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[Event "rated variant:antichess game"] [Site "https://lichess.org/UVa2sD3c"] [Date "2023.12.05"] [Round "-"] [White "miguelage"] [Black "Danielnik22"] [Result "0-1"] [GameId "UVa2sD3c"] [UTCDate "2023.12.05"] [UTCTime "23:16:06"] [WhiteElo "1727"] [BlackElo "1316"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } { [%eval 2.42] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 1.8] } 3... Qxd7?? { (1.80 → 5.45) Blunder. Nxd7 was best. } { [%eval 5.45] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. c4?! { (5.45 → 3.96) Inaccuracy. Qe2 was best. } { [%eval 3.96] } (4. Qe2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 f6 7. Na3 Nh6 8. g4 Nxg4) 4... Qxd2?? { (3.96 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #13] } (4... Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Bxd2) 5. Qxd2 { [%eval #13] } 5... Bxc4 { [%eval #12] } 6. Qd8?? { (Mate in 12 → -0.38) Lost forced checkmate sequence. Qc3 was best. } { [%eval -0.38] } (6. Qc3 Bxa2 7. Qxc7 Bxb1 8. Qxe7 Kxe7 9. Rxa7 Rxa7 10. e4 Bxe4 11. g4 Bxh1 12. Nf3 Bxf3) 6... Bxa2?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. Kxd8 was best. } { [%eval #11] } (6... Kxd8 7. b3 Bxb3 8. axb3 Nh6 9. Rxa7 Rxa7 10. g4 Nxg4 11. Kd2) 7. Rxa2?? { (Mate in 11 → -0.94) Lost forced checkmate sequence. Qxe8 was best. } { [%eval -0.94] } (7. Qxe8 Bxb1 8. Rxa7 Rxa7 9. Qxe7 Nxe7 10. e4 Bxe4 11. f4 Bxg2 12. Kf2 Bxh1 13. Kg2 Bxg2) 7... Kxd8 { [%eval -0.83] } 8. Rxa7 { [%eval -0.68] } 8... Rxa7 { [%eval -0.69] } 9. Na3?? { (-0.69 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (9. Ne2 Kd7) 9... Rxa3 { [%eval #-13] } 10. bxa3 { [%eval #-12] } 10... Ke8?? { (Mate in 12 → -0.75) Lost forced checkmate sequence. Nc6 was best. } { [%eval -0.75] } (10... Nc6 11. Kd2 Ke8 12. Ne2 Nd4 13. Nxd4 c6 14. Nxc6 e5 15. Nxe5 Bxa3 16. Bxa3 Kd8 17. Nxf7) 11. Ne2?? { (-0.75 → Mate in 11) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-11] } (11. Bd2 Kd7 12. Kd1 Nc6 13. Ba5 Nxa5 14. Ne2 Kd6 15. Kc2 e6 16. Kc3 Nc6 17. Rg1 Nge7) 11... Kd8?? { (Mate in 11 → -0.03) Lost forced checkmate sequence. Nc6 was best. } { [%eval -0.03] } (11... Nc6 12. a4 Nd4 13. Nxd4 c6 14. Nxc6 e5 15. Nxe5 Kd7 16. Nxf7 Ke8 17. Nxh8 Kf7 18. Nxf7) 12. Nf4?? { (-0.03 → -2.00) Blunder. Bd2 was best. } { [%eval -2.0] } (12. Bd2 g6) 12... g6? { (-2.00 → -0.67) Mistake. Nc6 was best. } { [%eval -0.67] } (12... Nc6) 13. Nxg6 { [%eval -1.15] } 13... fxg6 { [%eval -1.34] } 14. Bd2 { [%eval -1.63] } 14... Ke8?! { (-1.63 → -0.98) Inaccuracy. Kd7 was best. } { [%eval -0.98] } (14... Kd7) 15. Ke2 { [%eval -1.58] } 15... Kd8? { (-1.58 → -0.25) Mistake. Kd7 was best. } { [%eval -0.25] } (15... Kd7) 16. Kf3? { (-0.25 → -1.75) Mistake. f4 was best. } { [%eval -1.75] } (16. f4 g5) 16... Kd7 { [%eval -1.71] } 17. h3?! { (-1.71 → -2.98) Inaccuracy. Rg1 was best. } { [%eval -2.98] } (17. Rg1 c5 18. e4 g5 19. Bxg5 Kc6 20. Bxe7 Nxe7 21. Kg4 Kd7 22. Kf3 Nd5 23. exd5 Bg7) 17... Ke6?! { (-2.98 → -1.78) Inaccuracy. Nh6 was best. } { [%eval -1.78] } (17... Nh6 18. Rg1) 18. g3?! { (-1.78 → -3.05) Inaccuracy. Ke2 was best. } { [%eval -3.05] } (18. Ke2 Nh6) 18... Nd7?! { (-3.05 → -2.27) Inaccuracy. Bg7 was best. } { [%eval -2.27] } (18... Bg7 19. Bc3) 19. g4?? { (-2.27 → Mate in 19) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-19] } (19. Ra1) 19... g5 { [%eval #-19] } 20. Rg1 { [%eval #-8] } 20... Kf5 { [%eval #-8] } 21. gxf5 { [%eval #-7] } 21... g4?? { (Mate in 7 → -0.19) Lost forced checkmate sequence. Bg7 was best. } { [%eval -0.19] } (21... Bg7 22. Rxg5 Bd4 23. exd4 Nc5 24. Rxg8 Rxg8 25. dxc5 h6 26. Bxh6 Rf8 27. Bxf8 c6 28. Bxe7#) 22. Kxg4?? { (-0.19 → Mate in 7) Checkmate is now unavoidable. Rxg4 was best. } { [%eval #-7] } (22. Rxg4 Ndf6 23. Rxg8 Nxg8 24. f6 Nxf6 25. Ke4 Nxe4 26. Bc3 Nxc3 27. e4 Nxe4 28. a4 Nxf2) 22... e6 { [%eval #-7] } 23. fxe6 { [%eval #-6] } 23... Bxa3 { [%eval #-6] } 24. exd7 { [%eval #-5] } 24... Bc1?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Bb4 was best. } { [%eval #9] } (24... Bb4 25. Bxb4 Ne7 26. Bxe7 Rd8 27. Bxd8 h6 28. Bxc7 h5 29. Kxh5#) 25. Bxc1 { [%eval #9] } 25... Nh6 { [%eval #7] } 26. Kf5 { [%eval #7] } 26... Nxf5 { [%eval #6] } 27. d8=Q?? { (Mate in 6 → 0.95) Lost forced checkmate sequence. Rg6 was best. } { [%eval 0.95] } (27. Rg6 hxg6 28. Ba3 Nxe3 29. fxe3 Rxh3 30. d8=Q Rxe3 31. Qxc7 Rxa3 32. Qc3 Rxc3#) 27... Rxd8 { [%eval 2.11] } 28. Bd2?? { (2.11 → -1.85) Blunder. Re1 was best. } { [%eval -1.85] } (28. Re1) 28... Nxe3 { [%eval -1.86] } 29. fxe3 { [%eval -1.93] } 29... Rxd2 { [%eval -0.65] } 30. Rg2?? { (-0.65 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (30. e4 Rd7 31. Rg6 hxg6 32. e5 g5 33. e6 Rd8 34. e7 Re8 35. h4 Rxe7 36. hxg5 Re5) 30... Rxg2 { [%eval #-9] } 31. e4 { [%eval #-8] } 31... Rd2 { [%eval #-8] } 32. e5 { [%eval #-7] } 32... Rg2 { [%eval #-7] } 33. e6 { [%eval #-6] } 33... Rg4?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Rd2 was best. } { [%eval #16] } (33... Rd2 34. e7 Rd6 35. e8=B Rd7 36. Bxd7 c6 37. Bxc6 h5 38. Bd7 h4 39. Bg4#) 34. hxg4 { [%eval #17] } 34... h5 { [%eval #15] } 35. gxh5 { [%eval #15] } 35... c6 { [%eval #10] } 36. e7 { [%eval #10] } 36... c5 { [%eval #9] } 37. e8=Q { [%eval #9] } 37... c4 { [%eval #8] } 38. h6 { [%eval #8] } 38... c3 { [%eval #7] } 39. h7 { [%eval #7] } 39... c2 { [%eval #6] } 40. Qe2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. h8=Q was best. } { [%eval #-6] } (40. h8=Q c1=K 41. Qh3 Kb1 42. Qed7 Ka1 43. Qe3 Kb1 44. Qc1 Kxc1 45. Qd2 Kxd2#) 40... c1=R { [%eval #-6] } 41. Qf1 { [%eval #-3] } 41... Rxf1 { [%eval #-3] } 42. h8=N { [%eval #-1] } 42... Rf7 { [%eval #-1] } 43. Nxf7# { Game ends by variant rule. } 0-1