [BlackElo "1014"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... d6 { [%eval 0.34] } 2. g3 { [%eval 0.2] } 2... Nf6 { [%eval 0.23] } 3. Bg2 { [%eval 0.0] } 3... g6 { [%eval 0.21] } 4. Ne2 { [%eval 0.17] } 4... Bg7 { [%eval 0.13] } 5. O-O { [%eval 0.15] } 5... Qd7 { [%eval 0.62] } 6. d4 { [%eval 0.63] } 6... Nc6 { [%eval 0.79] } 7. Nd2 { [%eval 0.37] } 7... b6 { [%eval 0.84] } 8. b3 { [%eval 0.65] } 8... Bb7 { [%eval 0.67] } 9. Bb2 { [%eval 0.67] } 9... O-O-O { [%eval 1.17] } 10. c4 { [%eval 1.14] } 10... e5?! { (1.14 → 1.84) Inaccuracy. e6 was best. } { [%eval 1.84] } (10... e6 11. a4 a5 12. d5 Nb4 13. Bc3 exd5 14. Bxb4 axb4 15. a5 dxc4 16. axb6) 11. d5 { [%eval 1.79] } 11... Nb4 { [%eval 1.87] } 12. f4?! { (1.87 → 0.72) Inaccuracy. Bc3 was best. } { [%eval 0.72] } (12. Bc3 Na6 13. h3 h5 14. e4 Rdf8 15. f4 Ne8 16. Nf3 h4 17. Nxh4 Rfg8) 12... Nd3?! { (0.72 → 1.50) Inaccuracy. Ng4 was best. } { [%eval 1.5] } (12... Ng4 13. Bh3 c6 14. e4 f5 15. Bxg4 fxg4 16. Bc3 Na6 17. Qc2 Kb8 18. a4) 13. Qc2?? { (1.50 → -0.97) Blunder. Bc3 was best. } { [%eval -0.97] } (13. Bc3 Rde8 14. e4 Nc5 15. fxe5 Ng4 16. Bh3 Bxe5 17. b4 Nd3 18. Nb3 Bxc3) 13... Nxb2 { [%eval -0.96] } 14. Qxb2 { [%eval -0.96] } 14... Rhe8 { [%eval -0.88] } 15. Ne4?? { (-0.88 → -2.79) Blunder. fxe5 was best. } { [%eval -2.79] } (15. fxe5 Ng4 16. Bh3 h5 17. Nf3 dxe5 18. e4 f5 19. Nc3 Bf8 20. b4 Kb8) 15... Nxe4 { [%eval -2.67] } 16. Bxe4 { [%eval -3.1] } 16... h5?? { (-3.10 → 1.03) Blunder. f5 was best. } { [%eval 1.03] } (16... f5 17. Bg2 exf4 18. Nd4 fxe3 19. Rfe1 f4 20. Rad1 fxg3 21. hxg3 e2 22. Rd3) 17. Nc3?? { (1.03 → -3.48) Blunder. f5 was best. } { [%eval -3.48] } (17. f5 Kb8 18. a4 Qe7 19. Qd2 Bc8 20. a5 h4 21. g4 Qg5 22. h3 Bh6) 17... Rh8?? { (-3.48 → 1.04) Blunder. exf4 was best. } { [%eval 1.04] } (17... exf4 18. Rxf4 f5 19. Bd3 Rxe3 20. Qd2 Rde8 21. Rf2 Bh6 22. Qc2 Qg7 23. Rd1) 18. Nb5?? { (1.04 → -1.42) Blunder. f5 was best. } { [%eval -1.42] } (18. f5 Kb8 19. a4 Qe7 20. a5 gxf5 21. Rxf5 h4 22. g4 h3 23. Na2 Rh4) 18... c6?? { (-1.42 → 4.56) Blunder. f5 was best. } { [%eval 4.56] } (18... f5 19. Nxa7+ Kb8 20. Nc6+ Bxc6 21. dxc6 exf4 22. cxd7 Bxb2 23. Rab1 fxe4 24. Rxb2) 19. Nc3?? { (4.56 → -1.28) Blunder. dxc6 was best. } { [%eval -1.28] } (19. dxc6 Bxc6 20. Bxc6 Qe7 21. Rad1 Kb8 22. Qa3 f5 23. h4 e4 24. Bd5 Rd7) 19... cxd5 { [%eval -1.14] } 20. Bxd5 { [%eval -1.46] } 20... h4 { [%eval -1.43] } 21. Bxb7+ { [%eval -1.51] } 21... Qxb7 { [%eval -1.44] } 22. Nd5 { [%eval -1.74] } 22... Qd7?? { (-1.74 → 0.12) Blunder. hxg3 was best. } { [%eval 0.12] } (22... hxg3 23. hxg3 f5 24. Qg2 exf4 25. Rad1 fxg3 26. Qxg3 Be5 27. Qg5 Rh3 28. Kf2) 23. fxe5?? { (0.12 → -2.33) Blunder. Qg2 was best. } { [%eval -2.33] } (23. Qg2 hxg3 24. hxg3 Rh5 25. fxe5 Bxe5 26. Nf6 Bxf6 27. Qa8+ Kc7 28. Qxa7+ Kc8) 23... hxg3?! { (-2.33 → -1.37) Inaccuracy. Bxe5 was best. } { [%eval -1.37] } (23... Bxe5 24. Qg2 Bxa1 25. Rxa1 hxg3 26. hxg3 Rh6 27. Nf6 Qb7 28. Ng4 Rh5 29. Nf6) 24. hxg3?! { (-1.37 → -2.37) Inaccuracy. Qg2 was best. } { [%eval -2.37] } (24. Qg2 Bxe5 25. Nb4 d5 26. Rad1 Rxh2 27. Qxd5 Qxd5 28. Rxd5 Rxd5 29. Nxd5 f6) 24... Qg4?? { (-2.37 → 1.21) Blunder. Bxe5 was best. } { [%eval 1.21] } (24... Bxe5 25. Qg2 Bxa1 26. Rxa1 Rh6 27. Nf6 Qb7 28. Ng4 Rh5 29. Nf6 Re5 30. Nd5) 25. Qf2?? { (1.21 → -4.94) Blunder. Qg2 was best. } { [%eval -4.94] } (25. Qg2 Bxe5 26. Rxf7 Rd7 27. Rxd7 Kxd7 28. Rf1 Qxg3 29. Rf7+ Ke6 30. Rf6+ Kd7) 25... Bxe5?? { (-4.94 → -1.24) Blunder. Rh3 was best. } { [%eval -1.24] } (25... Rh3 26. Nf4 Rxg3+ 27. Ng2 Bxe5 28. Qd2 Rh3 29. Rf4 Bxf4 30. exf4 Rdh8 31. Qd5) 26. Qxf7?? { (-1.24 → Mate in 1) Checkmate is now unavoidable. Qg2 was best. } { [%eval #-1] } (26. Qg2 Rdf8 27. Nf6 Qxg3 28. Qxg3 Bxg3 29. Rad1 Kd8 30. c5 bxc5 31. Kg2 Be5) 26... Bxa1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxg3# was best. } { [%eval #1] } (26... Qxg3#) 27. Qc7# { White wins by checkmate. } 1-0