Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Chess 4Tress Arena"] [Site "https://lichess.org/UPbEeHSq"] [Date "2022.01.01"] [Round "-"] [White "arnav1234565"] [Black "FrozenFlamess"] [Result "1-0"] [GameId "UPbEeHSq"] [UTCDate "2022.01.01"] [UTCTime "11:36:08"] [WhiteElo "1557"] [BlackElo "1712"] [WhiteRatingDiff "+69"] [BlackRatingDiff "-66"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.61] } 1... d6?? { (1.61 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Qg4 { [%eval #14] } 2... Bxg4 { [%eval #13] } 3. Nf3?? { (Mate in 13 → -3.02) Lost forced checkmate sequence. Kd1 was best. } { [%eval -3.02] } (3. Kd1 Bxd1 4. Nc3 Bxc2 5. Bd3 Bxd3 6. Ne4 Bxe4 7. h4 Bxg2) 3... Bxf3 { [%eval -2.96] } 4. gxf3 { [%eval -2.79] } 4... Nd7?! { (-2.79 → -1.61) Inaccuracy. b5 was best. } { [%eval -1.61] } (4... b5 5. Bxb5 Nh6 6. Bxe8 Qxe8 7. b4 Qa4 8. Ke2 Qxa2 9. Rxa2 Ng4 10. Rxa7 Rxa7 11. fxg4) 5. Ba6 { [%eval -1.86] } 5... bxa6 { [%eval 0.4] } 6. d4?? { (0.40 → -4.09) Blunder. f4 was best. } { [%eval -4.09] } (6. f4 g5 7. fxg5 Bh6 8. gxh6 Nxh6 9. Na3 Ng4 10. Rf1 Nxe3) 6... Nc5?? { (-4.09 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #13] } (6... f5 7. Nd2) 7. dxc5 { [%eval #13] } 7... dxc5 { [%eval #12] } 8. e4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (8. b4 cxb4 9. Nc3 bxc3 10. Bb2 cxb2 11. e4 bxa1=Q 12. Ke2 Qxa2 13. e5 Qxc2 14. Kd2 Qdxd2) 8... Qd5 { [%eval #-14] } 9. exd5 { [%eval #-13] } 9... c6 { [%eval #-13] } 10. dxc6 { [%eval #-12] } 10... Kd7 { [%eval #-12] } 11. cxd7 { [%eval #-11] } 11... Rc8?? { (Mate in 11 → 3.55) Lost forced checkmate sequence. g5 was best. } { [%eval 3.55] } (11... g5 12. Bxg5 Rb8 13. Bxe7 Rxb2 14. Bxf8 Rxa2 15. Bxc5 Rxc2 16. Bxa7 Rxf2 17. Rxa6 Rxh2 18. Rxh2) 12. dxc8=K { [%eval 3.17] } 12... Nf6?? { (3.17 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (12... g5) 13. Kd7 { [%eval #12] } 13... Nxd7 { [%eval #11] } 14. Bh6?? { (Mate in 11 → 5.45) Lost forced checkmate sequence. b4 was best. } { [%eval 5.45] } (14. b4 cxb4 15. Nc3 bxc3 16. Bb2 cxb2 17. f4 bxa1=K 18. Rg1 Kxa2 19. Rxg7 Bxg7 20. c3 Bxc3) 14... gxh6 { [%eval 4.68] } 15. Nc3 { [%eval 5.07] } 15... Nb6?? { (5.07 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #9] } (15... c4 16. h4 Nb8 17. Rh3 f6 18. h5 Nc6 19. Ke2 a5 20. a4 e5 21. b3 cxb3 22. cxb3) 16. Nb5?? { (Mate in 9 → 2.03) Lost forced checkmate sequence. Na4 was best. } { [%eval 2.03] } (16. Na4 Nxa4 17. c4 Nxb2 18. Rb1 Nxc4 19. Rb4 cxb4 20. Kd2 Nxd2 21. Rg1 Nxf3 22. Rg3 Nxh2) 16... axb5 { [%eval 1.24] } 17. c4? { (1.24 → -0.10) Mistake. a4 was best. } { [%eval -0.1] } (17. a4 Nxa4) 17... Nxc4?? { (-0.10 → Mate in 7) Checkmate is now unavoidable. bxc4 was best. } { [%eval #7] } (17... bxc4) 18. b3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. b4 was best. } { [%eval #-8] } (18. b4 cxb4 19. Kd2 Nxd2 20. Rhd1 Nxf3 21. Rd3 Nxh2 22. Ra3 bxa3 23. f3 Nxf3 24. Rg1 Nxg1#) 18... b4 { [%eval #-8] } 19. bxc4 { [%eval #-7] } 19... f5?? { (Mate in 7 → 3.47) Lost forced checkmate sequence. b3 was best. } { [%eval 3.47] } (19... b3 20. axb3 f5 21. Rxa7 Bg7 22. Rxe7 f4 23. Rxg7 Ra8 24. Rxh7 Ra5 25. Rxh6 Ra4 26. bxa4#) 20. Rd1 { [%eval 1.24] } 20... Rg8?? { (1.24 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #6] } (20... f4 21. Ke2) 21. Rd6 { [%eval #6] } 21... exd6 { [%eval #5] } 22. Rg1 { [%eval #7] } 22... Rxg1 { [%eval #6] } 23. f4?? { (Mate in 6 → -8.26) Lost forced checkmate sequence. Kf1 was best. } { [%eval -8.26] } (23. Kf1 Rxf1 24. a3 Rxf2 25. axb4 cxb4 26. f4 Rxf4 27. c5 dxc5 28. h4 Rxh4#) 23... Rxe1 { [%eval -8.78] } 24. h4 { [%eval -8.96] } 24... Re5?? { (-8.96 → Mate in 4) Checkmate is now unavoidable. Bg7 was best. } { [%eval #4] } (24... Bg7 25. f3) 25. fxe5 { [%eval #4] } 25... dxe5 { [%eval #3] } 26. a3 { [%eval #3] } 26... bxa3 { [%eval #2] } 27. f3?? { (Mate in 2 → -1.18) Lost forced checkmate sequence. f4 was best. } { [%eval -1.18] } (27. f4 exf4 28. h5 a2#) 27... Bd6?? { (-1.18 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #2] } (27... f4 28. h5) 28. f4 { [%eval #2] } 28... exf4 { [%eval #1] } 29. h5 { [%eval #1] } 29... Be5# { Game ends by variant rule. } 1-0