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[Event "rated variant:antichess game"] [Site "https://lichess.org/UHubwlDq"] [Date "2023.03.04"] [Round "-"] [White "Smotrys"] [Black "Super-Skunk47"] [Result "1-0"] [GameId "UHubwlDq"] [UTCDate "2023.03.04"] [UTCTime "22:17:20"] [WhiteElo "1582"] [BlackElo "1948"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5?? { (0.00 → 2.11) Blunder. Nh6 was best. } { [%eval 2.11] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 1.02] } 2... b5?! { (1.02 → 1.99) Inaccuracy. Nh6 was best. } { [%eval 1.99] } (2... Nh6 3. h4 gxh4 4. gxh4 c5 5. b4 cxb4 6. Ba3 bxa3 7. Nxa3) 3. h4? { (1.99 → 0.79) Mistake. a4 was best. } { [%eval 0.79] } (3. a4 bxa4 4. Rxa4 Nh6 5. Rxa7 Rxa7 6. Ba3 Rxa3 7. Nxa3 d6) 3... gxh4 { [%eval 1.49] } 4. Rxh4 { [%eval 0.62] } 4... Nh6?? { (0.62 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (4... a5 5. Rxh7 Rxh7 6. b4 axb4 7. a3 bxa3 8. Bxa3 Rxa3 9. Rxa3) 5. Rxh6 { [%eval #15] } 5... Bxh6 { [%eval #14] } 6. d3?? { (Mate in 14 → 0.84) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.84] } (6. Bb2 Bxd2 7. Bxh8 Bxe1 8. Qxd7 Bxf2 9. Qxb5 Bxg1 10. Qxe8 Qxe8 11. c4 Qxh8 12. Na3 Qxa1) 6... Bxc1 { [%eval 1.01] } 7. Qxc1 { [%eval 1.26] } 7... Rg8?? { (1.26 → Mate in 12) Checkmate is now unavoidable. h6 was best. } { [%eval #12] } (7... h6 8. Qxh6 Rxh6 9. Bh3 Rxh3 10. Nxh3 Bb7 11. f3 Bxf3 12. exf3 d6 13. Nd2 Nd7 14. Rb1) 8. Qe3?? { (Mate in 12 → 1.79) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.79] } (8. Qg5 Rxg5 9. g4 Rxg4 10. Kd1 Rxg1 11. f4 Rxf1 12. Ke1 Rxe1 13. Nd2 Rxe2 14. c3 Rxd2) 8... Rxg3 { [%eval 1.71] } 9. Qxe7?! { (1.71 → 0.61) Inaccuracy. fxg3 was best. } { [%eval 0.61] } (9. fxg3) 9... Qxe7? { (0.61 → 1.90) Mistake. Kxe7 was best. } { [%eval 1.9] } (9... Kxe7 10. fxg3 Ke6 11. Kf2 d6 12. Nd2 Nd7 13. Ke3 Qh4 14. gxh4 Kf5 15. Kf4 Kxf4 16. e3) 10. fxg3 { [%eval 1.76] } 10... Qxe2 { [%eval 1.69] } 11. Bxe2?? { (1.69 → Mate in 9) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-9] } (11. Nxe2 h5) 11... Na6?? { (Mate in 9 → 1.92) Lost forced checkmate sequence. h5 was best. } { [%eval 1.92] } (11... h5 12. Bxh5 f5 13. Bxe8 d5 14. Bxb5 Nc6 15. Bxc6 d4 16. Bxa8 f4 17. gxf4 c6 18. Bxc6) 12. a4?? { (1.92 → Mate in 10) Checkmate is now unavoidable. Bg4 was best. } { [%eval #-10] } (12. Bg4 Nb4 13. Bxd7 Bxd7 14. g4 Bxg4 15. Kd1 Nxc2 16. Kxc2 Be2 17. Nxe2 f5 18. Nd2 h5) 12... bxa4 { [%eval #-10] } 13. bxa4 { [%eval #-7] } 13... c6?? { (Mate in 7 → 2.11) Lost forced checkmate sequence. h5 was best. } { [%eval 2.11] } (13... h5 14. Bxh5 f5 15. Bxe8 Bb7 16. Bxd7 Bd5 17. Bxf5 Bc4 18. dxc4 Rc8 19. Bxc8 c5 20. Bxa6#) 14. Nd2?? { (2.11 → Mate in 7) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-7] } (14. Bf1) 14... Kd8?? { (Mate in 7 → 1.53) Lost forced checkmate sequence. h5 was best. } { [%eval 1.53] } (14... h5 15. Bxh5 f6 16. Bxe8 d5 17. Bxc6 d4 18. Bxa8 Bb7 19. Bxb7 f5 20. Bxa6 f4 21. gxf4#) 15. Bg4 { [%eval 1.32] } 15... d6 { [%eval 1.59] } 16. Bxc8 { [%eval 1.69] } 16... Kxc8 { [%eval 1.11] } 17. c3?! { (1.11 → 0.42) Inaccuracy. Ne2 was best. } { [%eval 0.42] } (17. Ne2 Nc7) 17... Kd7 { [%eval 0.81] } 18. Ne2?! { (0.81 → 0.16) Inaccuracy. c4 was best. } { [%eval 0.16] } (18. c4 Nc7) 18... Nb4?? { (0.16 → 2.65) Blunder. Nc7 was best. } { [%eval 2.65] } (18... Nc7 19. a5) 19. cxb4 { [%eval 3.39] } 19... Rd8 { [%eval 3.92] } 20. b5?? { (3.92 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #-6] } (20. a5) 20... cxb5 { [%eval #-6] } 21. axb5 { [%eval #-5] } 21... a6?? { (Mate in 5 → 3.97) Lost forced checkmate sequence. d5 was best. } { [%eval 3.97] } (21... d5 22. Rxa7 Kd6 23. Rxf7 Ke5 24. Rxh7 Kd4 25. Nxd4 Rh8 26. Rxh8#) 22. bxa6 { [%eval 3.6] } 22... Kc7?! { (3.60 → 4.69) Inaccuracy. h5 was best. } { [%eval 4.69] } (22... h5) 23. a7 { [%eval 3.81] } 23... Kb8?? { (3.81 → Mate in 7) Checkmate is now unavoidable. h5 was best. } { [%eval #7] } (23... h5) 24. axb8=Q { [%eval #7] } 24... Rxb8 { [%eval #6] } 25. Ra8?? { (Mate in 6 → 6.87) Lost forced checkmate sequence. Nb3 was best. } { [%eval 6.87] } (25. Nb3 Rxb3 26. Nc3 Rxc3 27. Kf1 Rxd3 28. Ra5 Rxg3 29. Kg1 Rxg1 30. Rc5 dxc5#) 25... Rxa8 { [%eval 6.43] } 26. Nb3 { [%eval 6.41] } 26... Ra1?? { (6.41 → Mate in 12) Checkmate is now unavoidable. Rf8 was best. } { [%eval #12] } (26... Rf8 27. Ned4 Rh8 28. Nf3 Rf8 29. Kf2 Rh8 30. Ke2 Rf8 31. d4 Rh8 32. d5 Rf8 33. Ke3) 27. Nxa1 { [%eval #12] } { White wins on time. } 1-0