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[Event "rated variant:antichess game"] [Site "https://lichess.org/UAweOvYN"] [Date "2026.01.13"] [Round "-"] [White "KaerMordor"] [Black "drclop"] [Result "1-0"] [GameId "UAweOvYN"] [UTCDate "2026.01.13"] [UTCTime "10:01:43"] [WhiteElo "1779"] [BlackElo "1473"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. b4 { [%eval #17] } 4... Bxb4 { [%eval #16] } 5. c3?? { (Mate in 16 → 1.98) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.98] } (5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8 9. Qa6 Nxa6) 5... Bxc3 { [%eval 0.61] } 6. dxc3?? { (0.61 → -3.87) Blunder. Nxc3 was best. } { [%eval -3.87] } (6. Nxc3 Qxd2 7. Qxd2 Bd7 8. Qxd7 Nxd7 9. e4 Nb6 10. Nd5 Nxd5) 6... Qxd1 { [%eval -3.67] } 7. Kxd1 { [%eval -2.63] } 7... Nd7?? { (-2.63 → 0.00) Blunder. Nc6 was best. } { [%eval 0.0] } (7... Nc6 8. a4) 8. c4 { [%eval -0.13] } 8... c5?? { (-0.13 → Mate in 14) Checkmate is now unavoidable. Nf8 was best. } { [%eval #14] } (8... Nf8 9. Nc3) 9. Bd2 { [%eval #14] } 9... Ne7 { [%eval #10] } 10. Bb4 { [%eval #10] } 10... cxb4 { [%eval #9] } 11. Nc3 { [%eval #10] } 11... bxc3 { [%eval #9] } 12. Kd2 { [%eval #9] } 12... cxd2 { [%eval #8] } 13. Rc1?? { (Mate in 8 → -3.38) Lost forced checkmate sequence. c5 was best. } { [%eval -3.38] } (13. c5 Nxc5 14. e4 Nxe4 15. Rb1 Nxf2 16. a3 Nxh1 17. Rb6 axb6 18. Ne2 Rxa3) 13... dxc1=K?? { (-3.38 → Mate in 8) Checkmate is now unavoidable. dxc1=Q was best. } { [%eval #8] } (13... dxc1=Q 14. c5) 14. c5 { [%eval #8] } 14... Nxc5 { [%eval #7] } 15. e4 { [%eval #7] } 15... Nxe4 { [%eval #6] } 16. h4?? { (Mate in 6 → -1.75) Lost forced checkmate sequence. a4 was best. } { [%eval -1.75] } (16. a4 Nxf2 17. a5 Nxh1 18. a6 Bxa6 19. Ne2 Bxe2 20. g4 Bxg4 21. h3 Bxh3#) 16... Nxf2 { [%eval -2.15] } 17. h5 { [%eval -2.2] } 17... Nxh1 { [%eval -3.38] } 18. g3 { [%eval -1.34] } 18... Nxg3 { [%eval -2.57] } 19. Ne2?? { (-2.57 → -5.93) Blunder. h6 was best. } { [%eval -5.93] } (19. h6 gxh6) 19... Nxh5 { [%eval -4.7] } 20. Nxc1 { [%eval -4.38] } 20... Nc6?! { (-4.38 → -2.90) Inaccuracy. Bb7 was best. } { [%eval -2.9] } (20... Bb7 21. a4 g5 22. Nb3 f5 23. a5 Bg2 24. a6 Bb7 25. axb7 f4 26. bxa8=Q) 21. a4 { [%eval -2.38] } 21... a5?? { (-2.38 → Mate in 4) Checkmate is now unavoidable. Nd8 was best. } { [%eval #4] } (21... Nd8 22. a5) 22. Na2 { [%eval #5] } 22... Nb4 { [%eval #2] } 23. Nxb4 { [%eval #2] } 23... axb4 { [%eval #1] } 24. a5 { [%eval #1] } 24... Rxa5# { Game ends by variant rule. } 1-0