FEN
[Event "rated rapid game"]
[Site "https://lichess.org/Tjk5vF1M"]
[Date "2026.06.03"]
[Round "-"]
[White "Arki_Ellie01"]
[Black "ARUSHA0229"]
[Result "0-1"]
[GameId "Tjk5vF1M"]
[UTCDate "2026.06.03"]
[UTCTime "12:33:17"]
[WhiteElo "920"]
[BlackElo "953"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+45"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C20"]
[Opening "King's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } { C20 King's Pawn Game } 2. h3 { [%eval -0.02] } 2... Nc6 { [%eval 0.06] } 3. Nc3 { [%eval 0.05] } 3... Nf6 { [%eval 0.08] } 4. Nf3 { [%eval 0.0] } 4... Bb4 { [%eval 0.07] } 5. Nd5 { [%eval 0.04] } 5... O-O { [%eval 0.19] } 6. Bc4 { [%eval 0.0] } 6... Nxe4 { [%eval 0.0] } 7. Nxb4?! { (0.00 → -0.76) Inaccuracy. O-O was best. } { [%eval -0.76] } (7. O-O Be7 8. Re1 Nf6 9. Nxe7+ Qxe7 10. d4 e4 11. Bg5 Qd6) 7... Qf6?? { (-0.76 → 4.09) Blunder. Nxb4 was best. } { [%eval 4.09] } (7... Nxb4 8. d3 d5 9. dxe4 dxc4 10. Qe2 c3 11. bxc3 Nc6 12. a4) 8. Nd5 { [%eval 3.87] } 8... Qf5 { [%eval 4.56] } 9. O-O { [%eval 4.32] } 9... d6 { [%eval 4.53] } 10. d4 { [%eval 4.65] } 10... Qg6 { [%eval 5.19] } 11. Bd2? { (5.19 → 3.27) Mistake. dxe5 was best. } { [%eval 3.27] } (11. dxe5 dxe5 12. Nxe5 Qe6 13. Nxc6 bxc6 14. Ne3 Qf6 15. Ng4 Qg6 16. Bd3 Bxg4) 11... Bxh3 { [%eval 2.69] } 12. Ne3?? { (2.69 → -2.35) Blunder. Nh4 was best. } { [%eval -2.35] } (12. Nh4 Qg4 13. Qxg4 Bxg4 14. Be1 Be6 15. f3 Ng5 16. f4 exf4 17. Rxf4 Bxd5) 12... Rae8?? { (-2.35 → 2.44) Blunder. exd4 was best. } { [%eval 2.44] } (12... exd4 13. Nxd4 Nxd4 14. Bd3 Rae8 15. Bc1 Nf5 16. Qf3 Nxe3 17. Bxe3 Bf5 18. Rfe1) 13. a3?? { (2.44 → -2.92) Blunder. dxe5 was best. } { [%eval -2.92] } (13. dxe5 Nxe5 14. Be2 c6 15. Bc1 Nxf3+ 16. Bxf3 f5 17. Bh5 Qg5 18. f4 Qh4) 13... h6?? { (-2.92 → 2.34) Blunder. exd4 was best. } { [%eval 2.34] } (13... exd4 14. Nh4 Qf6 15. gxh3 dxe3 16. Bxe3 Qxh4 17. Qg4 Qxg4+ 18. hxg4 Nf6 19. g5) 14. Nxe5?? { (2.34 → -2.55) Blunder. dxe5 was best. } { [%eval -2.55] } (14. dxe5 Nxe5 15. Be2 c6 16. Ne1 Bc8 17. f4 Qg3 18. fxe5 Nxd2 19. Qxd2) 14... Nxe5?? { (-2.55 → 2.41) Blunder. dxe5 was best. } { [%eval 2.41] } (14... dxe5 15. d5 Nd4 16. Bb4 Nf5 17. Qe2 Ned6 18. Bxd6 cxd6 19. Bb5 Re7) 15. Bb4?? { (2.41 → -6.07) Blunder. dxe5 was best. } { [%eval -6.07] } (15. dxe5 Rxe5 16. Bd3 Rg5 17. Bxe4 Qxe4 18. f3 Qg6 19. Rf2 Rh5 20. Nf1 Bd7) 15... Nxc4 { [%eval -5.9] } 16. Qf3 { [%eval -5.94] } 16... Nxe3 { [%eval -6.12] } 17. fxe3 { [%eval -6.0] } 17... Bg4 { [%eval -6.27] } 18. Qe2?! { (-6.27 → -9.54) Inaccuracy. Qf4 was best. } { [%eval -9.54] } (18. Qf4 c5 19. Bc3 Kh7 20. d5 h5 21. a4 f6 22. Rae1 Nxc3 23. bxc3 Re5) 18... Bxe2 { [%eval -9.54] } 19. Rf4 { [%eval -9.39] } 19... Re6 { [%eval -9.41] } 20. d5 { [%eval -9.75] } 20... Re5 { [%eval -9.91] } 21. Re1 { [%eval -9.72] } 21... Bh5 { [%eval -9.7] } 22. g4? { (-9.70 → Mate in 6) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-6] } (22. Kh1 Rg5 23. Bxd6 cxd6 24. Ref1 f6 25. c3 Rxg2 26. b3) 22... Bxg4 { [%eval #-5] } 23. Kf1 { [%eval #-5] } 23... Bh3+ { [%eval #-5] } 24. Ke2 { [%eval #-5] } 24... Qg2+? { (Mate in 5 → -9.88) Lost forced checkmate sequence. Rxd5 was best. } { [%eval -9.88] } (24... Rxd5 25. Rg1 Qxg1 26. Be1 Qg2+ 27. Bf2 Rd2+ 28. Ke1 Qf1#) 25. Kd3? { (-9.88 → Mate in 5) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-5] } (25. Kd1 Rxd5+ 26. Kc1 Kh7 27. b3 c5 28. Rxe4 Qxe4 29. Bc3 Bf5 30. Re2 Rg8) 25... Nf2+? { (Mate in 5 → -9.10) Lost forced checkmate sequence. Rxd5+ was best. } { [%eval -9.1] } (25... Rxd5+ 26. Kc4 Qxc2+ 27. Bc3 Nd2+ 28. Kxd5 Be6+ 29. Kd4 Nb3#) 26. Kd4? { (-9.10 → Mate in 3) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-3] } (26. Kd2 Kh7 27. Kc1 Ne4 28. Bc3 Nxc3 29. bxc3 h5 30. Kb2 Rf5 31. Rxf5 Bxf5) 26... Qxd5+ { [%eval #-2] } 27. Kc3 { [%eval #-2] } 27... Ne4+?! { (Mate in 2 → -11.48) Lost forced checkmate sequence. Rxe3+ was best. } { [%eval -11.48] } (27... Rxe3+ 28. Rxe3 Nd1#) 28. Rxe4 { [%eval -10.75] } 28... Rxe4 { [%eval -10.31] } 29. Re2?! { (-10.31 → Mate in 4) Checkmate is now unavoidable. b3 was best. } { [%eval #-4] } (29. b3 Qe5+ 30. Kd2 Rxb4 31. axb4 Re8 32. Kc1 Qa1+ 33. Kd2 Qb2 34. e4 Bg4) 29... Qc4+?! { (Mate in 4 → -10.64) Lost forced checkmate sequence. Rc4+ was best. } { [%eval -10.64] } (29... Rc4+ 30. Kb3 Rc5+ 31. c4 Qxc4+ 32. Ka4 Bd7#) 30. Kd2 { [%eval -10.59] } 30... Rfe8 { [%eval -10.26] } 31. c3?! { (-10.26 → Mate in 6) Checkmate is now unavoidable. b3 was best. } { [%eval #-6] } (31. b3 Qd5+ 32. Kc1 Qe5 33. Kb1 h5 34. Re1 Bg4 35. Rg1 Kh7 36. Bd2 Re6) 31... R8e5?! { (Mate in 6 → -11.72) Lost forced checkmate sequence. Bg4 was best. } { [%eval -11.72] } (31... Bg4 32. Kc1 Rxe3 33. Bxd6 Rxe2 34. Bf4 Re1+ 35. Kc2 Bf5+ 36. Kd2 Qxf4#) 32. Ke1?! { (-11.72 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (32. Re1 Kh7 33. Bxd6 cxd6 34. a4 Rg4 35. Kc1 Rf5 36. Rd1) 32... Rf5 { [%eval #-5] } 33. Rd2 { [%eval #-1] } 33... Rf1# { Black wins by checkmate. } 0-1
