FEN
[Event "JerWer64 Arena"]
[Site "https://lichess.org/UAecagUm"]
[Date "2025.03.24"]
[White "hpilipczuk"]
[Black "mbenkowski"]
[Result "1-0"]
[GameId "UAecagUm"]
[UTCDate "2025.03.24"]
[UTCTime "12:51:47"]
[WhiteElo "1871"]
[BlackElo "1959"]
[WhiteRatingDiff "+80"]
[BlackRatingDiff "-81"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. a4?? { (Mate in 16 → 0.93) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.93] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa4 { [%eval 0.64] } 4. Rxa4 { [%eval 0.7] } 4... Na6?? { (0.70 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (4... c5 5. Ra5 Qxa5 6. Nf3 Qxd2 7. Bxd2 c4 8. Ng5 Nh6 9. Nxh7) 5. Rxa6 { [%eval #15] } 5... bxa6 { [%eval #14] } 6. Nc3?? { (Mate in 14 → 1.46) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.46] } (6. Qe2 Bb7 7. Qxa6 Bxa6 8. Kf1 Bxf1 9. Na3 Bxg2 10. Nc4 Bxh1 11. e4 Bxe4) 6... d5 { [%eval 1.49] } 7. Nxd5 { [%eval 1.0] } 7... Qxd5 { [%eval 1.61] } 8. e4?? { (1.61 → -5.68) Blunder. b4 was best. } { [%eval -5.68] } (8. b4 Qxg2 9. b5 axb5 10. Qh5 Qxh2 11. Qxb5 Qxg1 12. Qxe8 Qxe1 13. Qxf7 Qxc1) 8... Qxd2 { [%eval -3.15] } 9. Qxd2?? { (-3.15 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (9. Kxd2 Bh3) 9... Bf5 { [%eval #-11] } 10. exf5 { [%eval #-10] } 10... Kd7?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. a5 was best. } { [%eval #12] } (10... a5 11. Qxa5 g5 12. fxg6 fxg6 13. Qxc7 Kd7 14. Qxd7 Nh6 15. Bxh6 Bxh6 16. Qxe7) 11. Qxd7 { [%eval #12] } 11... a5 { [%eval #11] } 12. Qxe7 { [%eval #11] } 12... Bxe7 { [%eval #10] } 13. f6 { [%eval #10] } 13... Bxf6 { [%eval #8] } 14. Bg5?? { (Mate in 8 → 1.38) Lost forced checkmate sequence. Be3 was best. } { [%eval 1.38] } (14. Be3 Bxb2 15. c3 Bxc3 16. Bg5 Bxe1 17. Ne2 Bxf2 18. Bh4 Bxh4 19. Re1 Bxe1) 14... Bxg5 { [%eval 0.7] } 15. Kd2?! { (0.70 → 0.00) Inaccuracy. Ne2 was best. } { [%eval 0.0] } (15. Ne2) 15... Bxd2 { [%eval -0.39] } 16. f4 { [%eval -0.76] } 16... Bxf4 { [%eval -0.92] } 17. g3?? { (-0.92 → -4.13) Blunder. g4 was best. } { [%eval -4.13] } (17. g4 Bxh2) 17... Bxg3 { [%eval -5.1] } 18. hxg3 { [%eval -5.16] } 18... Nf6 { [%eval -4.83] } 19. Rxh7 { [%eval -5.0] } 19... Nxh7 { [%eval -5.48] } 20. g4 { [%eval -4.13] } 20... Ng5?? { (-4.13 → Mate in 4) Checkmate is now unavoidable. a4 was best. } { [%eval #4] } (20... a4) 21. Nf3 { [%eval #4] } 21... Nxf3 { [%eval #3] } 22. c4?? { (Mate in 3 → -6.53) Lost forced checkmate sequence. b4 was best. } { [%eval -6.53] } (22. b4 axb4 23. c4 bxc3 24. g5 Nxg5#) 22... f5? { (-6.53 → -4.03) Mistake. g5 was best. } { [%eval -4.03] } (22... g5 23. c5) 23. gxf5 { [%eval -3.75] } 23... g6 { [%eval -5.57] } 24. fxg6 { [%eval -4.88] } 24... Rh7?? { (-4.88 → -1.73) Blunder. a4 was best. } { [%eval -1.73] } (24... a4) 25. gxh7 { [%eval -1.8] } 25... Ne5?? { (-1.80 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #3] } (25... a4 26. b4) 26. b4 { [%eval #6] } 26... Nxc4 { [%eval #5] } 27. bxa5 { [%eval #5] } 27... Nxa5 { [%eval #4] } 28. h8=Q { [%eval #4] } 28... c5 { [%eval #1] } 29. Qd4 { [%eval #1] } 29... cxd4# { Game ends by variant rule. } 1-0