FEN
[Event "rated classical game"]
[Site "https://lichess.org/UGLTrYRk"]
[Date "2019.04.10"]
[Round "-"]
[White "Karinan"]
[Black "FSL13"]
[Result "0-1"]
[GameId "UGLTrYRk"]
[UTCDate "2019.04.10"]
[UTCTime "15:27:42"]
[WhiteElo "1618"]
[BlackElo "1662"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+125"]
[Variant "Standard"]
[TimeControl "900+15"]
[ECO "C50"]
[Opening "Italian Game: Rousseau Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.12] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.23] } 2... Nc6 { [%eval 0.15] } 3. Bc4 { [%eval 0.27] } 3... f5?! { (0.27 → 0.97) Inaccuracy. Nf6 was best. } { [%eval 0.97] } { C50 Italian Game: Rousseau Gambit } (3... Nf6 4. d3 Bc5 5. Nbd2 O-O 6. c3 d6 7. O-O h6 8. Re1) 4. exf5? { (0.97 → -0.22) Mistake. d4 was best. } { [%eval -0.22] } (4. d4 exd4 5. e5 d5 6. exd6 Qxd6 7. O-O Bd7 8. Ng5 Nh6) 4... Nf6? { (-0.22 → 1.12) Mistake. e4 was best. } { [%eval 1.12] } (4... e4 5. Nd4 Nf6 6. Nxc6 dxc6 7. d4 Bxf5 8. c3 Qd7 9. O-O) 5. d4 { [%eval 0.8] } 5... e4 { [%eval 1.14] } 6. Ne5 { [%eval 1.77] } 6... d5 { [%eval 0.89] } 7. Nxc6?! { (0.89 → 0.00) Inaccuracy. Bb5 was best. } { [%eval 0.0] } (7. Bb5 a6 8. Bxc6+ bxc6 9. g4 Nd7 10. c4 Qf6 11. Qa4 Bb7) 7... bxc6 { [%eval -0.33] } 8. Bb3 { [%eval -0.16] } 8... Bxf5 { [%eval 0.0] } 9. Nc3?! { (0.00 → -0.62) Inaccuracy. c4 was best. } { [%eval -0.62] } (9. c4 Bb4+ 10. Nc3 Be6 11. Ba4 O-O 12. O-O Bd7 13. Bb3 Be6) 9... Bb4 { [%eval -0.8] } 10. O-O { [%eval -0.92] } 10... O-O { [%eval -0.59] } 11. Ne2?! { (-0.59 → -1.20) Inaccuracy. f3 was best. } { [%eval -1.2] } (11. f3 a5) 11... Bg4 { [%eval -0.98] } 12. Bd2 { [%eval -1.25] } 12... Bd6 { [%eval -1.22] } 13. Qe1 { [%eval -1.16] } 13... c5?! { (-1.16 → -0.60) Inaccuracy. Be6 was best. } { [%eval -0.6] } (13... Be6) 14. c4?? { (-0.60 → -2.40) Blunder. dxc5 was best. } { [%eval -2.4] } (14. dxc5 Bxc5 15. Be3 Bxe3 16. fxe3 a5 17. Ba4 Rb8 18. b3 c5 19. h3 Bh5 20. Nf4 Bf7) 14... c6?? { (-2.40 → 0.13) Blunder. Bxe2 was best. } { [%eval 0.13] } (14... Bxe2 15. Qxe2) 15. Nf4?? { (0.13 → -1.92) Blunder. dxc5 was best. } { [%eval -1.92] } (15. dxc5 Bxc5 16. cxd5 cxd5 17. Rc1 Rc8 18. Rxc5 Rxc5 19. Bb4 Bxe2 20. Qxe2 Rc8 21. Bxf8 Qxf8) 15... Bxf4?? { (-1.92 → 0.30) Blunder. Qb8 was best. } { [%eval 0.3] } (15... Qb8 16. cxd5) 16. Bxf4 { [%eval 0.1] } 16... cxd4 { [%eval 0.09] } 17. cxd5 { [%eval 0.12] } 17... cxd5 { [%eval 0.0] } 18. Rd1?? { (0.00 → -4.26) Blunder. Be5 was best. } { [%eval -4.26] } (18. Be5 Kh8 19. Bxd4 Nh5 20. Bd1 Qd7 21. Qd2 Bxd1 22. Raxd1 Nf4 23. f3 Qb5 24. Rde1 Nd3) 18... d3? { (-4.26 → -2.45) Mistake. Bxd1 was best. } { [%eval -2.45] } (18... Bxd1 19. Qxd1) 19. Rc1? { (-2.45 → -3.99) Mistake. f3 was best. } { [%eval -3.99] } (19. f3 a5 20. fxg4 a4 21. g5 Nh5 22. Bxd5+ Qxd5 23. Be3 Rxf1+ 24. Qxf1 Rf8 25. Qe1 Nf4) 19... Re8?? { (-3.99 → -0.99) Blunder. Be2 was best. } { [%eval -0.99] } (19... Be2 20. h3 Bxf1 21. Kxf1 Rc8 22. Rxc8 Qxc8 23. Kg1 Qd7 24. Be3 h5 25. Bd4 Rc8 26. Qd2) 20. Bg5?? { (-0.99 → -3.21) Blunder. Qb4 was best. } { [%eval -3.21] } (20. Qb4 Be2) 20... h6?? { (-3.21 → -0.26) Blunder. Be2 was best. } { [%eval -0.26] } (20... Be2 21. Rc5) 21. Bxf6 { [%eval -0.24] } 21... gxf6 { [%eval -0.06] } 22. Qe3 { [%eval -0.54] } 22... Be2?? { (-0.54 → 1.74) Blunder. Re5 was best. } { [%eval 1.74] } (22... Re5 23. Rc6 Rc8 24. Rfc1 Rxc6 25. Rxc6 Kg7 26. Qxa7+ Re7 27. Qc5 Be6 28. a4 Bf7 29. a5) 23. Qxh6?? { (1.74 → 0.00) Blunder. Rc5 was best. } { [%eval 0.0] } (23. Rc5 Re5 24. Rfc1 Bh5 25. Qg3+ Kh8 26. Qf4 Qg8 27. Bxd5 Qg5 28. Qxg5 hxg5 29. Bxa8 d2) 23... Bxf1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Re5 was best. } { [%eval #6] } (23... Re5 24. Qg6+ Kh8 25. Qh6+) 24. Rxf1?? { (Mate in 6 → -0.61) Lost forced checkmate sequence. Rc7 was best. } { [%eval -0.61] } (24. Rc7 Re7 25. Rxe7 Qxe7 26. Bxd5+ Qf7 27. Qg6+ Kh8 28. Bxf7 Be2 29. Qh6#) 24... Re7?! { (-0.61 → 0.00) Inaccuracy. Rb8 was best. } { [%eval 0.0] } (24... Rb8 25. f3) 25. Qxf6 { [%eval 0.0] } 25... Rf7?? { (0.00 → 2.37) Blunder. Rd7 was best. } { [%eval 2.37] } (25... Rd7 26. Qf5 Kh8 27. f3 Qb6+ 28. Kh1 Qd6 29. fxe4 dxe4 30. Be6 d2 31. Qh3+ Rh7 32. Qc3+) 26. Qe6?? { (2.37 → 0.37) Blunder. Qe5 was best. } { [%eval 0.37] } (26. Qe5 Rd7 27. Qxe4 Rd6 28. Qxd3 Kf8 29. Re1 Qf6 30. Qe2 Rad8 31. h3 Qf7 32. Ba4 Kg8) 26... Qb6?? { (0.37 → 4.36) Blunder. Qd7 was best. } { [%eval 4.36] } (26... Qd7 27. Bxd5) 27. Bxd5?? { (4.36 → 0.50) Blunder. Qxd5 was best. } { [%eval 0.5] } (27. Qxd5 Rf8 28. Qxe4 Kg7 29. Bxf7 Rxf7 30. Qxd3 Qxb2 31. Qg3+ Kh7 32. Re1 Qd2 33. Qh4+ Qh6) 27... Rf8?? { (0.50 → 4.00) Blunder. Qxe6 was best. } { [%eval 4.0] } (27... Qxe6 28. Bxe6 Rb8 29. b3 Rb6 30. Bxf7+ Kxf7 31. Rc1 Ra6 32. a4 Rb6 33. Rb1 Rc6 34. Kf1) 28. Qxb6?? { (4.00 → 0.90) Blunder. Qxe4 was best. } { [%eval 0.9] } (28. Qxe4 Rd8 29. Bxf7+ Kxf7 30. Qh7+ Kf8 31. Qf5+ Kg7 32. Qg5+ Kf7 33. Re1 Qf6 34. Qd2 Re8) 28... axb6 { [%eval 0.49] } 29. Bxf7+ { [%eval 0.0] } 29... Rxf7 { [%eval 0.47] } 30. Rd1 { [%eval 0.73] } 30... Re7 { [%eval 1.23] } 31. f3?? { (1.23 → -12.44) Blunder. h4 was best. } { [%eval -12.44] } (31. h4 Kg7 32. Kf1 Kg6 33. Rc1 Rf7 34. Ke1 d2+ 35. Kxd2 Rxf2+ 36. Ke3 Rxg2 37. Rc6+ Kf5) 31... e3 { [%eval -9.81] } 32. Rxd3? { (-9.81 → Mate in 11) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-11] } (32. Kf1 e2+) 32... e2 { [%eval #-11] } 33. Rd8+ { [%eval #-11] } 33... Kf7?! { (Mate in 11 → -61.76) Lost forced checkmate sequence. Kh7 was best. } { [%eval -61.76] } { White resigns. } (33... Kh7 34. g3 e1=Q+ 35. Kg2 Qe2+ 36. Kh3 Qxf3 37. Rd4 Qf5+ 38. Kh4 Re2 39. h3 Qf6+ 40. Kg4) 0-1