FEN
[Event "Catarina é Beta"]
[Site "https://lichess.org/TiLmcnFD"]
[Date "2026.04.24"]
[Round "-"]
[White "CervoProgramador"]
[Black "TalTranquilo"]
[Result "0-1"]
[GameId "TiLmcnFD"]
[UTCDate "2026.04.24"]
[UTCTime "18:29:51"]
[WhiteElo "724"]
[BlackElo "961"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+15"]
[Variant "Standard"]
[TimeControl "240+0"]
[ECO "C47"]
[Opening "Four Knights Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } { C47 Four Knights Game } 4. d3 { [%eval -0.15] } 4... Bb4 { [%eval -0.18] } 5. Bg5 { [%eval -0.29] } 5... Bxc3+ { [%eval -0.32] } 6. bxc3 { [%eval -0.18] } 6... Qe7 { [%eval 0.1] } 7. a3 { [%eval -0.28] } 7... O-O { [%eval -0.07] } 8. Bxf6 { [%eval -0.37] } 8... Qxf6 { [%eval -0.39] } 9. Nxe5?? { (-0.39 → -4.04) Blunder. Be2 was best. } { [%eval -4.04] } (9. Be2 b6 10. Nd2 Bb7 11. O-O Rae8 12. Bg4 d6 13. Bf3 Nd8 14. Nc4 Qg5) 9... Qxe5 { [%eval -4.28] } 10. d4 { [%eval -4.63] } 10... Qxe4+ { [%eval -4.84] } 11. Be2 { [%eval -4.93] } 11... Qxg2 { [%eval -4.98] } 12. Rg1?! { (-4.98 → -8.36) Inaccuracy. Rf1 was best. } { [%eval -8.36] } (12. Rf1 Re8 13. Qd3 d5 14. O-O-O g6 15. Qd2 Rxe2 16. Qxe2 Bf5 17. Qe3 Kg7) 12... Qxh2?! { (-8.36 → -5.28) Inaccuracy. Qxg1+ was best. } { [%eval -5.28] } (12... Qxg1+ 13. Kd2 Qg5+ 14. Ke1 Re8 15. Qd3 d5 16. Kf1 Bf5 17. Qf3 Bxc2 18. Bb5) 13. Bg4?! { (-5.28 → -8.04) Inaccuracy. Rg3 was best. } { [%eval -8.04] } (13. Rg3 Re8 14. Qd3 Qh1+ 15. Kd2 Qh6+ 16. Re3 d5 17. Rh1 Rxe3 18. Qxe3 Qxe3+) 13... d6?! { (-8.04 → -5.03) Inaccuracy. Qxg1+ was best. } { [%eval -5.03] } (13... Qxg1+ 14. Kd2 Qxf2+ 15. Kc1 Na5 16. Qe2 Qxe2 17. Bxe2 Re8 18. Kd2 d5 19. Rh1) 14. Ke2 { [%eval -6.21] } 14... Bxg4+ { [%eval -6.1] } 15. Ke3?? { (-6.10 → Mate in 13) Checkmate is now unavoidable. Rxg4 was best. } { [%eval #-13] } (15. Rxg4 f5 16. Rg5 Rae8+ 17. Kf1 Qh1+ 18. Rg1 Qh3+ 19. Rg2 Rf7 20. Qd2 f4) 15... Be2?? { (Mate in 13 → -5.84) Lost forced checkmate sequence. Rfe8+ was best. } { [%eval -5.84] } (15... Rfe8+ 16. Kd2 Qf4+ 17. Kd3 Bxd1 18. Raxd1 Qxf2 19. Rde1 Rxe1 20. Rxe1 Qxe1 21. Kc4) 16. Kxe2 { [%eval -5.85] } 16... h6 { [%eval -5.29] } 17. Rg2?! { (-5.29 → -8.49) Inaccuracy. Kd3 was best. } { [%eval -8.49] } (17. Kd3 Qh3+ 18. Kd2 Rae8 19. Rb1 Ne5 20. dxe5 Rxe5 21. Rb4 Rfe8 22. Rbg4 Rd5+) 17... Qxg2 { [%eval -9.02] } 18. Qd3 { [%eval -10.35] } 18... Qg4+ { [%eval -8.28] } 19. Ke3 { [%eval -10.21] } 19... Qg5+ { [%eval -8.7] } 20. Ke4 { [%eval -10.19] } 20... d5+ { [%eval -10.15] } 21. Kf3 { [%eval -9.95] } 21... Rae8 { [%eval -9.72] } 22. Rd1? { (-9.72 → Mate in 4) Checkmate is now unavoidable. Qf1 was best. } { [%eval #-4] } (22. Qf1 Re6 23. Qh3 Rf6+ 24. Ke2 Re8+ 25. Kf1 Rg6 26. Qh2 Kh7 27. Qg3 Qh5) 22... Qh5+? { (Mate in 4 → -9.27) Lost forced checkmate sequence. f5 was best. } { [%eval -9.27] } (22... f5 23. Rg1 Qxg1 24. Qe4 Rxe4 25. a4 Qg4#) 23. Kf4? { (-9.27 → Mate in 3) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-3] } (23. Kg2 Re6 24. Rh1 Rg6+ 25. Qxg6 Qxg6+ 26. Kf1 f6 27. Rh3 Re8 28. Rd3 h5) 23... Re4+?! { (Mate in 3 → -10.92) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -10.92] } (23... Qh4+ 24. Kf3 Qh3+ 25. Kf4 g5#) 24. Kg3?! { (-10.92 → Mate in 6) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-6] } (24. Qxe4 dxe4 25. Rd3 exd3 26. cxd3 Kh7 27. Kg3 Re8 28. Kg2 Qg5+ 29. Kf1) 24... Qg5+ { [%eval #-11] } 25. Kf3 { [%eval #-1] } 25... Qf5+? { (Mate in 1 → -9.88) Lost forced checkmate sequence. Qg4# was best. } { [%eval -9.88] } (25... Qg4#) 26. Kg3? { (-9.88 → Mate in 3) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-3] } (26. Kg2 Rg4+ 27. Kf1 Qg5 28. Qg3 Rxg3 29. fxg3 Qh5 30. Re1 Qf3+ 31. Kg1 Qxg3+) 26... Rg4+ { [%eval #-2] } 27. Kh3 { [%eval #-1] } 27... Qg5 { [%eval #-9] } 28. Kh2 { [%eval #-11] } 28... Rg2+? { (Mate in 11 → -9.21) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -9.21] } (28... Qh4+ 29. Qh3 Qxf2+ 30. Kh1 Rh4 31. Qxh4 Qxh4+ 32. Kg2 Qg4+ 33. Kf2 Qxd1 34. c4) 29. Kh3? { (-9.21 → Mate in 1) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-1] } (29. Kh1 Rxf2 30. Qh3 Re8 31. Rg1 Qf4 32. Rb1 Kf8 33. Kg1 Rxc2 34. Rf1 Qe3+) 29... Qg4# { Black wins by checkmate. } 0-1