FEN
[Event "rated rapid game"]
[Site "https://lichess.org/TcoQQgVA"]
[Date "2026.01.19"]
[Round "-"]
[White "Nasser9494"]
[Black "danielleewatson"]
[Result "0-1"]
[GameId "TcoQQgVA"]
[UTCDate "2026.01.19"]
[UTCTime "03:21:44"]
[WhiteElo "1210"]
[BlackElo "1235"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+15"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nf6 { [%eval 0.01] } 3. Nc3 { [%eval -0.18] } 3... Nc6 { [%eval -0.09] } 4. f4 { [%eval -0.59] } 4... d6?! { (-0.59 → 0.30) Inaccuracy. exf4 was best. } { [%eval 0.3] } (4... exf4 5. Bxf4 d5 6. exd5 Nxd5 7. Nxd5 Qxd5 8. Qf3 Qa5+ 9. Bd2) 5. fxe5?! { (0.30 → -0.60) Inaccuracy. Nf3 was best. } { [%eval -0.6] } (5. Nf3 g6 6. Be2 Bg7 7. O-O O-O 8. Qe1 h6 9. Kh1 Nh7) 5... dxe5 { [%eval -0.65] } 6. Bg5 { [%eval -0.71] } 6... h6 { [%eval -0.7] } 7. Bh4 { [%eval -0.77] } 7... g5 { [%eval -0.78] } 8. Bg3 { [%eval -0.8] } 8... Bd6 { [%eval -0.75] } 9. Nf3 { [%eval -0.8] } 9... Bg4 { [%eval -0.48] } 10. Be2 { [%eval -0.43] } 10... Qe7 { [%eval -0.48] } 11. Nd5 { [%eval -0.38] } 11... Nxd5 { [%eval -0.37] } 12. exd5 { [%eval -0.42] } 12... Nb4?! { (-0.42 → 0.53) Inaccuracy. Nd4 was best. } { [%eval 0.53] } (12... Nd4 13. Nxd4 exd4 14. Bxd6 cxd6 15. h3 Bh5 16. g4 Bg6 17. Qd2 O-O 18. O-O-O) 13. a3?? { (0.53 → -2.32) Blunder. c4 was best. } { [%eval -2.32] } (13. c4) 13... Nxd5 { [%eval -2.01] } 14. c4? { (-2.01 → -3.68) Mistake. Qd2 was best. } { [%eval -3.68] } (14. Qd2 O-O-O 15. O-O-O Rhe8 16. Rde1 f6 17. Qa5 Bc5 18. Nd2 Be6 19. Bh5 Rg8) 14... Ne3 { [%eval -3.91] } 15. Qa4+ { [%eval -3.64] } 15... c6?! { (-3.64 → -2.24) Inaccuracy. Bd7 was best. } { [%eval -2.24] } (15... Bd7 16. Qa5 Nc2+ 17. Kd2 Nxa1 18. Rxa1 c5 19. Re1 e4 20. Bd1 Bxg3 21. hxg3) 16. Bf2?? { (-2.24 → -5.01) Blunder. Kd2 was best. } { [%eval -5.01] } (16. Kd2 e4 17. Bxd6 Qxd6 18. c5 Qf4 19. Qxe4+ Qxe4 20. dxe4 Nxg2 21. Rag1 Rd8+) 16... Nxg2+ { [%eval -5.0] } 17. Kd2 { [%eval -5.26] } 17... a6?? { (-5.26 → -1.76) Blunder. e4 was best. } { [%eval -1.76] } (17... e4 18. Raf1 exf3 19. Bd1 O-O 20. Kc1 Bf4+ 21. Kb1 Rae8 22. Bc2 Ne3 23. Rfg1) 18. Rhg1?? { (-1.76 → -4.09) Blunder. c5 was best. } { [%eval -4.09] } (18. c5 Nf4) 18... e4 { [%eval -3.57] } 19. c5?! { (-3.57 → -5.55) Inaccuracy. Rxg2 was best. } { [%eval -5.55] } (19. Rxg2 Bf4+ 20. Kc3 exf3 21. Bxf3 Bxf3 22. Re1 Qxe1+ 23. Bxe1 Bxg2 24. Qd1 O-O) 19... exf3 { [%eval -5.63] } 20. cxd6 { [%eval -6.32] } 20... Qxe2+ { [%eval -5.95] } 21. Kc3 { [%eval -5.76] } 21... Qxf2 { [%eval -5.55] } 22. Qe4+ { [%eval -6.56] } 22... Kf8 { [%eval -6.22] } 23. Qxg4 { [%eval -7.78] } 23... Qc5+ { [%eval -6.17] } 24. Kd2 { [%eval -7.95] } 24... Qa5+ { [%eval -6.03] } 25. b4 { [%eval -5.82] } 25... Qd5 { [%eval -5.76] } 26. Rac1 { [%eval -6.98] } 26... f5 { [%eval -5.69] } 27. Qh3 { [%eval -6.26] } 27... Nf4 { [%eval -6.2] } 28. Qf1 { [%eval -6.08] } 28... Rd8 { [%eval -6.61] } 29. Rc5 { [%eval -6.83] } 29... Qa2+ { [%eval -6.54] } 30. Kc3 { [%eval -7.99] } 30... Qxa3+ { [%eval -7.69] } 31. Kc4 { [%eval -9.85] } 31... Qa2+ { [%eval -8.04] } 32. Kc3 { [%eval -7.92] } 32... Nd5+ { [%eval -7.57] } 33. Kd4? { (-7.57 → Mate in 2) Checkmate is now unavoidable. Rxd5 was best. } { [%eval #-2] } (33. Rxd5 cxd5 34. Qxf3 d4+ 35. Kxd4 Rxd6+ 36. Kc3 Rc6+ 37. Qxc6 bxc6 38. Rf1 Kg7) 33... Rxd6? { (Mate in 2 → -8.64) Lost forced checkmate sequence. Qb2+ was best. } { [%eval -8.64] } (33... Qb2+ 34. Kc4 Qxb4#) 34. Qxf3? { (-8.64 → Mate in 2) Checkmate is now unavoidable. Rxd5 was best. } { [%eval #-2] } (34. Rxd5 Qxd5+ 35. Kc3 Rh7 36. Qa1 Re7 37. Kb2 Qe5+ 38. Kc2 Qxh2+ 39. Kc3 Qe5+) 34... Nxb4+? { (Mate in 2 → -9.76) Lost forced checkmate sequence. Qb2+ was best. } { [%eval -9.76] } (34... Qb2+ 35. Kc4 Qxb4#) 35. Ke3? { (-9.76 → Mate in 1) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-1] } (35. Kc3 Qa3+ 36. Kd2 Rxd3+ 37. Qxd3 Qxd3+ 38. Ke1 Qe3+ 39. Kf1 Qxc5 40. Kg2 Qc2+) 35... Rxd3# { Black wins by checkmate. } 0-1