- Blind mode tutorial
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[Event "Hourly Blitz Arena"] [Site "https://lichess.org/TSx8lqfm"] [Date "2025.06.13"] [Round "-"] [White "Chess-Devils"] [Black "IBC_South_Ural"] [Result "1/2-1/2"] [GameId "TSx8lqfm"] [UTCDate "2025.06.13"] [UTCTime "16:18:51"] [WhiteElo "1573"] [BlackElo "1790"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-3"] [Variant "Standard"] [TimeControl "300+0"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.0] } 3. Nf3 { [%eval 0.0] } 3... g6 { [%eval 0.46] } 4. c3 { [%eval 0.33] } 4... e5?! { (0.33 → 1.19) Inaccuracy. e6 was best. } { [%eval 1.19] } (4... e6 5. d4 cxd4 6. O-O Bg7 7. Nxd4 Nf6 8. Re1 Nxd4 9. Qxd4) 5. d4 { [%eval 1.04] } 5... cxd4 { [%eval 1.04] } 6. cxd4 { [%eval 1.07] } 6... exd4 { [%eval 1.07] } 7. Nxd4 { [%eval 0.91] } 7... Bg7?! { (0.91 → 1.75) Inaccuracy. Nf6 was best. } { [%eval 1.75] } (7... Nf6 8. O-O Bg7 9. Nb5 O-O 10. Nd6 Ne8 11. Nc3 Nxd6 12. Qxd6) 8. Be3?! { (1.75 → 0.79) Inaccuracy. Nb5 was best. } { [%eval 0.79] } (8. Nb5 d5 9. exd5 a6 10. dxc6 Qxd1+ 11. Kxd1 axb5 12. Bxb5 Kf8) 8... Nge7 { [%eval 1.18] } 9. Nc3 { [%eval 1.12] } 9... O-O { [%eval 1.08] } 10. O-O { [%eval 1.2] } 10... Ne5 { [%eval 1.74] } 11. Bb3 { [%eval 1.65] } 11... N7c6 { [%eval 1.74] } 12. Nd5 { [%eval 1.7] } 12... Ne7?? { (1.70 → 4.50) Blunder. d6 was best. } { [%eval 4.5] } (12... d6 13. Nb5) 13. Nb5?? { (4.50 → 1.40) Blunder. Bg5 was best. } { [%eval 1.4] } (13. Bg5 Re8 14. Nb5 h6 15. Nf6+ Kf8 16. Nxe8 hxg5 17. Nxg7 d5 18. exd5 Kxg7) 13... a6?? { (1.40 → 4.29) Blunder. Nxd5 was best. } { [%eval 4.29] } (13... Nxd5) 14. Nd6 { [%eval 3.57] } 14... Nxd5 { [%eval 3.68] } 15. Bxd5 { [%eval 3.67] } 15... Qc7 { [%eval 3.49] } 16. Nxc8?? { (3.49 → 1.01) Blunder. Bb3 was best. } { [%eval 1.01] } (16. Bb3 b5 17. Rc1 Qb8 18. Bd5 Qxd6 19. Bxa8 Qxd1 20. Rfxd1 Nc4 21. b3 Nxe3) 16... Raxc8 { [%eval 1.02] } 17. Bd4 { [%eval 0.53] } 17... d6 { [%eval 0.47] } 18. Rb1 { [%eval 0.33] } 18... b5 { [%eval 0.32] } 19. f4 { [%eval 0.24] } 19... Nc4 { [%eval 0.39] } 20. Bxg7 { [%eval 0.42] } 20... Kxg7 { [%eval 0.48] } 21. Qd4+ { [%eval 0.54] } 21... Kg8 { [%eval 0.49] } 22. b3 { [%eval 0.0] } 22... Nb6 { [%eval 0.0] } 23. Rbc1 { [%eval 0.0] } 23... Qxc1 { [%eval 0.0] } 24. Rxc1 { [%eval 0.0] } 24... Rxc1+ { [%eval 0.0] } 25. Kf2 { [%eval 0.0] } 25... Nxd5 { [%eval 0.0] } 26. Qxd5 { [%eval 0.0] } 26... Rc2+ { [%eval 0.0] } 27. Kg3 { [%eval 0.0] } 27... Rxa2 { [%eval 0.0] } 28. Qxd6 { [%eval 0.0] } 28... a5 { [%eval 0.25] } 29. Qd5 { [%eval 0.0] } 29... b4 { [%eval 0.2] } 30. Kg4? { (0.20 → -1.26) Mistake. h4 was best. } { [%eval -1.26] } (30. h4) 30... a4?! { (-1.26 → -0.42) Inaccuracy. Rxg2+ was best. } { [%eval -0.42] } (30... Rxg2+ 31. Kh3) 31. bxa4?! { (-0.42 → -1.00) Inaccuracy. e5 was best. } { [%eval -1.0] } (31. e5 a3 32. e6 Rc2 33. f5 Re2 34. exf7+ Rxf7 35. Qd8+ Rf8 36. Qd5+ Kg7) 31... Rxa4?! { (-1.00 → 0.00) Inaccuracy. Rxg2+ was best. } { [%eval 0.0] } (31... Rxg2+ 32. Kh3) 32. Kg5 { [%eval 0.0] } 32... Rfa8 { [%eval 0.0] } 33. Kh6?? { (0.00 → -7.25) Blunder. e5 was best. } { [%eval -7.25] } (33. e5) 33... R4a7?? { (-7.25 → 1.86) Blunder. R4a5 was best. } { [%eval 1.86] } (33... R4a5 34. Qg5 Rxg5 35. Kxg5 Ra3 36. Kh6 b3 37. Kg5 b2 38. Kh6 Ra6 39. g3) 34. Qd4 { [%eval 1.93] } 34... f5 { [%eval 1.78] } 35. exf5?? { (1.78 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (35. e5 Rf7 36. Qxb4 Re8 37. Qc4 Kf8 38. Qd5 Kg8 39. h4 Rf8 40. g3 Kh8) 35... gxf5 { [%eval 0.03] } 36. Qxb4 { [%eval 0.0] } 36... Rf7 { [%eval 0.0] } 37. Qc4 { [%eval 0.0] } 37... Rb8 { [%eval 0.0] } 38. Qe6 { [%eval 0.0] } 38... Rf8 { [%eval 0.0] } 39. h4 { [%eval 0.0] } 39... Kh8 { [%eval 0.0] } 40. Qe5+ { [%eval 0.0] } 40... Rf6+ { [%eval 0.0] } 41. Kg5 { [%eval 0.0] } 41... Kg7 { [%eval 0.0] } 42. h5 { [%eval 0.0] } 42... h6+ { [%eval 0.04] } 43. Kh4 { [%eval 0.0] } 43... Rf7 { [%eval 0.0] } 44. g4 { [%eval 0.0] } 44... fxg4 { [%eval 0.0] } 45. Kxg4 { [%eval 0.0] } 45... Kh7 { [%eval 0.0] } 46. f5 { [%eval 0.0] } 46... Rxf5 { [%eval 0.0] } 47. Qxf5+ { [%eval 0.0] } 47... Rxf5 { [%eval 0.0] } 48. Kxf5 { [%eval 0.0] } 48... Kg7 { [%eval 0.0] } 49. Ke5 { [%eval 0.0] } 49... Kf7 { [%eval 0.0] } 50. Kf5 { [%eval 0.0] } 50... Kg7 { [%eval 0.0] } 51. Ke5 { [%eval 0.0] } 51... Kf7 { [%eval 0.0] } 52. Kf5 { [%eval 0.0] } 52... Kg7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2