FEN
[Event "rated bullet game"]
[Site "https://lichess.org/TlK8p3R2"]
[Date "2026.05.04"]
[Round "-"]
[White "snipereng"]
[Black "Kubasov_Georgy"]
[Result "1/2-1/2"]
[GameId "TlK8p3R2"]
[UTCDate "2026.05.04"]
[UTCTime "21:49:38"]
[WhiteElo "1875"]
[BlackElo "1875"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "B23"]
[Opening "Sicilian Defense: Closed"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } 2. Nc3 { [%eval 0.19] } { B23 Sicilian Defense: Closed } 2... g6 { [%eval 0.4] } 3. Nf3 { [%eval 0.24] } 3... Bg7 { [%eval 0.22] } 4. d4 { [%eval 0.16] } 4... cxd4 { [%eval 0.25] } 5. Nxd4 { [%eval 0.18] } 5... e6?? { (0.18 → 2.58) Blunder. Nc6 was best. } { [%eval 2.58] } (5... Nc6 6. Be3 Nf6 7. Bc4 O-O 8. Bb3 d5 9. exd5 Na5 10. Qd2) 6. Bc4?? { (2.58 → 0.66) Blunder. Ndb5 was best. } { [%eval 0.66] } (6. Ndb5 Nc6 7. Bf4 Bxc3+ 8. bxc3 Kf8 9. Nc7 e5 10. Qd6+ Qe7) 6... Ne7 { [%eval 0.98] } 7. O-O { [%eval 0.49] } 7... O-O { [%eval 0.82] } 8. Nf3 { [%eval 0.47] } 8... a6 { [%eval 0.6] } 9. Bb3 { [%eval 0.62] } 9... Nbc6 { [%eval 0.59] } 10. a3 { [%eval 0.28] } 10... b6 { [%eval 0.71] } 11. Be3 { [%eval 0.48] } 11... Bb7 { [%eval 0.75] } 12. Na4 { [%eval 0.28] } 12... b5?! { (0.28 → 1.23) Inaccuracy. Nc8 was best. } { [%eval 1.23] } (12... Nc8 13. Qd3 d6 14. Nc3 b5 15. Rfd1 Re8 16. h4 Ne5 17. Nxe5 Bxe5 18. Bg5) 13. Nb6 { [%eval 1.42] } 13... d5?! { (1.42 → 2.07) Inaccuracy. Bxb2 was best. } { [%eval 2.07] } (13... Bxb2 14. Rb1 Bg7 15. Qd2 Qc7 16. Nxa8 Bxa8 17. Rfd1 Ne5 18. Nxe5 Qxe5 19. f3) 14. exd5 { [%eval 2.11] } 14... Nxd5 { [%eval 2.09] } 15. Nxd5?? { (2.09 → 0.35) Blunder. Bxd5 was best. } { [%eval 0.35] } (15. Bxd5 exd5 16. Nxa8 d4 17. Bf4 Qxa8 18. Re1 Rd8 19. Qd3 Qc8 20. Bg5 Rd5) 15... exd5 { [%eval 0.38] } 16. Qxd5?! { (0.38 → -0.45) Inaccuracy. Bxd5 was best. } { [%eval -0.45] } (16. Bxd5 Qc7 17. Bxc6 Qxc6 18. c3 a5 19. Re1 Rfe8 20. Qd2 Rad8 21. Bd4 b4) 16... Qxd5 { [%eval -0.12] } 17. Bxd5 { [%eval -0.14] } 17... Bxb2 { [%eval -0.15] } 18. Rab1 { [%eval -0.22] } 18... Bxa3 { [%eval -0.25] } 19. Ng5?! { (-0.25 → -1.24) Inaccuracy. c4 was best. } { [%eval -1.24] } (19. c4 b4 20. Bc5 Rfb8 21. Ng5 Ne5 22. Bd6 Bxd5 23. cxd5 Re8 24. Bxb4 Bxb4) 19... Na5 { [%eval -1.32] } 20. Bxb7 { [%eval -1.7] } 20... Nxb7 { [%eval -1.28] } 21. Rb3?! { (-1.28 → -2.38) Inaccuracy. c4 was best. } { [%eval -2.38] } (21. c4 b4 22. c5 Rac8 23. Ne4 Rfd8 24. Rfe1 h6 25. g4 f5 26. gxf5 gxf5) 21... b4? { (-2.38 → -0.79) Mistake. Be7 was best. } { [%eval -0.79] } (21... Be7 22. Ra1 Nc5 23. Bxc5 Bxc5 24. Kf1 Rfc8 25. Ne4 Be7 26. c3 h6 27. g4) 22. Rd1? { (-0.79 → -2.06) Mistake. Bd4 was best. } { [%eval -2.06] } (22. Bd4 Rfd8 23. Bf6 Rd5 24. g4 Nc5 25. Rh3 h5 26. gxh5 Rf5 27. hxg6 Rxf6) 22... a5?! { (-2.06 → -1.29) Inaccuracy. Rfd8 was best. } { [%eval -1.29] } (22... Rfd8 23. Re1 Na5 24. Bb6 Nxb3 25. Bxd8 Rxd8 26. cxb3 Bb2 27. Kf1 Bc3 28. Rc1) 23. Rd7?! { (-1.29 → -2.46) Inaccuracy. Bd4 was best. } { [%eval -2.46] } (23. Bd4 f6 24. Ne4 Ra6 25. Kf1 a4 26. Rbd3 f5 27. Nd2 Na5 28. Nb1 Nc4) 23... Rab8?? { (-2.46 → 0.15) Blunder. Rad8 was best. } { [%eval 0.15] } (23... Rad8 24. Rbd3 Rxd7 25. Rxd7 Rd8 26. Rxd8+ Nxd8 27. Ne4 Bb2 28. Nc5 Ne6 29. Na4) 24. Bd4 { [%eval 0.0] } 24... a4?! { (0.00 → 0.74) Inaccuracy. Rfe8 was best. } { [%eval 0.74] } (24... Rfe8 25. Re3 Nd6 26. Nxh7 Rxe3 27. Nf6+ Kf8 28. fxe3 Nf5 29. Be5 Rc8 30. e4) 25. Rf3 { [%eval 0.56] } 25... b3?! { (0.56 → 1.27) Inaccuracy. Nd8 was best. } { [%eval 1.27] } (25... Nd8 26. Nxh7 Nc6 27. Ba1 b3 28. cxb3 axb3 29. Nxf8 b2 30. Bxb2 Bxb2 31. Nxg6) 26. Rfxf7? { (1.27 → 0.00) Mistake. Nxf7 was best. } { [%eval 0.0] } (26. Nxf7 Bc1 27. cxb3 axb3 28. Ng5 Rxf3 29. Rg7+ Kf8 30. Nxh7+ Ke8 31. gxf3 Rd8) 26... Rxf7 { [%eval 0.0] } 27. Rxf7 { [%eval 0.0] } 27... bxc2 { [%eval 0.0] } 28. Rg7+ { [%eval 0.0] } 28... Kf8 { [%eval 0.0] } 29. Rf7+?? { (0.00 → -7.45) Blunder. Nxh7+ was best. } { [%eval -7.45] } (29. Nxh7+ Ke8 30. Nf6+ Kf8) 29... Ke8 { [%eval -7.3] } 30. Rc7 { [%eval -7.05] } 30... c1=Q+ { [%eval -6.73] } 31. Rxc1 { [%eval -6.57] } 31... Bxc1 { [%eval -6.73] } 32. Nxh7 { [%eval -6.95] } 32... a3 { [%eval -7.3] } 33. Nf6+ { [%eval -6.54] } 33... Kf7 { [%eval -6.3] } 34. Ne4 { [%eval -7.3] } 34... a2 { [%eval -6.55] } 35. Ng5+ { [%eval -8.62] } 35... Kf8 { [%eval -6.8] } 36. Nf3 { [%eval -7.17] } 36... Na5 { [%eval -7.46] } 37. Ne1 { [%eval -8.96] } 37... Bb2 { [%eval -8.34] } 38. Nc2 { [%eval -8.51] } 38... a1=Q+?! { (-8.51 → -6.14) Inaccuracy. Bxd4 was best. } { [%eval -6.14] } (38... Bxd4 39. h3 Nc6 40. h4 Ke8 41. Kh2 Bxf2 42. Na1 Bd4 43. Nc2 Be5+ 44. Kh3) 39. Nxa1 { [%eval -6.29] } 39... Bxd4 { [%eval -6.27] } 40. g3 { [%eval -6.64] } 40... Rb1+ { [%eval -6.48] } 41. Kg2 { [%eval -6.16] } 41... Bxa1 { [%eval -6.46] } 42. Kf3 { [%eval -6.62] } 42... Rb3+ { [%eval -6.56] } 43. Kg4 { [%eval -6.54] } 43... Nc4 { [%eval -6.53] } 44. h4 { [%eval -6.5] } 44... Rb2 { [%eval -6.27] } 45. f4?? { (-6.27 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (45. Kf3 Ne5+ 46. Kg2 Ke8 47. g4 Nd3 48. Kg3 Rb3 49. g5 Nb4+ 50. Kg4 Nd5) 45... Rf2 { [%eval #-7] } 46. Kg5 { [%eval #-7] } 46... Be5?? { (Mate in 7 → -5.30) Lost forced checkmate sequence. Kg7 was best. } { [%eval -5.3] } (46... Kg7 47. Kg4 Kf6 48. Kh3 Kf5 49. h5 Ne3 50. g4+ Kxf4 51. g5 Nf1 52. hxg6) 47. g4?? { (-5.30 → Mate in 4) Checkmate is now unavoidable. Kxg6 was best. } { [%eval #-4] } (47. Kxg6 Bb2 48. Kf5 Nd6+ 49. Ke6 Ne4 50. g4 Rxf4 51. g5 Ke8 52. g6 Rxh4) 47... Bxf4+ { [%eval #-5] } 48. Kxg6 { [%eval #-5] } 48... Rg2?? { (Mate in 5 → -6.05) Lost forced checkmate sequence. Bc1 was best. } { [%eval -6.05] } (48... Bc1 49. g5 Ne5+ 50. Kh6 Rg2 51. Kh5 Bxg5 52. hxg5 Rh2#) 49. g5?? { (-6.05 → Mate in 7) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-7] } (49. Kf5 Rf2 50. Ke4 Ne3 51. Kd4 Nxg4 52. Kd5 Ke7 53. h5 Ne3+ 54. Kc5 Kf6) 49... Bxg5 { [%eval #-12] } 50. hxg5 { [%eval -4.95] } 50... Rxg5+?? { (-4.95 → 0.00) Blunder. Rf2 was best. } { [%eval 0.0] } (50... Rf2 51. Kh5 Ne5 52. Kh4 Rg2 53. g6 Nxg6+ 54. Kh3 Rg5 55. Kh2 Nf4 56. Kh1) 51. Kxg5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
