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[Event "Rated Antichess game"] [Site "https://lichess.org/TU3hZ7Ou"] [Date "2019.04.16"] [White "daftytafty"] [Black "Dexter95"] [Result "0-1"] [UTCDate "2019.04.16"] [UTCTime "06:25:29"] [WhiteElo "1207"] [BlackElo "1065"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+116"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... c5?? { (Mate in 16 → -4.80) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 Nc6 5. Bxc7 Nxe5 6. Bxe5 g5 7. Bxh8 Bg7 8. Bxg7) 2. dxc5 Qb6?? { (-7.03 → 9.02) Blunder. g5 was best. } (2... g5 3. Bxg5) 3. Qxd7?? { (9.02 → -0.23) Blunder. cxb6 was best. } (3. cxb6) 3... Bxd7?? { (-0.23 → Mate in 14) Checkmate is now unavoidable. Qxc5 was best. } (3... Qxc5 4. Qxb7 Qxc2 5. Qxc8 Qxc1 6. Qxb8 Qxb2 7. Qxe8 Qxa1 8. Qxf7 Qxb1 9. Qxg7 Qxe1 10. Qxe7) 4. cxb6 axb6 5. Bh6 Rxa2 6. Bxg7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Rxa2 was best. } (6. Rxa2 Nxh6 7. Ra4 Bxa4 8. h4 Bxc2 9. e3 Bxb1 10. Bd3 Bxd3 11. Kf1 Bxf1 12. f4 Bxg2) 6... Bxg7 7. Rxa2 Bxb2 8. Rxb2 Kd8 9. Rxb6 Nh6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. e5 was best. } (9... e5 10. Rxb7 Bc8 11. Rxf7 Bf5 12. Rxh7 Bxc2 13. Rxh8 Bxb1 14. Rxg8 Kc8 15. Rxc8 e4 16. Rxb8) 10. Rxb7 Kc8?? { (0.47 → 4.82) Blunder. Ng4 was best. } (10... Ng4 11. Rxd7) 11. Rxd7?? { (4.82 → 1.96) Blunder. Rxb8 was best. } (11. Rxb8) 11... Kxd7 12. g4? { (2.10 → 0.40) Mistake. h4 was best. } (12. h4 Ng8 13. Rh3 Ke8 14. Nc3 Kf8 15. Nb5 e6 16. c4 Ne7 17. c5 Nbc6 18. Nd4 Nxd4) 12... Nxg4 13. e3?? { (1.77 → Mate in 6) Checkmate is now unavoidable. Nh3 was best. } (13. Nh3) 13... Nxh2 14. Rxh2 Nc6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Re8 was best. } (14... Re8 15. Rxh7 Na6 16. Bxa6 e5 17. Rxf7 e4 18. Rxd7 Rc8 19. Bxc8#) 15. Rxh7 Rxh7 16. Nh3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. e4 was best. } (16. e4 f5 17. exf5 e6 18. fxe6 Kxe6 19. Kd2 Kd6 20. Be2 Re7 21. Kd3 Rxe2 22. Kxe2 Na5) 16... Rxh3 17. Bxh3 f5 18. Bxf5 e6?? { (Mate in 2 → -0.42) Lost forced checkmate sequence. Ke6 was best. } (18... Ke6 19. Bxe6 Nd4 20. exd4#) 19. Bxe6 Kxe6 20. Nd2?? { (-0.76 → Mate in 2) Checkmate is now unavoidable. e4 was best. } (20. e4 Nb8) 20... Nd4 21. exd4 Ke5 22. dxe5# { Game ends by variant rule. } 0-1