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[Event "dark master - WTL MCDXIX Team Battle"] [Site "https://lichess.org/TaOcivD3"] [Date "2026.02.22"] [Round "-"] [White "Natalija_977"] [Black "unknownberserker2"] [Result "0-1"] [GameId "TaOcivD3"] [UTCDate "2026.02.22"] [UTCTime "14:33:54"] [WhiteElo "1543"] [BlackElo "1892"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+3"] [BlackBerserk "true"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System, Grünfeld Formation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. e3 { [%eval 0.03] } 2... Nf6 { [%eval 0.1] } 3. Bd3 { [%eval -0.15] } 3... g6 { [%eval 0.0] } 4. Nf3 { [%eval 0.0] } 4... Bg7 { [%eval 0.0] } { D04 Queen's Pawn Game: Colle System, Grünfeld Formation } 5. O-O { [%eval -0.1] } 5... c5 { [%eval -0.05] } 6. Nbd2 { [%eval -0.18] } 6... e6?! { (-0.18 → 0.59) Inaccuracy. O-O was best. } { [%eval 0.59] } (6... O-O 7. c3 Nbd7 8. b3 b6 9. Bb2 Bb7 10. Qc2 e6 11. Rfe1) 7. b3 { [%eval 0.27] } 7... cxd4 { [%eval 0.32] } 8. exd4 { [%eval 0.35] } 8... Nc6 { [%eval 0.42] } 9. Bb2 { [%eval 0.28] } 9... O-O { [%eval 0.3] } 10. Rc1 { [%eval 0.16] } 10... Re8 { [%eval 0.15] } 11. Ne5 { [%eval 0.1] } 11... Qc7 { [%eval 0.51] } 12. Ndf3 { [%eval 0.54] } 12... Nxe5?! { (0.54 → 1.19) Inaccuracy. Bd7 was best. } { [%eval 1.19] } (12... Bd7 13. Re1 Red8 14. c3 Be8 15. Rc2) 13. Nxe5?! { (1.19 → 0.55) Inaccuracy. dxe5 was best. } { [%eval 0.55] } (13. dxe5 Nd7 14. Re1 Nc5 15. h4 b6 16. h5 Qe7 17. Nh2 Bb7 18. Re3) 13... Nd7 { [%eval 0.75] } 14. f4 { [%eval 0.28] } 14... Nxe5?! { (0.28 → 0.84) Inaccuracy. f6 was best. } { [%eval 0.84] } (14... f6 15. Ng4 f5 16. Ne5 Nxe5 17. fxe5 Bd7 18. Qe2 a6 19. h4 Qd8 20. Qf2) 15. fxe5 { [%eval 0.8] } 15... Qe7 { [%eval 0.82] } 16. h3 { [%eval 0.6] } 16... Bh6?! { (0.60 → 1.43) Inaccuracy. Bd7 was best. } { [%eval 1.43] } (16... Bd7 17. a4 f5 18. Ra1 a6 19. Qe2 Rec8 20. Kh2 b5 21. axb5 axb5 22. Rxa8) 17. Rb1 { [%eval 0.9] } 17... Be3+?! { (0.90 → 1.84) Inaccuracy. Bg7 was best. } { [%eval 1.84] } (17... Bg7 18. Qg4 Rf8 19. Bc1 f6 20. Qg3 Qb4 21. exf6 Rxf6 22. Be3 Bd7 23. Rxf6) 18. Kh1 { [%eval 1.91] } 18... Qg5?! { (1.91 → 3.00) Inaccuracy. Bd7 was best. } { [%eval 3.0] } (18... Bd7 19. Qg4 Bh6 20. h4 Rac8 21. Bc1 Bxc1 22. Rbxc1 a6 23. h5 Rf8 24. Rf6) 19. Qe1 { [%eval 2.47] } 19... Bd2 { [%eval 2.95] } 20. Qe2 { [%eval 2.28] } 20... Ba5?! { (2.28 → 3.22) Inaccuracy. Qe3 was best. } { [%eval 3.22] } (20... Qe3 21. Qg4 Bd7 22. Rbd1 Rf8 23. Ba3 h5 24. Qf3 Qxf3 25. Rxf3 Bg5 26. Bxf8) 21. c3 { [%eval 2.63] } 21... Bb6 { [%eval 3.16] } 22. a3?! { (3.16 → 2.19) Inaccuracy. Rf3 was best. } { [%eval 2.19] } (22. Rf3 Qe7 23. Rbf1 Bd7 24. Qf2 Rf8 25. Rf6 Rac8 26. h4 Qe8 27. h5 Bb5) 22... Qe7?! { (2.19 → 2.94) Inaccuracy. Bd7 was best. } { [%eval 2.94] } (22... Bd7 23. Bc1 Qe7 24. Bd2 Rec8 25. Rf6 Be8 26. h4 Qxa3 27. h5 Bd8 28. hxg6) 23. Rbc1 { [%eval 2.36] } 23... Bd7 { [%eval 2.43] } 24. c4?! { (2.43 → 1.56) Inaccuracy. Rf6 was best. } { [%eval 1.56] } (24. Rf6 Rec8 25. Rcf1 Be8 26. h4 Bd8 27. h5 Qf8 28. R6f3 Qh6 29. Rh3 g5) 24... Bc6 { [%eval 2.0] } 25. Bc2?! { (2.00 → 1.17) Inaccuracy. c5 was best. } { [%eval 1.17] } (25. c5 Bd8 26. Rf4 Qf8 27. h4 Qh6 28. Qg4 Rf8 29. Rcf1 b6 30. cxb6 Rb8) 25... dxc4 { [%eval 1.06] } 26. bxc4 { [%eval 1.37] } 26... Rad8 { [%eval 1.51] } 27. Bd1?? { (1.51 → -3.01) Blunder. Rf4 was best. } { [%eval -3.01] } (27. Rf4 Rd7 28. Rcf1 Qg5 29. h4 Qh6 30. Bc1 Red8 31. c5 Bc7 32. Rg4 Qh5) 27... Bxd4 { [%eval -3.0] } 28. Qd3?? { (-3.00 → -6.13) Blunder. Bxd4 was best. } { [%eval -6.13] } (28. Bxd4 Rxd4 29. Qf2 Red8 30. Bf3 Bxf3 31. Qxf3 Qc7 32. Qf6 R8d7 33. Qg5 Qc5) 28... Bxb2 { [%eval -5.73] } 29. Rb1?! { (-5.73 → -9.86) Inaccuracy. Qe3 was best. } { [%eval -9.86] } (29. Qe3 Bxc1 30. Qxc1 Qh4 31. Qe3 Qe4 32. Qg5 h6 33. Qg3 Qxg2+ 34. Qxg2 Bxg2+) 29... Rxd3 { [%eval -9.66] } 30. Rf2? { (-9.66 → Mate in 6) Checkmate is now unavoidable. Bf3 was best. } { [%eval #-6] } (30. Bf3 Rxf3 31. Rxf3 Bxf3 32. Rxb2 Bc6 33. Kh2 Qxa3 34. Re2 Qa1 35. Re3 Qb2) 30... Red8? { (Mate in 6 → -9.14) Lost forced checkmate sequence. Rxh3+ was best. } { [%eval -9.14] } (30... Rxh3+ 31. Kg1 Qh4 32. gxh3 Bd4 33. Rb2 Qxh3 34. Bf3 Bxf3 35. Rd2 Qh1#) 31. Kh2? { (-9.14 → Mate in 6) Checkmate is now unavoidable. Ba4 was best. } { [%eval #-6] } (31. Ba4 Bxe5 32. Bxc6 bxc6 33. Re1 Qc7 34. Rfe2 Bf6 35. Kg1 Qb6+ 36. Kh2 Qa5) 31... Rxd1? { (Mate in 6 → -9.90) Lost forced checkmate sequence. Bxe5+ was best. } { [%eval -9.9] } (31... Bxe5+ 32. Rf4 Rxd1 33. Rxd1 Rxd1 34. Kg3 Qg5+ 35. Kf2 Qxf4+ 36. Ke2 Qd2#) 32. g3? { (-9.90 → Mate in 4) Checkmate is now unavoidable. Rbxb2 was best. } { [%eval #-4] } (32. Rbxb2 Qc5 33. Rbe2 b6 34. a4 h5 35. Kg3 Qa3+ 36. Kh4 Bxg2 37. Rxg2 R1d4+) 32... Rxb1 { [%eval #-3] } 33. h4 { [%eval #-1] } 33... Bd4 { [%eval #-4] } 34. Kh3 { [%eval #-3] } 34... Bxf2 { [%eval #-2] } 35. g4 { [%eval #-1] } 35... Qc5 { [%eval #-2] } 36. h5 { [%eval #-1] } 36... Qxe5 { [%eval #-1] } 37. g5 { [%eval #-1] } 37... Qe3+ { [%eval #-1] } 38. Kg4 { [%eval #-1] } 38... Qg3# { Black wins by checkmate. } 0-1