FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/Tc1oQZba"]
[Date "2026.06.15"]
[Round "-"]
[White "aritmetikhipo"]
[Black "docdidi"]
[Result "1-0"]
[GameId "Tc1oQZba"]
[UTCDate "2026.06.15"]
[UTCTime "18:41:02"]
[WhiteElo "1479"]
[BlackElo "1695"]
[WhiteRatingDiff "+190"]
[BlackRatingDiff "-7"]
[Variant "King of the Hill"]
[TimeControl "180+2"]
[ECO "B01"]
[Opening "Scandinavian Defense: Mieses-Kotroc Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... d5 { [%eval 0.38] } 2. exd5 { [%eval 0.23] } 2... Qxd5? { (0.23 → 1.64) Mistake. e6 was best. } { [%eval 1.64] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } (2... e6 3. Bb5+ Bd7 4. Qe2 Bxb5 5. Qxb5+ Qd7 6. Qxb7 Qxd5 7. Qc8+) 3. d4?! { (1.64 → 0.68) Inaccuracy. Nc3 was best. } { [%eval 0.68] } (3. Nc3 Qa5 4. b4 Qb6 5. d4 Nf6 6. Nf3 g6 7. a3 Bg7) 3... e5 { [%eval 0.75] } 4. Be3?! { (0.75 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } (4. Nc3 Bb4 5. Bd2 Qxd4 6. Nf3 Qc5 7. a3 Bxc3 8. Bxc3 Nc6) 4... c5?? { (0.00 → 4.56) Blunder. Nc6 was best. } { [%eval 4.56] } (4... Nc6 5. c4 Qa5+ 6. Bd2 Nb4 7. Nf3 exd4 8. a3 Bf5 9. Nxd4 Kd7 10. Nxf5) 5. dxc5?? { (4.56 → 0.07) Blunder. Nc3 was best. } { [%eval 0.07] } (5. Nc3) 5... Qxd1+ { [%eval 0.0] } 6. Kxd1 { [%eval -0.53] } 6... Nc6 { [%eval -0.82] } 7. Kd2? { (-0.82 → -2.20) Mistake. Nc3 was best. } { [%eval -2.2] } (7. Nc3 Nf6) 7... Bf5 { [%eval -2.1] } 8. Bd3?! { (-2.10 → -2.92) Inaccuracy. Bc4 was best. } { [%eval -2.92] } (8. Bc4 Rd8+) 8... g6?? { (-2.92 → -1.00) Blunder. Rd8 was best. } { [%eval -1.0] } (8... Rd8 9. Nc3) 9. Kc3?? { (-1.00 → -2.94) Blunder. Nf3 was best. } { [%eval -2.94] } (9. Nf3 Rd8 10. Re1 e4 11. Bg5 f6 12. Nc3 fxg5 13. Nxe4 g4 14. Nd6+ Kd7) 9... Rd8 { [%eval -2.94] } 10. Bxf5 { [%eval -3.19] } 10... gxf5 { [%eval -2.74] } 11. f4?? { (-2.74 → -9.13) Blunder. Kc4 was best. } { [%eval -9.13] } (11. Kc4 Nf6 12. Nc3 Rg8 13. h3 f4 14. Nf3 fxe3 15. Rhd1 Na5+ 16. Kb5 Rxd1) 11... b6?? { (-9.13 → -2.07) Blunder. exf4 was best. } { [%eval -2.07] } (11... exf4) 12. cxb6?? { (-2.07 → -7.84) Blunder. Nf3 was best. } { [%eval -7.84] } (12. Nf3 Nf6 13. Kc4 Na5+ 14. Kb5 Nd5 15. Re1 Rc8 16. b4 a6+ 17. Ka4 Nc4) 12... axb6?? { (-7.84 → 0.53) Blunder. exf4 was best. } { [%eval 0.53] } (12... exf4) 13. fxe5?? { (0.53 → Mate in 5) Checkmate is now unavoidable. Bxb6 was best. } { [%eval #-5] } (13. Bxb6 Rd6) 13... Bc5? { (Mate in 5 → -8.37) Lost forced checkmate sequence. Ke7 was best. } { [%eval -8.37] } (13... Ke7 14. Nf3 Ke6 15. Rd1 Rxd1 16. Kc4 Na5+ 17. Kb5 Kd5#) 14. Bxc5 { [%eval -10.07] } 14... bxc5?? { (-10.07 → 0.28) Blunder. Kd7 was best. } { [%eval 0.28] } (14... Kd7) 15. Nf3 { [%eval 0.0] } 15... Ke7?? { (0.00 → 2.30) Blunder. Nge7 was best. } { [%eval 2.3] } (15... Nge7 16. Kc4 Rg8 17. h3 Kd7 18. Nc3 Ke6 19. Rhe1 Na5+ 20. Kb5 Rd7 21. Rad1) 16. Kc4 { [%eval 2.38] } 16... Ke6 { [%eval 3.07] } 17. Re1?? { (3.07 → Mate in 4) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-4] } (17. Nc3 Nd4 18. Rhe1 Nxf3 19. gxf3 Ne7 20. Nb5 f4 21. Nd6 Nf5 22. Re4 Ne3+) 17... Rd5?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Na5+ was best. } { [%eval #2] } (17... Na5+ 18. Kxc5 Rd5+ 19. Kb6 Rb5+ 20. Kxb5 Kd5#) 18. Ng5+ { [%eval #1] } 18... Ke7 { [%eval #1] } 19. Kxd5# { Game ends by variant rule. } 1-0
