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[Event "rated blitz game"] [Site "https://lichess.org/UEnEhPIa"] [Date "2025.03.02"] [Round "-"] [White "Corpseff"] [Black "Elie74"] [Result "1/2-1/2"] [GameId "UEnEhPIa"] [UTCDate "2025.03.02"] [UTCTime "16:59:47"] [WhiteElo "1231"] [BlackElo "1186"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "180+2"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } 4. Nc3 { [%eval 0.05] } 4... Nf6 { [%eval 0.07] } 5. d3 { [%eval 0.08] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bg5 { [%eval 0.08] } 6... h6 { [%eval 0.1] } 7. Bh4 { [%eval 0.0] } 7... d6 { [%eval 0.15] } 8. O-O { [%eval 0.16] } 8... Nd4 { [%eval 0.18] } 9. Nd5?! { (0.18 → -0.58) Inaccuracy. Nxd4 was best. } { [%eval -0.58] } (9. Nxd4 Bxd4 10. Bxf6 Qxf6 11. Nd5 Qd8 12. c3 Bb6 13. a4 c6 14. Nxb6 Qxb6) 9... g5 { [%eval -0.59] } 10. Nxf6+ { [%eval -0.7] } 10... Qxf6 { [%eval -0.65] } 11. Bg3?? { (-0.65 → -2.88) Blunder. Nxd4 was best. } { [%eval -2.88] } (11. Nxd4) 11... Nxf3+ { [%eval -2.93] } 12. Qxf3 { [%eval -3.03] } 12... Qxf3 { [%eval -2.96] } 13. gxf3 { [%eval -2.96] } 13... Bh3 { [%eval -3.05] } 14. Rfd1 { [%eval -3.34] } 14... c6? { (-3.34 → -1.58) Mistake. h5 was best. } { [%eval -1.58] } (14... h5 15. d4 Bxd4 16. f4 h4 17. fxe5 Bb6 18. exd6 hxg3 19. hxg3 Be6 20. Bxe6) 15. c3 { [%eval -1.61] } 15... Rad8? { (-1.61 → -0.18) Mistake. h5 was best. } { [%eval -0.18] } (15... h5 16. d4 Bb6 17. dxe5 h4 18. a4 a5 19. exd6 hxg3 20. hxg3 Be6 21. Bxe6) 16. d4 { [%eval -0.18] } 16... exd4 { [%eval -0.24] } 17. cxd4 { [%eval -0.33] } 17... Bb6 { [%eval -0.03] } 18. b4?? { (-0.03 → -2.51) Blunder. d5 was best. } { [%eval -2.51] } (18. d5) 18... d5?? { (-2.51 → -0.36) Blunder. h5 was best. } { [%eval -0.36] } (18... h5 19. d5 h4 20. dxc6 hxg3 21. hxg3 bxc6 22. g4 Kg7 23. a4 Bc7 24. Rac1) 19. Bd3?? { (-0.36 → -3.05) Blunder. exd5 was best. } { [%eval -3.05] } (19. exd5 cxd5 20. Bf1 Bxf1 21. Kxf1 Rc8 22. a4 Rc4 23. Bd6 Re8 24. Bc5 Bxc5) 19... Bxd4 { [%eval -2.89] } 20. a4?? { (-2.89 → -6.35) Blunder. Rac1 was best. } { [%eval -6.35] } (20. Rac1 Bb2 21. Rb1 dxe4 22. fxe4 Bg4 23. Bc7 Rd4 24. Re1 Bc3 25. Re3 Rd7) 20... Bxa1 { [%eval -6.32] } 21. Rxa1 { [%eval -6.24] } 21... dxe4 { [%eval -6.2] } 22. Bxe4 { [%eval -6.15] } 22... Rd4?! { (-6.15 → -4.58) Inaccuracy. f5 was best. } { [%eval -4.58] } (22... f5 23. Bc2 f4 24. Bb3+ Kh8 25. b5 fxg3 26. hxg3 Rxf3 27. Bc4 Rff8 28. a5) 23. b5?! { (-4.58 → -6.92) Inaccuracy. Be5 was best. } { [%eval -6.92] } (23. Be5 Rd7 24. Bc3 Rfd8 25. Bc2 Re8 26. a5 Rdd8 27. Be4 Rd6 28. Rc1 f6) 23... c5?! { (-6.92 → -4.48) Inaccuracy. Rfd8 was best. } { [%eval -4.48] } (23... Rfd8 24. Bc2 Rd2 25. Bb3 R8d3 26. bxc6 bxc6 27. f4 Rxb3 28. fxg5 Rbd3 29. f4) 24. Bxb7?? { (-4.48 → Mate in 5) Checkmate is now unavoidable. Be5 was best. } { [%eval #-5] } (24. Be5 Rd7 25. Bc3 Rfd8 26. Bc2 Re8 27. Rb1 b6 28. a5 Rd6 29. Ra1 Kf8) 24... c4?? { (Mate in 5 → -2.89) Lost forced checkmate sequence. Rfd8 was best. } { [%eval -2.89] } (24... Rfd8 25. Bd6 R4xd6 26. Bd5 Rxd5 27. Rf1 Rd1 28. Rxd1 Rxd1#) 25. a5?? { (-2.89 → Mate in 5) Checkmate is now unavoidable. Be5 was best. } { [%eval #-5] } (25. Be5 Rd2 26. Bf6 Re8 27. Be4 Rd6 28. Bc3 Red8 29. Bc2 Rd5 30. Ba5 R8d7) 25... c3?? { (Mate in 5 → -4.97) Lost forced checkmate sequence. Rfd8 was best. } { [%eval -4.97] } (25... Rfd8 26. Bd6 R4xd6 27. Bd5 Rxd5 28. Re1 Rd1 29. Rxd1 Rxd1#) 26. b6?? { (-4.97 → Mate in 5) Checkmate is now unavoidable. Be5 was best. } { [%eval #-5] } (26. Be5 Rc4 27. Bxc3 Rxc3 28. f4 gxf4 29. Kh1 Rc5 30. b6 axb6 31. a6 Bc8) 26... a6?? { (Mate in 5 → -2.79) Lost forced checkmate sequence. c2 was best. } { [%eval -2.79] } (26... c2 27. Rf1 Rd1 28. Ba6 c1=Q 29. Rxd1 Qxd1+ 30. Bf1 Qxf1#) 27. Bxa6?? { (-2.79 → Mate in 7) Checkmate is now unavoidable. Be5 was best. } { [%eval #-7] } (27. Be5 Ra4) 27... c2 { [%eval -12.41] } 28. Be2 { [%eval -10.99] } 28... Bc8?? { (-10.99 → -3.03) Blunder. Re8 was best. } { [%eval -3.03] } (28... Re8) 29. a6? { (-3.03 → -4.97) Mistake. Kg2 was best. } { [%eval -4.97] } (29. Kg2 Re8 30. a6 Bxa6 31. Bxa6 Rd1 32. Bd3 Rxa1 33. Bxc2 Ra2 34. Be4 Rb2) 29... c1=Q+?? { (-4.97 → 4.48) Blunder. Bxa6 was best. } { [%eval 4.48] } (29... Bxa6 30. Rxa6 c1=Q+ 31. Kg2 Qb2 32. b7 Qxb7 33. h3 Qd5 34. Rxh6 Ra8 35. Rb6) 30. Rxc1 { [%eval 4.47] } 30... Ra4?! { (4.47 → 5.91) Inaccuracy. Rb4 was best. } { [%eval 5.91] } (30... Rb4 31. Bd6 Rxb6 32. Bxf8 Bxa6 33. Bc5 Rc6 34. Bxa6 Rxa6 35. Kg2 f5 36. f4) 31. b7 { [%eval 5.8] } 31... Bxb7 { [%eval 6.69] } 32. axb7 { [%eval 7.15] } 32... Rb4 { [%eval 6.93] } 33. b8=Q?! { (6.93 → 4.31) Inaccuracy. Ba6 was best. } { [%eval 4.31] } (33. Ba6 f5 34. Bd6 Rxb7 35. Bxb7 Rf6 36. Bc5 Rg6 37. Kf1 Rf6 38. Bd5+ Kh7) 33... Rfxb8 { [%eval 4.18] } 34. Bxb8 { [%eval 4.19] } 34... Rxb8 { [%eval 4.1] } 35. Kg2 { [%eval 4.13] } 35... Kg7 { [%eval 4.14] } 36. Kg3 { [%eval 4.1] } 36... Kf6 { [%eval 4.26] } 37. Kg4 { [%eval 3.75] } 37... Rb4+ { [%eval 4.08] } 38. Kg3 { [%eval 4.06] } 38... h5 { [%eval 4.23] } 39. Rc4 { [%eval 4.17] } 39... Rb1 { [%eval 4.13] } 40. Rc6+ { [%eval 4.12] } 40... Kg7 { [%eval 4.22] } 41. Kg2 { [%eval 4.21] } 41... h4 { [%eval 4.31] } 42. Bc4 { [%eval 4.23] } 42... f6?! { (4.23 → 5.57) Inaccuracy. Rb7 was best. } { [%eval 5.57] } (42... Rb7 43. h3 f6 44. f4 Rd7 45. f5 Ra7 46. Be6 Kf8 47. Kf3 Ra3+ 48. Kg4) 43. Rc7+ { [%eval 5.4] } 43... Kh6?! { (5.40 → 8.91) Inaccuracy. Kf8 was best. } { [%eval 8.91] } (43... Kf8 44. Rf7+ Ke8 45. Rxf6 Rc1 46. Bd3 Ke7 47. Rg6 Rc5 48. Kh3 Rd5 49. Be4) 44. Rf7? { (8.91 → 4.84) Mistake. Bd3 was best. } { [%eval 4.84] } (44. Bd3 g4 45. Rh7+ Kg5 46. Rg7+ Kf4 47. Rxg4+ Ke5 48. Re4+ Kf5 49. Bxb1 h3+) 44... Rc1?? { (4.84 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #7] } (44... Rd1 45. Rxf6+ Kg7 46. Rc6 Rd4 47. Be6 Kf6 48. Bg4+ Kf7 49. Bf5 Rf4 50. Bc8) 45. Be6?? { (Mate in 7 → 4.21) Lost forced checkmate sequence. Bd3 was best. } { [%eval 4.21] } (45. Bd3 f5 46. Bxf5 g4 47. f4 h3+ 48. Kg3 Rc3+ 49. Kh4 Rc7 50. Rxc7 g3) 45... Kg6 { [%eval 4.16] } 46. Rf8 { [%eval 3.84] } 46... Re1 { [%eval 3.85] } 47. Bg4 { [%eval 4.0] } 47... Re5 { [%eval 4.06] } 48. Rg8+ { [%eval 3.97] } 48... Kf7 { [%eval 4.03] } 49. Ra8 { [%eval 3.81] } 49... f5 { [%eval 4.57] } 50. Bh3 { [%eval 3.69] } 50... Kg7 { [%eval 4.58] } 51. Ra4?! { (4.58 → 3.65) Inaccuracy. f4 was best. } { [%eval 3.65] } (51. f4 gxf4 52. Ra4 Re4 53. Ra5 Rc4 54. Rxf5 Kh6 55. Kf3 Rc1 56. Rxf4 Kg5) 51... Kh6 { [%eval 4.48] } 52. f4 { [%eval 4.34] } 52... Re4? { (4.34 → 8.03) Mistake. Rd5 was best. } { [%eval 8.03] } (52... Rd5 53. Ra6+ Kh5 54. fxg5 Kxg5 55. Ra3 Rc5 56. Ra8 f4 57. Rg8+ Kh6 58. Rc8) 53. fxg5+ { [%eval 7.95] } 53... Kxg5 { [%eval 7.93] } 54. Rxe4 { [%eval 7.79] } 54... fxe4 { [%eval 8.01] } 55. Kf1 { [%eval 8.01] } 55... Kf4 { [%eval 7.94] } 56. Ke2 { [%eval 7.94] } 56... Ke5 { [%eval 7.52] } 57. Bg2 { [%eval 7.13] } 57... Kf4 { [%eval 7.63] } 58. f3?? { (7.63 → 0.41) Blunder. h3 was best. } { [%eval 0.41] } (58. h3 e3 59. fxe3+ Ke5 60. Kf3 Kd5 61. Kg4+ Kc4 62. Kxh4 Kd3 63. Kg5 Kxe3) 58... exf3+ { [%eval 0.62] } 59. Kf2?! { (0.62 → 0.00) Inaccuracy. Bxf3 was best. } { [%eval 0.0] } (59. Bxf3 Kf5 60. Ke3 Kg6 61. Kf4 Kf6 62. Be2 h3 63. Bh5 Kg7 64. Kg5 Kg8) 59... fxg2 { [%eval 0.0] } 60. Kxg2 { [%eval 0.0] } 60... Kg4 { [%eval 0.0] } 61. h3+ { [%eval 0.0] } 61... Kg5 { [%eval 0.0] } 62. Kh2 { [%eval 0.0] } 62... Kh5 { [%eval 0.0] } 63. Kg2 { [%eval 0.0] } 63... Kg5 { [%eval 0.0] } 64. Kh2 { [%eval 0.0] } 64... Kf4 { [%eval 0.0] } 65. Kg2 { [%eval 0.0] } 65... Kf5 { [%eval 0.0] } 66. Kh2 { [%eval 0.0] } 66... Kg5 { [%eval 0.0] } 67. Kg2 { [%eval 0.0] } 67... Kh5 { [%eval 0.0] } 68. Kh2 { [%eval 0.0] } 68... Kg5 { [%eval 0.0] } 69. Kg2 { [%eval 0.0] } 69... Kf4 { [%eval 0.0] } 70. Kh2 { [%eval 0.0] } 70... Kf3 { [%eval 0.0] } 71. Kh1 { [%eval 0.0] } 71... Kg3 { [%eval 0.0] } 72. Kg1 { [%eval 0.0] } 72... Kxh3 { [%eval 0.0] } 73. Kf2 { [%eval 0.0] } 73... Kg4 { [%eval 0.0] } 74. Kg1 { [%eval 0.0] } 74... h3 { [%eval 0.0] } 75. Kh2 { [%eval 0.0] } 75... Kh4 { [%eval 0.0] } 76. Kh1 { [%eval 0.0] } 76... Kg3 { [%eval 0.0] } 77. Kg1 { [%eval 0.0] } 77... h2+ { [%eval 0.0] } 78. Kh1 { [%eval 0.0] } 78... Kf2 { [%eval 0.0] } 79. Kxh2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2