- Blind mode tutorial
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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/TUINUkcs"] [Date "2024.10.11"] [White "RadMir4ik_16082015"] [Black "AhillessoRR"] [Result "0-1"] [GameId "TUINUkcs"] [UTCDate "2024.10.11"] [UTCTime "07:11:27"] [WhiteElo "1976"] [BlackElo "1964"] [WhiteRatingDiff "-119"] [BlackRatingDiff "+5"] [Variant "King of the Hill"] [TimeControl "120+0"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... c5?! { (0.24 → 0.89) Inaccuracy. d5 was best. } { [%eval 0.89] } (1... d5 2. exd5 e6 3. d4 exd5 4. Nf3 Be6 5. Nc3 Bd6 6. Nb5) 2. Bc4?! { (0.89 → -0.09) Inaccuracy. Nf3 was best. } { [%eval -0.09] } { B20 Sicilian Defense: Bowdler Attack } (2. Nf3 Nc6 3. d4 cxd4 4. c3 e6 5. cxd4 d5 6. e5 f6) 2... Nc6 { [%eval 0.06] } 3. Nf3 { [%eval 0.0] } 3... e6 { [%eval 0.27] } 4. Ke2?? { (0.27 → -1.83) Blunder. Nc3 was best. } { [%eval -1.83] } (4. Nc3 Nf6) 4... d6?? { (-1.83 → 1.12) Blunder. d5 was best. } { [%eval 1.12] } (4... d5 5. exd5) 5. d4 { [%eval 1.08] } 5... cxd4 { [%eval 1.07] } 6. Nxd4 { [%eval 1.06] } 6... e5 { [%eval 1.13] } 7. Nxc6 { [%eval 1.07] } 7... bxc6 { [%eval 1.24] } 8. Ke3?? { (1.24 → -4.14) Blunder. Qd3 was best. } { [%eval -4.14] } (8. Qd3 Nf6 9. Nc3 Be7 10. Rd1 O-O 11. h3 Nd7 12. Be3 Qc7 13. f4 Nb6) 8... Qb6+?? { (-4.14 → -0.74) Blunder. d5 was best. } { [%eval -0.74] } (8... d5 9. Ke2) 9. Kd3?? { (-0.74 → -10.02) Blunder. Ke2 was best. } { [%eval -10.02] } (9. Ke2 Nf6 10. Nc3 d5 11. exd5 Bf5 12. a3 Rd8 13. Bg5 Ng4 14. Rf1 f6) 9... Nf6? { (-10.02 → -4.86) Mistake. Qd4+ was best. } { [%eval -4.86] } (9... Qd4+) 10. Kc3?? { (-4.86 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (10. Ke2 Nxe4) 10... Be7?? { (Mate in 6 → -6.24) Lost forced checkmate sequence. Nxe4+ was best. } { [%eval -6.24] } (10... Nxe4+ 11. Kd3 Qd4+ 12. Ke2 Qxf2+ 13. Kd3 Qd4+ 14. Ke2 Bg4+ 15. Ke1 Qxd1#) 11. Be3 { [%eval -6.37] } 11... Qc7 { [%eval -5.41] } 12. Bf4? { (-5.41 → -17.50) Mistake. f3 was best. } { [%eval -17.5] } (12. f3 d5 13. Kd2 dxc4 14. Nc3 O-O 15. Ke2 Rd8 16. Qe1 Be6 17. Rd1 Nh5) 12... Nxe4+ { [%eval -16.91] } 13. Kd3 { [%eval -16.45] } 13... f5 { [%eval -9.71] } 14. Bg3 { [%eval -11.31] } 14... Nc5+ { [%eval -7.71] } 15. Ke3 { [%eval -7.1] } 15... Be6 { [%eval -6.14] } 16. Kf3?! { (-6.14 → -12.73) Inaccuracy. Qd4 was best. } { [%eval -12.73] } (16. Qd4 Bxc4) 16... Bxc4 { [%eval -12.85] } 17. b3 { [%eval -13.26] } 17... Bd5+ { [%eval -11.97] } 18. Ke3 { [%eval -14.46] } 18... Qb6 { [%eval -13.42] } 19. Kd2 { [%eval -16.29] } 19... Ne4+ { [%eval -16.03] } 20. Kd3 { [%eval -23.84] } 20... O-O-O { [%eval -13.62] } 21. Bxe5?! { (-13.62 → Mate in 4) Checkmate is now unavoidable. c4 was best. } { [%eval #-4] } (21. c4 Kd7) 21... dxe5 { [%eval #-5] } 22. f4 { [%eval #-2] } 22... Bf6 { [%eval #-6] } 23. fxe5 { [%eval #-2] } 23... Bxe5 { [%eval #-4] } 24. Qf3 { [%eval #-2] } 24... Qd4+ { [%eval #-6] } 25. Ke2 { [%eval #-6] } 25... Nc3+ { [%eval #-7] } 26. Ke1 { [%eval #-4] } 26... Bxf3 { [%eval #-3] } 27. gxf3 { [%eval #-3] } 27... Qe3+ { [%eval #-2] } 28. Kf1 { [%eval #-2] } 28... Qe2+ { [%eval #-1] } 29. Kg1 { [%eval #-1] } 29... Bd4# { Black wins by checkmate. } 0-1