FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/UZjTVrLi"]
[Date "2024.09.14"]
[White "x75_29"]
[Black "PetalGeo"]
[Result "1-0"]
[GameId "UZjTVrLi"]
[UTCDate "2024.09.14"]
[UTCTime "00:45:49"]
[WhiteElo "1893"]
[BlackElo "1816"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... Ba6 { [%eval 0.6] } 3. Bxa6 { [%eval 0.42] } 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.59] } 4... Nxb4 { [%eval 0.51] } 5. a3?! { (0.51 → -0.51) Inaccuracy. a4 was best. } { [%eval -0.51] } (5. a4 Nxc2 6. Qxc2 h6 7. Qxc7 Qxc7 8. Nf3 Qxh2 9. Nxh2 g5) 5... Nxc2 { [%eval -0.54] } 6. Qxc2 { [%eval -0.32] } 6... c5? { (-0.32 → 0.81) Mistake. h5 was best. } { [%eval 0.81] } (6... h5 7. Qxc7 Qxc7 8. Bb2 Qxh2 9. Bxg7 Qxg2 10. Bxf8 Kxf8 11. Rxh5) 7. Qxh7 { [%eval 1.85] } 7... Rxh7 { [%eval 0.72] } 8. d4?? { (0.72 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (8. a4 Rxh2 9. Rxh2 a6 10. Ke2 Qa5 11. Na3 Qxd2 12. Kxd2 c4) 8... cxd4 { [%eval #-12] } 9. exd4 { [%eval #-11] } 9... Rxh2 { [%eval #-11] } 10. Rxh2 { [%eval #-10] } 10... g5?? { (Mate in 10 → 0.99) Lost forced checkmate sequence. e5 was best. } { [%eval 0.99] } (10... e5 11. dxe5 Bxa3 12. Nxa3 Nh6 13. Bxh6 gxh6 14. Rxh6 Qf6 15. Rxf6 Kd8 16. Rxf7) 11. Bxg5 { [%eval 1.25] } 11... Qb6 { [%eval 1.1] } 12. Bxe7 { [%eval 0.84] } 12... Qxd4 { [%eval 1.04] } 13. Bxf8 { [%eval 1.11] } 13... Qxf2 { [%eval 1.27] } 14. Kxf2 { [%eval 1.02] } 14... Kxf8 { [%eval 0.82] } 15. Rh6 { [%eval 1.24] } 15... Nxh6 { [%eval 1.36] } 16. g4 { [%eval 0.84] } 16... Nxg4 { [%eval 0.74] } 17. Nc3?? { (0.74 → -1.15) Blunder. Ke2 was best. } { [%eval -1.15] } (17. Ke2 Nf6) 17... Nxf2 { [%eval -1.07] } 18. Ne4?! { (-1.07 → -2.13) Inaccuracy. Rd1 was best. } { [%eval -2.13] } (18. Rd1 Nxd1 19. Nxd1 Ke7 20. a4 Ke6 21. Ne2 d5 22. Nb2 Kd6 23. Nc4 dxc4) 18... Nxe4 { [%eval -1.46] } 19. a4?? { (-1.46 → Mate in 7) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-7] } (19. Nf3 Rb8) 19... Nd6 { [%eval #-11] } 20. a5 { [%eval #-10] } 20... f5?? { (Mate in 10 → -1.53) Lost forced checkmate sequence. Nc8 was best. } { [%eval -1.53] } (20... Nc8 21. Rc1 a6 22. Rxc8 Rxc8 23. Nh3 Kg7 24. Nf2 Kf6 25. Nh1 Ke5 26. Nf2) 21. Nf3 { [%eval -1.67] } 21... Ke8? { (-1.67 → -0.08) Mistake. Rb8 was best. } { [%eval -0.08] } (21... Rb8 22. Rb1) 22. Ne1?? { (-0.08 → Mate in 12) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-12] } (22. Ng5 Rc8) 22... f4?? { (Mate in 12 → -2.33) Lost forced checkmate sequence. Ne4 was best. } { [%eval -2.33] } (22... Ne4 23. Nc2 Ke7 24. Na3 f4 25. Nc4 d6 26. Nxd6 Nxd6 27. Ra2 a6 28. Ra1) 23. Nc2?? { (-2.33 → Mate in 13) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-13] } (23. Ra3 Rb8 24. Rb3 Rxb3 25. Nc2 Rb4 26. Nxb4 a6 27. Nxa6 Nf7 28. Nc5 f3) 23... f3?? { (Mate in 13 → 0.81) Lost forced checkmate sequence. Ne4 was best. } { [%eval 0.81] } (23... Ne4 24. Rh1 f3 25. Na3 Ke7 26. Rh8 Rxh8 27. Nc2 d5 28. Na3 d4 29. a6) 24. Nb4?? { (0.81 → Mate in 12) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-12] } (24. Ne3) 24... f2 { [%eval #-15] } 25. Nc6 { [%eval #-8] } 25... dxc6 { [%eval #-8] } 26. Re1 { [%eval #-7] } 26... fxe1=R { [%eval #-7] } 27. a6 { [%eval #-6] } 27... Nb7 { [%eval #-6] } 28. axb7 { [%eval #-5] } 28... Rb1?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rc8 was best. } { [%eval #2] } (28... Rc8 29. bxc8=K Kd7 30. Kxd7 Re5 31. Kxc6 Rb5 32. Kxb5 a6 33. Kxa6#) 29. bxa8=N { [%eval #2] } 29... Rb6 { [%eval #1] } 30. Nxb6 { [%eval #1] } 30... axb6# { Game ends by variant rule. } 1-0