FEN
[Event "rated rapid game"]
[Site "https://lichess.org/TyFsqSvi"]
[Date "2026.05.29"]
[Round "-"]
[White "boccuto"]
[Black "Jiran1976"]
[Result "0-1"]
[GameId "TyFsqSvi"]
[UTCDate "2026.05.29"]
[UTCTime "18:59:57"]
[WhiteElo "1543"]
[BlackElo "1497"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+16"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C44"]
[Opening "Scotch Game: Benima Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } 4... Be7 { [%eval 0.4] } { C44 Scotch Game: Benima Defense } 5. Nxd4 { [%eval 0.29] } 5... Nf6 { [%eval 0.42] } 6. e5?? { (0.42 → -1.71) Blunder. Nc3 was best. } { [%eval -1.71] } (6. Nc3 O-O 7. O-O d6 8. h3 Ne5 9. Bb3 c5 10. Nf3 c4) 6... Nxe5 { [%eval -1.75] } 7. Bb3 { [%eval -1.99] } 7... O-O { [%eval -1.86] } 8. O-O { [%eval -2.14] } 8... d5 { [%eval -2.16] } 9. Nc3? { (-2.16 → -3.91) Mistake. Re1 was best. } { [%eval -3.91] } (9. Re1 Ng6 10. Nf3 c5 11. c3 h6 12. Nbd2 b6 13. Nf1 Bd6 14. Ng3 Be6) 9... c5 { [%eval -3.92] } 10. Nf3 { [%eval -3.9] } 10... Bg4?? { (-3.90 → -1.10) Blunder. Nxf3+ was best. } { [%eval -1.1] } (10... Nxf3+ 11. Qxf3 c4 12. Ba4 a6 13. Re1 b5 14. Bxb5 axb5 15. Nxb5 Bg4 16. Qg3) 11. Nxd5?! { (-1.10 → -2.21) Inaccuracy. Bxd5 was best. } { [%eval -2.21] } (11. Bxd5 Nxd5 12. Qxd5 Nxf3+ 13. gxf3 Be6 14. Qxd8 Raxd8 15. Re1 Rd7 16. Kg2 Rfd8) 11... c4?? { (-2.21 → 0.77) Blunder. Bxf3 was best. } { [%eval 0.77] } (11... Bxf3 12. Nxf6+ Bxf6 13. gxf3 c4 14. Ba4 Qa5 15. f4 Qxa4 16. fxe5 Bxe5 17. c3) 12. Nxe7+?? { (0.77 → -4.50) Blunder. Nxf6+ was best. } { [%eval -4.5] } (12. Nxf6+ Bxf6 13. Qxd8 Nxf3+ 14. gxf3 Rfxd8 15. fxg4 cxb3 16. g5 Be5 17. axb3 a5) 12... Qxe7 { [%eval -4.48] } 13. Ba4 { [%eval -4.64] } 13... Rad8 { [%eval -4.92] } 14. Bd2 { [%eval -5.36] } 14... Ne4 { [%eval -4.91] } 15. h3?! { (-4.91 → -6.67) Inaccuracy. Nxe5 was best. } { [%eval -6.67] } (15. Nxe5 Bxd1 16. Bf4 Nc5 17. Raxd1 Nxa4 18. Nxc4 Nxb2 19. Bd6 Qe4 20. Bxf8 Nxd1) 15... Bxf3 { [%eval -6.52] } 16. gxf3 { [%eval -8.9] } 16... Rxd2 { [%eval -6.7] } 17. Qc1?? { (-6.70 → Mate in 5) Checkmate is now unavoidable. fxe4 was best. } { [%eval #-5] } (17. fxe4 Rxd1 18. Rfxd1 Nf3+ 19. Kf1 Qxe4 20. Rd6 Nd4 21. Rxd4 Qh1+ 22. Ke2 Qxa1) 17... Qg5+ { [%eval #-5] } 18. Kh2 { [%eval #-3] } 18... Nxf3+ { [%eval #-2] } 19. Kh1 { [%eval #-2] } 19... Nh4 { [%eval #-2] } 20. Rg1 { [%eval #-2] } 20... Nxf2+ { [%eval #-1] } 21. Kh2 { [%eval #-1] } 21... Nd3+?! { (Mate in 1 → -10.95) Lost forced checkmate sequence. Nf3# was best. } { [%eval -10.95] } (21... Nf3#) 22. Qxd2 { [%eval -11.0] } 22... Qxd2+ { [%eval -11.03] } 23. Kh1 { [%eval -10.6] } 23... Nf4 { [%eval -9.36] } 24. Rad1? { (-9.36 → Mate in 7) Checkmate is now unavoidable. Raf1 was best. } { [%eval #-7] } (24. Raf1 Qd5+ 25. Kh2 Nf3+ 26. Kg3 Nxg1 27. Kxf4 Qg2 28. Rxg1 Qf2+ 29. Ke4 f5+) 24... Qe3 { [%eval -10.86] } 25. b3?! { (-10.86 → Mate in 1) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-1] } (25. Rd2 Qxd2 26. Bb3 cxb3 27. axb3 Qf2 28. Rg5 Qe1+ 29. Rg1 Qe4+ 30. Kh2 Qxc2+) 25... Qxh3# { Black wins by checkmate. } 0-1
