- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/UML4z9Rc"] [Date "2025.05.26"] [White "ElishaMaligin"] [Black "Uttejchowdary"] [Result "0-1"] [GameId "UML4z9Rc"] [UTCDate "2025.05.26"] [UTCTime "07:40:07"] [WhiteElo "1148"] [BlackElo "996"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+17"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.3] } 2... Nc6?? { (3.30 → 20.35) Blunder. Nh6 was best. } { [%eval 20.35] } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. exf5 Bb4 7. Ng5) 3. Nb5?? { (20.35 → 1.27) Blunder. Nd5 was best. } { [%eval 1.27] } (3. Nd5 e5 4. Nxc7 Nh6 5. h3 g6 6. d4 e4 7. e3 b5) 3... Nb4 { [%eval 1.55] } 4. Nd6+?? { (1.55 → -11.20) Blunder. e3 was best. } { [%eval -11.2] } (4. e3 Nxc2) 4... exd6 { [%eval -11.38] } 5. e3 { [%eval -11.33] } 5... Nxc2 { [%eval -12.13] } 6. Bc4 { [%eval -13.61] } 6... Bb4 { [%eval -13.08] } 7. O-O { [%eval -13.03] } 7... Nh6 { [%eval -14.43] } 8. Bf7+ { [%eval -13.94] } 8... Kf8 { [%eval -12.98] } 9. Rfc1?! { (-12.98 → Mate in 2) Checkmate is now unavoidable. Ne5 was best. } { [%eval #-2] } (9. Ne5 fxe5 10. h3 Qg5 11. g3 Qf5 12. f3 Qd3 13. Kh1 Nf5 14. Rfe1 Qb1) 9... Qe7?! { (Mate in 2 → -14.25) Lost forced checkmate sequence. Ng4 was best. } { [%eval -14.25] } (9... Ng4 10. Be6 Nxf2#) 10. Rc4?! { (-14.25 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (10. h4 Ng4) 10... Qe5? { (Mate in 5 → -9.38) Lost forced checkmate sequence. Ng4 was best. } { [%eval -9.38] } (10... Ng4 11. Rxg4 Qe4 12. f3 Qh4 13. h3 Qf2+ 14. Kh1 Qxg2#) 11. Nxe5 { [%eval -9.29] } 11... Bd6?! { (-9.29 → -6.44) Inaccuracy. Ng4 was best. } { [%eval -6.44] } (11... Ng4 12. Rxg4) 12. Kf1 { [%eval -7.51] } 12... Ng4 { [%eval -7.54] } 13. Rxg4 { [%eval -9.43] } 13... Be5 { [%eval -8.77] } 14. Ke1 { [%eval -15.99] } 14... d6 { [%eval -8.54] } 15. Kd1 { [%eval -16.44] } 15... Be6?! { (-16.44 → -7.84) Inaccuracy. Bxb2 was best. } { [%eval -7.84] } (15... Bxb2) 16. Ke2?! { (-7.84 → -16.37) Inaccuracy. Bxe6 was best. } { [%eval -16.37] } (16. Bxe6 c5 17. Ke2 c4 18. Rc1 h5 19. f4 Rc8 20. e4 d5 21. Kf2 c3) 16... Bd7 { [%eval -8.84] } 17. Kf3? { (-8.84 → Mate in 2) Checkmate is now unavoidable. d4 was best. } { [%eval #-2] } (17. d4) 17... Bc8?! { (Mate in 2 → -15.69) Lost forced checkmate sequence. Bf4 was best. } { [%eval -15.69] } (17... Bf4 18. e4 Bg4#) 18. Ke4?! { (-15.69 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (18. Ke2 Bxb2 19. g4 b6 20. f4 Ba6+ 21. Kf2 Bd3 22. h4 g5 23. fxg5 Ke7) 18... Bf5+ { [%eval #-3] } 19. Kf3 { [%eval #-2] } 19... Be6?! { (Mate in 2 → -15.85) Lost forced checkmate sequence. Bg3 was best. } { [%eval -15.85] } (19... Bg3 20. Rb1 Bxf2#) 20. Ke2 { [%eval -16.3] } 20... Bf5 { [%eval -9.24] } 21. Kd1 { [%eval -15.8] } 21... Bg4+ { [%eval -15.17] } 22. Ke1 { [%eval -16.22] } 22... Bf5 { [%eval -9.05] } 23. Kf1 { [%eval -17.23] } 23... Bg4 { [%eval -9.98] } 24. Kg1? { (-9.98 → Mate in 1) Checkmate is now unavoidable. d4 was best. } { [%eval #-1] } (24. d4 Be2+) 24... Bf5?! { (Mate in 1 → -15.07) Lost forced checkmate sequence. Bxh2# was best. } { [%eval -15.07] } { Black wins on time. } (24... Bxh2#) 0-1