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[Event "rated Antichess game"] [Site "https://lichess.org/Tbz2Xsno"] [Date "2024.12.10"] [White "janjozef"] [Black "chessnico2014"] [Result "1-0"] [GameId "Tbz2Xsno"] [UTCDate "2024.12.10"] [UTCTime "19:34:29"] [WhiteElo "1075"] [BlackElo "1055"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-95"] [Variant "Antichess"] [TimeControl "900+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f6? { (-0.78 → 0.72) Mistake. e5 was best. } { [%eval 0.72] } (1... e5 2. Nh3 Qh4 3. Qb3 Qxf2 4. Kxf2 Bc5 5. Qxf7 Bxf2 6. Qxf2) 2. e3 { [%eval 1.23] } 2... b5 { [%eval 1.35] } 3. Bxb5 { [%eval 1.23] } 3... e6 { [%eval 1.15] } 4. Bxd7 { [%eval 1.07] } 4... Bxd7?? { (1.07 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (4... Kxd7 5. a4) 5. Qa4 { [%eval #15] } 5... Bxa4 { [%eval #14] } 6. Kd1 { [%eval #14] } 6... Qxd2 { [%eval #12] } 7. Bxd2 { [%eval #12] } 7... Bxd1 { [%eval #11] } 8. Ne2 { [%eval #11] } 8... Bxe2 { [%eval #10] } 9. Rf1 { [%eval #10] } 9... Bxf1 { [%eval #9] } 10. h3 { [%eval #9] } 10... Bxg2 { [%eval #8] } 11. f4?? { (Mate in 8 → -5.76) Lost forced checkmate sequence. c4 was best. } { [%eval -5.76] } (11. c4 Bxh3 12. c5 Bxc5 13. e4 Bxf2 14. Be1 Bxe1 15. e5 fxe5 16. b4 Bxb4) 11... Bxh3 { [%eval -5.55] } 12. f5 { [%eval -6.19] } 12... Bxf5?! { (-6.19 → -4.30) Inaccuracy. exf5 was best. } { [%eval -4.3] } (12... exf5 13. e4) 13. e4 { [%eval -3.66] } 13... Bxe4 { [%eval -3.81] } 14. Bh6? { (-3.81 → -7.11) Mistake. Be3 was best. } { [%eval -7.11] } (14. Be3 Bxb1) 14... Bxb1?! { (-7.11 → -4.64) Inaccuracy. Nxh6 was best. } { [%eval -4.64] } (14... Nxh6 15. b3 Bxb1 16. Rxb1 Bb4 17. cxb4 Nf7 18. a4 Ne5 19. Ra1 Ke7 20. b5) 15. Rxb1?! { (-4.64 → -6.62) Inaccuracy. Bxg7 was best. } { [%eval -6.62] } (15. Bxg7 Bxa2) 15... gxh6 { [%eval -5.61] } 16. Rg1?! { (-5.61 → -9.61) Inaccuracy. b3 was best. } { [%eval -9.61] } (16. b3 Bb4) 16... Bg7 { [%eval -7.71] } 17. Rxg7 { [%eval -8.04] } 17... Ne7?? { (-8.04 → -3.20) Blunder. Nd7 was best. } { [%eval -3.2] } (17... Nd7 18. Rxg8) 18. Rxe7 { [%eval -2.14] } 18... Kxe7 { [%eval -3.18] } 19. c4 { [%eval -4.36] } 19... Kd6?? { (-4.36 → Mate in 3) Checkmate is now unavoidable. e5 was best. } { [%eval #3] } (19... e5 20. a4) 20. c5 { [%eval #3] } 20... Kxc5 { [%eval #2] } 21. b4 { [%eval #2] } 21... Kxb4 { [%eval #1] } 22. a3 { [%eval #1] } 22... Kxa3# { Game ends by variant rule. } 1-0