FEN
[Event "casual rapid game"]
[Site "https://lichess.org/UUSMM276"]
[Date "2022.10.05"]
[Round "-"]
[White "NicolasMaury"]
[Black "ZugzwangBTK"]
[Result "1/2-1/2"]
[GameId "UUSMM276"]
[UTCDate "2022.10.05"]
[UTCTime "22:08:17"]
[WhiteElo "1475"]
[BlackElo "2508"]
[BlackTitle "CM"]
[Variant "From Position"]
[TimeControl "900+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "R7/8/8/8/4k3/8/8/7K w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Re8+ { [%eval #16] } 1... Kd5 { [%eval 7.71] } 2. Re1 { [%eval #16] } 2... Kd4 { [%eval #15] } 3. Kg1 { [%eval #21] } 3... Kd5 { [%eval #18] } 4. Kf1? { (Mate in 18 → 7.55) Lost forced checkmate sequence. Kg2 was best. } { [%eval 7.55] } (4. Kg2 Kd4 5. Kf3 Kd5 6. Re2 Kd6 7. Re8 Kd5 8. Ke3 Kc5) 4... Kd4 { [%eval #17] } 5. Re2 { [%eval #18] } 5... Kd5 { [%eval 21.28] } 6. Kf2 { [%eval #28] } 6... Kd4 { [%eval #17] } 7. Re3 { [%eval #16] } 7... Kd5 { [%eval #15] } 8. Ke2 { [%eval #24] } 8... Kd4 { [%eval #22] } 9. Kd2 { [%eval #16] } 9... Kd5 { [%eval #13] } 10. Kd3 { [%eval #16] } 10... Kd6 { [%eval #10] } 11. Kd4 { [%eval #10] } 11... Kc6 { [%eval #11] } 12. Kc4 { [%eval #10] } 12... Kd6 { [%eval #10] } 13. Kd4 { [%eval #10] } 13... Kc6 { [%eval #10] } 14. Rd3 { [%eval #26] } 14... Kd6 { [%eval #18] } 15. Kc4+ { [%eval #16] } 15... Ke5 { [%eval #17] } 16. Kc5 { [%eval #18] } 16... Ke4 { [%eval #15] } 17. Rd4+ { [%eval #15] } 17... Ke5 { [%eval #14] } 18. Kc4 { [%eval #16] } 18... Ke6 { [%eval #16] } 19. Rd5 { [%eval #13] } 19... Ke7 { [%eval #12] } 20. Kd4 { [%eval #13] } 20... Ke6 { [%eval #12] } 21. Ke4 { [%eval #10] } 21... Ke7 { [%eval #7] } 22. Ke5 { [%eval #8] } 22... Kf7 { [%eval #8] } 23. Rd6 { [%eval #9] } 23... Ke7 { [%eval #9] } 24. Re6+ { [%eval #8] } 24... Kd7 { [%eval #8] } 25. Kd5 { [%eval #8] } 25... Kc7 { [%eval #8] } 26. Rd6 { [%eval #7] } 26... Kc8 { [%eval #4] } 27. Kc6 { [%eval #3] } 27... Kb8 { [%eval #3] } 28. Rd7 { [%eval #3] } 28... Kc8 { [%eval #3] } 29. Rd8+?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rd1 was best. } { [%eval 0.0] } (29. Rd1 Kb8 30. Ra1 Kc8 31. Ra8#) 29... Kxd8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
