FEN
[Event "van Scheltinga Arena"]
[Site "https://lichess.org/ULM1xkUh"]
[Date "2018.09.24"]
[White "SDK_DHINESH"]
[Black "SrAdriano"]
[Result "1-0"]
[GameId "ULM1xkUh"]
[UTCDate "2018.09.24"]
[UTCTime "20:37:39"]
[WhiteElo "1331"]
[BlackElo "1731"]
[WhiteRatingDiff "+83"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.5] } 1... b5 { [%eval 0.35] } 2. Bxb5 { [%eval 0.62] } 2... Bb7?? { (0.62 → 5.88) Blunder. e6 was best. } { [%eval 5.88] } (2... e6) 3. Bxd7 { [%eval 5.39] } 3... Bxg2 { [%eval 5.73] } 4. Bxe8 { [%eval 5.48] } 4... Bxh1 { [%eval 5.46] } 5. Bxf7 { [%eval 5.13] } 5... Qxd2 { [%eval 4.88] } 6. Bxd2 { [%eval 4.35] } 6... Bd5?? { (4.35 → Mate in 12) Checkmate is now unavoidable. Bf3 was best. } { [%eval #12] } (6... Bf3 7. Bxg8) 7. Bxg8 { [%eval #12] } 7... Bxa2 { [%eval #11] } 8. Rxa2 { [%eval #11] } 8... Rxg8 { [%eval #10] } 9. Rxa7 { [%eval #10] } 9... Rxa7 { [%eval #9] } 10. Ba5 { [%eval #9] } 10... Rxa5 { [%eval #8] } 11. Qh5 { [%eval #8] } 11... Rxh5 { [%eval #7] } 12. Nh3 { [%eval #7] } 12... Rxh3 { [%eval #6] } 13. e4 { [%eval #6] } 13... Rxh2 { [%eval #5] } 14. Kd1 { [%eval #5] } 14... Rxf2 { [%eval #4] } 15. c4 { [%eval #4] } 15... Rxb2 { [%eval #3] } 16. Kc1?? { (Mate in 3 → -1.23) Lost forced checkmate sequence. e5 was best. } { [%eval -1.23] } (16. e5 Rxb1 17. Kc1 Rxc1 18. e6 Rxc4#) 16... Rxb1 { [%eval -1.12] } 17. Kxb1 { [%eval -0.85] } 17... g6?? { (-0.85 → 6.44) Blunder. c5 was best. } { [%eval 6.44] } (17... c5 18. e5) 18. c5 { [%eval 4.94] } 18... c6 { [%eval 5.48] } 19. Kc2 { [%eval 4.12] } 19... Rg7 { [%eval 4.01] } 20. Kc3 { [%eval 4.35] } 20... Rf7 { [%eval 3.04] } 21. Kc4?! { (3.04 → 2.32) Inaccuracy. Kb3 was best. } { [%eval 2.32] } (21. Kb3 Rf1 22. e5 Bh6 23. Kc4 Bg5 24. e6 Nd7 25. exd7 Re1 26. Kc3 Bf4 27. Kc2 Re4) 21... g5?? { (2.32 → Mate in 3) Checkmate is now unavoidable. Rf6 was best. } { [%eval #3] } (21... Rf6 22. Kc3) 22. e5?? { (Mate in 3 → 1.11) Lost forced checkmate sequence. Kb5 was best. } { [%eval 1.11] } (22. Kb5 cxb5 23. c6 Nxc6 24. e5 Nxe5#) 22... Bh6?? { (1.11 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #14] } (22... g4 23. Kd3) 23. Kd5?? { (Mate in 14 → Mate in 25) Lost forced checkmate sequence. e6 was best. } { [%eval #-25] } (23. e6 g4 24. exf7 Bf4 25. f8=R Na6 26. Rxf4 Nxc5 27. Kxc5 e6 28. Rxg4 e5 29. Kxc6 e4) 23... cxd5 { [%eval #-25] } 24. c6 { [%eval #-24] } 24... Nxc6 { [%eval #-24] } 25. e6 { [%eval #-23] } 25... Bg7 { [%eval #-23] } 26. exf7 { [%eval #-22] } 26... Bd4 { [%eval #-22] } 27. f8=B { [%eval #-5] } 27... Na5 { [%eval #-5] } 28. Bxe7 { [%eval #-4] } 28... h6?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Nb3 was best. } { [%eval #1] } (28... Nb3 29. Bxg5 h6 30. Bxh6 Be3 31. Bxe3 Nd4 32. Bxd4#) 29. Bxg5 { [%eval #1] } 29... hxg5# { Game ends by variant rule. } 1-0