FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/UVGVAO24"]
[Date "2026.05.30"]
[Round "-"]
[White "Ronik67"]
[Black "chess_influencer"]
[Result "0-1"]
[GameId "UVGVAO24"]
[UTCDate "2026.05.30"]
[UTCTime "12:22:16"]
[WhiteElo "1461"]
[BlackElo "1914"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+4"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.23 → 0.64) Inaccuracy. Nc6 was best. } { [%eval 0.64] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Nc3 { [%eval 0.79] } 2... Nf6 { [%eval 0.72] } 3. Nf3 { [%eval 0.91] } 3... Nc6 { [%eval 0.6] } 4. Bb5 { [%eval 0.32] } 4... Bd6 { [%eval 0.58] } 5. Bxc6?! { (0.58 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (5. e4 e5 6. Ng5 Qe7 7. Bc4 O-O 8. O-O Nd4 9. Bxf7+ Rxf7) 5... dxc6 { [%eval 0.0] } 6. O-O?! { (0.00 → -0.94) Inaccuracy. e4 was best. } { [%eval -0.94] } (6. e4 e5 7. O-O O-O 8. d3 h6 9. Bd2 Be6 10. Kh1 Nd7 11. a4 a5) 6... O-O { [%eval -0.53] } 7. g3?? { (-0.53 → -3.08) Blunder. h3 was best. } { [%eval -3.08] } (7. h3 b5 8. d3 b4 9. Ne2 Nd7 10. Ng3 Bb7 11. e4 a5 12. Be3 c5) 7... Ng4?? { (-3.08 → -0.91) Blunder. e5 was best. } { [%eval -0.91] } (7... e5 8. d4 exd4 9. exd4 h6 10. Re1 Bh3 11. Ne4 Nxe4 12. Rxe4 Qd7 13. Qd3) 8. d4 { [%eval -1.13] } 8... e5 { [%eval -1.0] } 9. dxe5?! { (-1.00 → -2.07) Inaccuracy. Qd3 was best. } { [%eval -2.07] } (9. Qd3 h6 10. Ne4 Bf5 11. Nh4 Bh7 12. f3 Nxh2 13. Kxh2 exd4 14. f4 Re8) 9... Nxe5 { [%eval -2.3] } 10. Nxe5 { [%eval -1.51] } 10... Bxe5 { [%eval -1.67] } 11. Qxd8?! { (-1.67 → -2.52) Inaccuracy. Qh5 was best. } { [%eval -2.52] } (11. Qh5 Qf6) 11... Rxd8 { [%eval -2.12] } 12. f4 { [%eval -2.32] } 12... Bxc3 { [%eval -4.45] } 13. bxc3 { [%eval -4.14] } 13... Bh3 { [%eval -4.28] } 14. Re1 { [%eval -3.9] } 14... Rd7 { [%eval -3.72] } 15. Bb2?? { (-3.72 → Mate in 6) Checkmate is now unavoidable. e4 was best. } { [%eval #-6] } (15. e4 Rad8) 15... Rad8 { [%eval #-6] } 16. c4 { [%eval #-5] } 16... Rd2 { [%eval #-4] } 17. Rac1 { [%eval #-3] } 17... Rg2+ { [%eval #-2] } 18. Kh1 { [%eval #-2] } 18... Rxh2+ { [%eval #-1] } 19. Kxh2 { [%eval #-1] } 19... Rd2# { Game ends by variant rule. } 0-1