- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/TdBXi9Yp"] [Date "2022.07.14"] [White "arvo13"] [Black "TajterrY"] [Result "1-0"] [GameId "TdBXi9Yp"] [UTCDate "2022.07.14"] [UTCTime "16:37:31"] [WhiteElo "1571"] [BlackElo "1928"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... g5?? { (1.30 → 6.00) Blunder. e6 was best. } { [%eval 6.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 4.91] } 2... Nxa6 { [%eval 6.81] } 3. Qh5?? { (6.81 → 2.24) Blunder. b4 was best. } { [%eval 2.24] } (3. b4 Nxb4 4. Qh5 Nxc2 5. Qxf7 Nxe3 6. dxe3 Kxf7 7. Nd2 b6) 3... Nb4 { [%eval 3.32] } 4. Qxf7 { [%eval 3.08] } 4... Nxc2 { [%eval 2.17] } 5. Qxe7?? { (2.17 → 0.00) Blunder. Qxf8 was best. } { [%eval 0.0] } (5. Qxf8 Nxe3) 5... Nxe1?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #12] } (5... Qxe7) 6. Qxd8 { [%eval #12] } 6... Nxg2 { [%eval #11] } 7. Qxd7?? { (Mate in 11 → -1.17) Lost forced checkmate sequence. Qxc7 was best. } { [%eval -1.17] } (7. Qxc7 Nxe3 8. Qxb7 Bxb7 9. dxe3 Bxh1 10. h4 gxh4 11. b4 Bxb4 12. Nc3 Bxc3 13. Bb2 Bxb2) 7... Kxd7 { [%eval -1.46] } 8. b4?? { (-1.46 → -4.03) Blunder. Ne2 was best. } { [%eval -4.03] } (8. Ne2 Nxe3) 8... Bxb4 { [%eval -2.66] } 9. Ba3?? { (-2.66 → Mate in 11) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-11] } (9. Nh3 Bxd2) 9... Bxa3? { (Mate in 11 → -8.01) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -8.01] } (9... Bxd2 10. Nxd2 Nxe3 11. fxe3 c5 12. Bxc5 Rb8 13. Bxa7 Nh6 14. Bxb8 Kc7 15. Bxc7 b6 16. Bxb6) 10. Nxa3 { [%eval -9.2] } 10... Nxe3 { [%eval -8.92] } 11. dxe3 { [%eval -8.79] } 11... Ke6 { [%eval #-16] } 12. Nc2 { [%eval #-12] } 12... Ne7?? { (Mate in 12 → -0.62) Lost forced checkmate sequence. b5 was best. } { [%eval -0.62] } (12... b5 13. Ne1 b4 14. h4 gxh4 15. Rxh4 b3 16. axb3 Ba6 17. Rxa6 Rc8 18. Rxa7 Rf8 19. Rxh7) 13. Ne1?? { (-0.62 → -3.98) Blunder. Rd1 was best. } { [%eval -3.98] } (13. Rd1 Rd8) 13... b5 { [%eval -4.01] } 14. Ne2?? { (-4.01 → -9.56) Blunder. Ng2 was best. } { [%eval -9.56] } (14. Ng2 b4) 14... b4 { [%eval -8.52] } 15. Nc3 { [%eval -8.16] } 15... bxc3 { [%eval -9.46] } 16. Ng2? { (-9.46 → Mate in 11) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-11] } (16. Nc2 Rb8 17. Nb4 Rxb4 18. e4 Rxe4 19. h4 Rxh4 20. Rxh4 gxh4 21. a4 Nf5 22. f3 Rg8) 16... c2 { [%eval #-12] } 17. Nf4 { [%eval #-10] } 17... gxf4 { [%eval #-10] } 18. exf4 { [%eval #-9] } 18... c1=Q { [%eval #-9] } 19. Raxc1 { [%eval #-8] } 19... c5 { [%eval #-8] } 20. Rxc5 { [%eval #-7] } 20... Nc6 { [%eval #-7] } 21. Rxc6 { [%eval #-6] } { White wins on time. } 1-0