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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/TihqAp2O"] [Date "2024.01.07"] [White "Otaranca"] [Black "huysobachiy3"] [Result "1-0"] [GameId "TihqAp2O"] [UTCDate "2024.01.07"] [UTCTime "07:12:55"] [WhiteElo "1755"] [BlackElo "2169"] [WhiteRatingDiff "+56"] [BlackRatingDiff "-31"] [Variant "King of the Hill"] [TimeControl "120+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.67] } 1... e5 { [%eval 0.69] } 2. Nf3 { [%eval 0.89] } 2... Nc6 { [%eval 0.93] } 3. Bc4?! { (0.93 → 0.27) Inaccuracy. Nc3 was best. } { [%eval 0.27] } (3. Nc3 Bc5 4. Nxe5 Nf6 5. Be2 Nd4 6. O-O d5 7. exd5 O-O) 3... Nf6 { [%eval 0.15] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.51] } 5. d3 { [%eval 0.47] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.86] } 6. Be3?! { (0.86 → 0.23) Inaccuracy. Bg5 was best. } { [%eval 0.23] } (6. Bg5 h6) 6... Bd6?? { (0.23 → 2.46) Blunder. d6 was best. } { [%eval 2.46] } (6... d6 7. Bxc5 dxc5 8. Nd2 a6 9. a4 Bg4 10. f3 Be6 11. Ne2 Qd6 12. O-O Rfd8 13. Bxe6) 7. Qd2?! { (2.46 → 1.38) Inaccuracy. a3 was best. } { [%eval 1.38] } (7. a3) 7... a6?! { (1.38 → 2.23) Inaccuracy. Bb4 was best. } { [%eval 2.23] } (7... Bb4) 8. a3 { [%eval 2.29] } 8... b5 { [%eval 2.48] } 9. Ba2 { [%eval 2.38] } 9... h6 { [%eval 2.63] } 10. Kd1?! { (2.63 → 1.93) Inaccuracy. Bxh6 was best. } { [%eval 1.93] } (10. Bxh6 gxh6) 10... Be7?! { (1.93 → 2.76) Inaccuracy. Ng4 was best. } { [%eval 2.76] } (10... Ng4 11. Ke2) 11. Ke2 { [%eval 2.36] } 11... d6 { [%eval 2.27] } 12. Rad1 { [%eval 1.9] } 12... Be6 { [%eval 1.82] } 13. d4 { [%eval 1.07] } 13... d5?? { (1.07 → 8.97) Blunder. Bxa2 was best. } { [%eval 8.97] } (13... Bxa2 14. Nxa2 Nxe4 15. Qd3 Nf6 16. Nc3 exd4 17. Nxd4 Ne5 18. Qf5 c5 19. Nf3 g6 20. Qf4) 14. dxe5 { [%eval 6.69] } 14... Nxe4?! { (6.69 → 10.26) Inaccuracy. dxe4 was best. } { [%eval 10.26] } (14... dxe4 15. exf6) 15. Nxe4 { [%eval 8.69] } 15... dxe4 { [%eval 10.12] } 16. Qxd8 { [%eval 11.14] } 16... Raxd8 { [%eval 12.13] } 17. Nd4?? { (12.13 → 1.02) Blunder. Bxe6 was best. } { [%eval 1.02] } (17. Bxe6) 17... Bxa2 { [%eval -0.43] } 18. b3 { [%eval 1.91] } 18... Nxe5 { [%eval 1.62] } 19. f4?? { (1.62 → -2.46) Blunder. Bf4 was best. } { [%eval -2.46] } (19. Bf4 f5) 19... c5?? { (-2.46 → 2.77) Blunder. exf3+ was best. } { [%eval 2.77] } (19... exf3+ 20. Nxf3 Nxf3 21. Kxf3 f5 22. g4 Rde8 23. gxf5 Bg5 24. Bxg5 Rxf5+ 25. Bf4 g5 26. Rd4) 20. fxe5 { [%eval 4.2] } 20... cxd4 { [%eval 3.96] } 21. Rxd4?? { (3.96 → 1.41) Blunder. Bxd4 was best. } { [%eval 1.41] } (21. Bxd4) 21... f5?? { (1.41 → 3.75) Blunder. f6 was best. } { [%eval 3.75] } (21... f6 22. exf6 Bxf6 23. Rxe4 Bc3 24. h4 Rd5 25. Bf4 g5 26. Kf3 a5 27. hxg5 hxg5 28. g3) 22. Rhd1?? { (3.75 → -19.08) Blunder. exf6 was best. } { [%eval -19.08] } (22. exf6 Bxf6) 22... Bxa3?? { (-19.08 → 0.62) Blunder. Kf7 was best. } { [%eval 0.62] } (22... Kf7) 23. Rxd8?? { (0.62 → -6.79) Blunder. e6 was best. } { [%eval -6.79] } (23. e6) 23... Rxd8 { [%eval -6.76] } 24. Rxd8+ { [%eval -6.26] } 24... Kf7 { [%eval -6.4] } 25. Bb6?? { (-6.40 → Mate in 7) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-7] } (25. Bf4) 25... Ke6 { [%eval #-6] } 26. Bc7 { [%eval #-2] } 26... Be7?! { (Mate in 2 → -14.21) Lost forced checkmate sequence. Bd6 was best. } { [%eval -14.21] } (26... Bd6 27. exd6 Kd5#) 27. Ke3 { [%eval -15.36] } 27... Bxd8?? { (-15.36 → Mate in 1) Checkmate is now unavoidable. Bc5+ was best. } { [%eval #1] } (27... Bc5+) 28. Kd4# { Game ends by variant rule. } 1-0