FEN
[Event "rated blitz game"]
[Site "https://lichess.org/UTKMa9UM"]
[Date "2019.04.18"]
[Round "-"]
[White "PlankSpank"]
[Black "andrelio"]
[Result "0-1"]
[GameId "UTKMa9UM"]
[UTCDate "2019.04.18"]
[UTCTime "15:45:35"]
[WhiteElo "1173"]
[BlackElo "1213"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+14"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B01"]
[Opening "Scandinavian Defense: Main Line"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.12] } 1... d5 { [%eval 0.6] } 2. exd5 { [%eval 0.37] } 2... Qxd5 { [%eval 0.71] } 3. Nc3 { [%eval 0.27] } 3... Qa5 { [%eval 0.33] } { B01 Scandinavian Defense: Main Line } 4. Nf3 { [%eval 0.46] } 4... e6 { [%eval 0.62] } 5. d4 { [%eval 0.79] } 5... Bb4 { [%eval 0.95] } 6. a3 { [%eval 0.64] } 6... Bxc3+ { [%eval 0.81] } 7. Bd2?? { (0.81 → -4.29) Blunder. bxc3 was best. } { [%eval -4.29] } (7. bxc3 c5) 7... Bxd2+ { [%eval -4.28] } 8. Qxd2 { [%eval -4.67] } 8... Qxd2+ { [%eval -4.66] } 9. Nxd2 { [%eval -4.64] } 9... Nc6 { [%eval -4.47] } 10. Bb5 { [%eval -4.53] } 10... Bd7 { [%eval -4.49] } 11. c4?! { (-4.49 → -6.58) Inaccuracy. c3 was best. } { [%eval -6.58] } (11. c3) 11... a6 { [%eval -6.05] } 12. Bxc6 { [%eval -6.23] } 12... Bxc6 { [%eval -6.0] } 13. O-O { [%eval -6.82] } 13... O-O-O { [%eval -6.6] } 14. d5 { [%eval -6.81] } 14... exd5 { [%eval -6.66] } 15. cxd5 { [%eval -6.96] } 15... Rxd5 { [%eval -6.84] } 16. Nc4 { [%eval -6.93] } 16... Rg5 { [%eval -6.47] } 17. h3?! { (-6.47 → -14.26) Inaccuracy. g3 was best. } { [%eval -14.26] } (17. g3 Rd5 18. Ne3 Rd2 19. Nc4 Rd8 20. Rfe1 Nh6 21. Ne3 Rd2 22. Nc4 Rd5 23. Ne5 Ba4) 17... Rxg2+ { [%eval -14.25] } 18. Kh1 { [%eval -14.23] } 18... Rxf2+ { [%eval -14.17] } 19. Kg1 { [%eval -14.17] } 19... Rg2+ { [%eval -14.13] } 20. Kh1 { [%eval -14.06] } 20... Rg4+ { [%eval -13.95] } 21. Kh2 { [%eval -13.83] } 21... Rxc4 { [%eval -13.42] } 22. Rae1 { [%eval -19.07] } 22... Rc2+ { [%eval -16.42] } 23. Kg3 { [%eval -17.37] } 23... Nf6 { [%eval -16.06] } 24. h4 { [%eval -18.88] } 24... h5 { [%eval -15.24] } 25. Re7 { [%eval -21.94] } 25... Re8 { [%eval -14.1] } 26. Rxf7?! { (-14.10 → Mate in 6) Checkmate is now unavoidable. Rxe8+ was best. } { [%eval #-6] } (26. Rxe8+ Bxe8) 26... Re3+ { [%eval #-5] } 27. Rf3 { [%eval #-1] } 27... Rxf3# { Black wins by checkmate. } 0-1