FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/Trmg0e1J"]
[Date "2026.04.30"]
[Round "-"]
[White "skzlal"]
[Black "PONEY710"]
[Result "1-0"]
[GameId "Trmg0e1J"]
[UTCDate "2026.04.30"]
[UTCTime "11:34:36"]
[WhiteElo "1654"]
[BlackElo "1502"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-4"]
[Variant "Atomic"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 1.7] } 1... c6?? { (1.70 → 4.31) Blunder. e6 was best. } { [%eval 4.31] } (1... e6 2. e3 Qh4 3. g3 Qh5 4. Qf3 f5 5. Nd5 Bb4 6. c3) 2. Ne4? { (4.31 → 2.28) Mistake. e3 was best. } { [%eval 2.28] } (2. e3 e6 3. Nb5 Qh4 4. g3 Qc4 5. Bxc4 Nf6 6. f3 a5) 2... Na6?? { (2.28 → 7.30) Blunder. e6 was best. } { [%eval 7.3] } (2... e6 3. Ng5 f5 4. N1f3 Nf6 5. Ne5 d5 6. Nef7 Qa5 7. c3) 3. Nc5?? { (7.30 → -0.22) Blunder. e3 was best. } { [%eval -0.22] } (3. e3 e5 4. b4 f5 5. Ng5 h5 6. Nf7 Qh4 7. g3 Qxh2) 3... Nxc5 { [%eval -0.04] } 4. c3?! { (-0.04 → -1.13) Inaccuracy. Nf3 was best. } { [%eval -1.13] } (4. Nf3 f6 5. e3 e6 6. c3 g6 7. Bd3 d5 8. Ne5 fxe5) 4... Qb6?? { (-1.13 → 1.38) Blunder. Nh6 was best. } { [%eval 1.38] } (4... Nh6 5. f3 Nf5 6. d4 Nh4 7. d5 d6 8. Bg5 f6 9. Bxh4 g6 10. Nh3) 5. e3 { [%eval 1.3] } 5... Qb5?? { (1.30 → 5.80) Blunder. Nf6 was best. } { [%eval 5.8] } (5... Nf6 6. f3 Qxb2 7. Nh3 g5 8. Nxg5 e6 9. Bd3 h5 10. Bh7 Ba3 11. O-O) 6. Bxb5 { [%eval 5.53] } 6... Nf6 { [%eval 6.14] } 7. Qb3?? { (6.14 → 1.30) Blunder. f3 was best. } { [%eval 1.3] } (7. f3 b6) 7... d5?? { (1.30 → Mate in 3) Checkmate is now unavoidable. e6 was best. } { [%eval #3] } (7... e6 8. Qxe6 b6 9. b4 c5 10. a4 g5 11. d4 f6 12. e4 h5 13. Ne2) 8. f3? { (Mate in 3 → 7.46) Lost forced checkmate sequence. Qb4 was best. } { [%eval 7.46] } (8. Qb4 c5 9. Qb5+ Kd8 10. Qd7#) 8... e6 { [%eval 7.45] } 9. Qd1? { (7.45 → 4.41) Mistake. Qxb7 was best. } { [%eval 4.41] } (9. Qxb7 Bd6) 9... e5?! { (4.41 → 5.68) Inaccuracy. a5 was best. } { [%eval 5.68] } (9... a5 10. d3 Bd6 11. g3 h6 12. Ne2 e5 13. Nd4 exd4 14. e4 Nxe4 15. h3) 10. Nh3 { [%eval 6.27] } 10... Ng4 { [%eval 6.46] } 11. Ng5 { [%eval 3.35] } 11... f6?? { (3.35 → 7.30) Blunder. Kd8 was best. } { [%eval 7.3] } (11... Kd8 12. d3) 12. fxg4?? { (7.30 → -1.30) Blunder. Ne6 was best. } { [%eval -1.3] } (12. Ne6 Bxe6 13. fxg4 h5 14. e4 a5 15. a4 b5 16. d4 g5 17. b4 Be7) 12... Bg4 { [%eval -1.84] } 13. Qb3?! { (-1.84 → -2.75) Inaccuracy. Qc2 was best. } { [%eval -2.75] } (13. Qc2 e4 14. b3 Be2 15. a4 Be7 16. Ba3 c5 17. Qa2 Bd3 18. h4 b5) 13... Be2?! { (-2.75 → -2.05) Inaccuracy. Bb4 was best. } { [%eval -2.05] } (13... Bb4 14. Qa4) 14. Qa4 { [%eval -2.46] } 14... Ba3? { (-2.46 → -0.97) Mistake. O-O-O was best. } { [%eval -0.97] } (14... O-O-O 15. Qh4 g5 16. Qh3+ f5 17. b3 b5 18. a4 b4 19. a5 a6 20. Qxh7) 15. Qg4 { [%eval -1.05] } 15... Bxg4 { [%eval -0.99] } 16. Rf1?? { (-0.99 → -12.07) Blunder. bxa3 was best. } { [%eval -12.07] } (16. bxa3 Kd7) 16... Bf8?? { (-12.07 → -2.79) Blunder. Bxb2 was best. } { [%eval -2.79] } (16... Bxb2 17. h4 Kd7 18. Kd1 a5 19. g4 e4 20. Rg1 g6 21. h5 g5 22. h6) 17. a3?! { (-2.79 → -4.00) Inaccuracy. b4 was best. } { [%eval -4.0] } (17. b4 d4 18. d3 e4 19. cxd4 a5 20. a4 Bd6 21. Bb2 axb4 22. Ba3 b5) 17... b5?! { (-4.00 → -3.15) Inaccuracy. d4 was best. } { [%eval -3.15] } (17... d4) 18. g4 { [%eval -3.79] } 18... a5 { [%eval -3.27] } 19. g5?! { (-3.27 → -4.14) Inaccuracy. e4 was best. } { [%eval -4.14] } (19. e4 Be7 20. d4 h6 21. Bd2 f5 22. O-O-O f4 23. Bxf4 Kd7 24. Rf7 Kc8) 19... Be7?? { (-4.14 → 0.00) Blunder. f5 was best. } { [%eval 0.0] } (19... f5 20. h4) 20. gxf6 { [%eval 0.0] } 20... O-O-O { [%eval 0.0] } 21. Rf7 { [%eval 0.0] } 21... Rdf8?? { (0.00 → 11.52) Blunder. Rhf8 was best. } { [%eval 11.52] } (21... Rhf8 22. Rc7+ Kb8 23. Rb7+ Ka8 24. Ra7+ Kb8) 22. Rc7+ { [%eval 11.42] } 22... Kd8?! { (11.42 → Mate in 2) Checkmate is now unavoidable. Kb8 was best. } { [%eval #2] } (22... Kb8 23. Rb7+) 23. Rc8+ { [%eval #1] } 23... Kd7 { [%eval #1] } 24. Rd8+ { [%eval #2] } 24... Kc7 { [%eval #2] } 25. Rc8+ { [%eval #1] } 25... Kd7 { [%eval #1] } 26. Rxc6# { Game ends by variant rule. } 1-0
