FEN
[Event "Torneo 09.03"]
[Site "https://lichess.org/TZIUpVhN"]
[Date "2026.03.09"]
[Round "-"]
[White "DoritoRC"]
[Black "Leon1ajedrez"]
[Result "1-0"]
[GameId "TZIUpVhN"]
[UTCDate "2026.03.09"]
[UTCTime "16:14:00"]
[WhiteElo "1838"]
[BlackElo "1178"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "420+3"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.1] } 4. d3 { [%eval 0.09] } 4... Bc5 { [%eval 0.1] } 5. Nc3 { [%eval 0.07] } 5... d6 { [%eval 0.09] } 6. O-O { [%eval 0.04] } { C50 Italian Game: Giuoco Pianissimo } 6... Bg4 { [%eval 0.07] } 7. Be3 { [%eval -0.3] } 7... O-O { [%eval 0.0] } 8. h3 { [%eval 0.07] } 8... Bh5 { [%eval 0.42] } 9. Nd5 { [%eval -0.05] } 9... Nxd5 { [%eval 0.21] } 10. Bxd5 { [%eval 0.18] } 10... Nd4 { [%eval 0.34] } 11. Bxd4 { [%eval 0.35] } 11... Bxd4?! { (0.35 → 1.42) Inaccuracy. Bxf3 was best. } { [%eval 1.42] } (11... Bxf3 12. Qxf3) 12. c3? { (1.42 → 0.13) Mistake. g4 was best. } { [%eval 0.13] } (12. g4) 12... Bc5 { [%eval 0.05] } 13. b4 { [%eval 0.18] } 13... Bb6? { (0.18 → 1.36) Mistake. c6 was best. } { [%eval 1.36] } (13... c6) 14. a4? { (1.36 → -0.21) Mistake. Bxb7 was best. } { [%eval -0.21] } (14. Bxb7 Rb8 15. Bc6 a5 16. a4 Kh8 17. g4 Bg6 18. Qc2 f6 19. Rfb1 Bf7) 14... c6 { [%eval -0.2] } 15. Bb3 { [%eval -0.23] } 15... Bc7 { [%eval -0.04] } 16. Qe2 { [%eval -0.13] } 16... c5? { (-0.13 → 1.43) Mistake. Kh8 was best. } { [%eval 1.43] } (16... Kh8 17. g4 Bg6 18. a5 f6 19. Rfe1 Qd7 20. Kg2 Be8 21. Qd2 Qe7 22. d4) 17. Bd5 { [%eval 0.87] } 17... Qf6?! { (0.87 → 1.79) Inaccuracy. Bxf3 was best. } { [%eval 1.79] } (17... Bxf3 18. Qxf3) 18. Rac1? { (1.79 → 0.42) Mistake. g4 was best. } { [%eval 0.42] } (18. g4 Bg6 19. bxc5 dxc5 20. Bxb7 Rad8 21. c4 Qf4 22. Bd5 h5 23. Nh2 Rb8) 18... Bd8? { (0.42 → 2.14) Mistake. Bxf3 was best. } { [%eval 2.14] } (18... Bxf3) 19. b5?? { (2.14 → 0.27) Blunder. g4 was best. } { [%eval 0.27] } (19. g4 Bg6 20. bxc5 dxc5 21. Bxb7 Rb8 22. Bd5 h5 23. Qe3 Bb6 24. Kg2 c4) 19... a6?? { (0.27 → 3.64) Blunder. Bxf3 was best. } { [%eval 3.64] } (19... Bxf3) 20. Bxb7 { [%eval 3.76] } 20... Ra7 { [%eval 3.9] } 21. Bxa6? { (3.90 → 2.15) Mistake. bxa6 was best. } { [%eval 2.15] } (21. bxa6 Ba5 22. Qe3 h6 23. Nd2 Qd8 24. Nc4 Bc7 25. Rb1 f5 26. exf5 Rxf5) 21... Ba5 { [%eval 2.34] } 22. Rfd1 { [%eval 2.27] } 22... Qg6 { [%eval 2.08] } 23. d4 { [%eval 2.08] } 23... cxd4?! { (2.08 → 2.93) Inaccuracy. exd4 was best. } { [%eval 2.93] } (23... exd4 24. cxd4 Re7 25. Qd3 Bxf3 26. Qxf3 Qxe4 27. Qxe4 Rxe4 28. Rb1 Rb8 29. dxc5) 24. cxd4 { [%eval 2.94] } 24... exd4 { [%eval 3.03] } 25. Rxd4 { [%eval 2.88] } 25... Re7?! { (2.88 → 3.73) Inaccuracy. Bb6 was best. } { [%eval 3.73] } (25... Bb6 26. Rdc4 Qf6 27. Rc6 Bxf3 28. Qxf3 Qb2 29. R6c2 Qe5 30. Qf5 Qd4 31. Qd5) 26. g4?? { (3.73 → 0.00) Blunder. Rc6 was best. } { [%eval 0.0] } (26. Rc6 f5 27. Qc4+ Kh8 28. Rdxd6 Qe8 29. Rc8 Qxc8 30. Bxc8 Rxe4 31. Qd3 Bc7) 26... Bxg4 { [%eval 0.0] } 27. hxg4 { [%eval 0.0] } 27... Qxg4+ { [%eval 0.0] } 28. Kf1?! { (0.00 → -0.55) Inaccuracy. Kh1 was best. } { [%eval -0.55] } (28. Kh1 Qh5+ 29. Kg1 Qg4+) 28... Re6?? { (-0.55 → 3.57) Blunder. Qh3+ was best. } { [%eval 3.57] } (28... Qh3+) 29. Bb7?? { (3.57 → Mate in 4) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-4] } (29. Ng1 Qg5 30. Qe3 Qh4 31. Rc6 Rg6 32. Qf3 d5 33. Rxd5 Qe7 34. Qe3 Qb4) 29... Rh6?? { (Mate in 4 → 4.23) Lost forced checkmate sequence. Qh3+ was best. } { [%eval 4.23] } (29... Qh3+ 30. Kg1 Rg6+ 31. Ng5 Rxg5+ 32. Qg4 Rxg4#) 30. Ng1 { [%eval 3.79] } 30... Rh1?? { (3.79 → 8.19) Blunder. Qg5 was best. } { [%eval 8.19] } (30... Qg5 31. Qe3 Qd8 32. Bd5 Bb6 33. Rc6 Bxd4 34. Qxd4 Qg5 35. Nf3 Rh1+ 36. Ke2) 31. Qxg4 { [%eval 7.94] } 31... Re8 { [%eval 9.56] } 32. Rc8 { [%eval 9.31] } 32... Rxc8? { (9.31 → Mate in 2) Checkmate is now unavoidable. Rf8 was best. } { [%eval #2] } (32... Rf8 33. Rxf8+ Kxf8 34. Qc8+ Ke7 35. Bd5 g6 36. Kg2 Rh5 37. Qb7+ Kd8 38. Qb8+) 33. Qxc8+ { [%eval #1] } 33... Bd8 { [%eval #1] } 34. Qxd8# { White wins by checkmate. } 1-0