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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/TR7keSPa"] [Date "2022.09.03"] [Round "-"] [White "TILT_TILT_TILT_TILT"] [Black "mrbumba1287"] [Result "1-0"] [GameId "TR7keSPa"] [UTCDate "2022.09.03"] [UTCTime "18:12:35"] [WhiteElo "1500"] [BlackElo "1805"] [WhiteRatingDiff "+596"] [BlackRatingDiff "-5"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "A40"] [Opening "Horwitz Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval -0.17] } 1... e6?? { (-0.17 → 1.86) Blunder. e5 was best. } { [%eval 1.86] } { A40 Horwitz Defense } (1... e5 2. c3 e4 3. e3 c6 4. d5 Bd6 5. dxc6 dxc6 6. Nd2) 2. Nf3?? { (1.86 → -13.23) Blunder. c3 was best. } { [%eval -13.23] } (2. c3 Nf6 3. Nf3 Nc6 4. Bf4 Nh5 5. Bg5 Be7 6. Bxe7 Qxe7) 2... d5?? { (-13.23 → 0.90) Blunder. Bb4+ was best. } { [%eval 0.9] } (2... Bb4+) 3. c3 { [%eval 1.39] } 3... Nf6? { (1.39 → 3.16) Mistake. Nc6 was best. } { [%eval 3.16] } (3... Nc6 4. Bf4) 4. Bg5? { (3.16 → 1.34) Mistake. Qa4+ was best. } { [%eval 1.34] } (4. Qa4+) 4... Be7?! { (1.34 → 2.09) Inaccuracy. Bd7 was best. } { [%eval 2.09] } (4... Bd7) 5. Bxf6 { [%eval 2.47] } 5... Bxf6 { [%eval 2.51] } 6. e3?? { (2.51 → 0.23) Blunder. Qa4+ was best. } { [%eval 0.23] } (6. Qa4+) 6... c6?! { (0.23 → 0.84) Inaccuracy. Bd7 was best. } { [%eval 0.84] } (6... Bd7 7. Bd3) 7. Bd3 { [%eval 1.0] } 7... h6? { (1.00 → 2.61) Mistake. Nd7 was best. } { [%eval 2.61] } (7... Nd7 8. e4) 8. h4?! { (2.61 → 1.90) Inaccuracy. O-O was best. } { [%eval 1.9] } (8. O-O Kf8 9. e4 g6 10. e5 Be7 11. Qc1 Kg8 12. Qf4 Rh7 13. h4 Nd7 14. Nbd2 c5) 8... Nd7 { [%eval 1.92] } 9. h5?? { (1.92 → -0.27) Blunder. Nbd2 was best. } { [%eval -0.27] } (9. Nbd2) 9... Nb6?? { (-0.27 → 1.64) Blunder. e5 was best. } { [%eval 1.64] } (9... e5 10. Bf5) 10. Nbd2 { [%eval 1.37] } 10... Bd7? { (1.37 → 2.94) Mistake. Qc7 was best. } { [%eval 2.94] } (10... Qc7 11. a4 a5 12. O-O e5 13. Qc2 Be6 14. dxe5 Bxe5 15. Bf5 Bxf5 16. Qxf5 Nd7 17. c4) 11. Qe2? { (2.94 → 1.28) Mistake. a4 was best. } { [%eval 1.28] } (11. a4 Nc8) 11... Qc7 { [%eval 1.85] } 12. e4 { [%eval 2.05] } 12... dxe4 { [%eval 2.32] } 13. Nxe4 { [%eval 2.37] } 13... Be7 { [%eval 2.5] } 14. Ne5 { [%eval 2.75] } 14... Rf8?? { (2.75 → 5.77) Blunder. f5 was best. } { [%eval 5.77] } (14... f5 15. Nd6+) 15. Ng3?? { (5.77 → 0.96) Blunder. O-O was best. } { [%eval 0.96] } (15. O-O) 15... O-O-O { [%eval 1.15] } 16. a4? { (1.15 → -0.14) Mistake. O-O was best. } { [%eval -0.14] } (16. O-O Kb8 17. a4 Be8 18. a5 Nd5 19. a6 b5 20. Be4 f6 21. Nd3 Bd7 22. Bf3 Ka8) 16... Nd5 { [%eval 0.48] } 17. a5?? { (0.48 → -7.33) Blunder. O-O was best. } { [%eval -7.33] } (17. O-O Nf4) 17... Nf4 { [%eval -5.0] } 18. Qf1?? { (-5.00 → Mate in 7) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-7] } (18. Qe4 Nxd3+) 18... Nxd3+? { (Mate in 7 → -9.37) Lost forced checkmate sequence. Qxe5+ was best. } { [%eval -9.37] } (18... Qxe5+ 19. dxe5 Bg5 20. Kd1 c5 21. b3 Ba4 22. Rxa4 Rxd3+ 23. Qxd3 Nxd3 24. Rb4 Nxf2+) 19. Qxd3 { [%eval -8.91] } 19... f6?? { (-8.91 → 2.23) Blunder. Qxe5+ was best. } { [%eval 2.23] } (19... Qxe5+) 20. a6?? { (2.23 → -1.14) Blunder. Ng6 was best. } { [%eval -1.14] } (20. Ng6 Kb8 21. Nxe7 Rfe8 22. Ng6 e5 23. O-O Be6 24. b4 a6 25. Rfe1 exd4 26. Qd2 c5) 20... b6 { [%eval -1.21] } 21. Nxd7?? { (-1.21 → -3.18) Blunder. Ng6 was best. } { [%eval -3.18] } (21. Ng6) 21... Qxd7 { [%eval -3.46] } 22. O-O? { (-3.46 → -5.78) Mistake. b4 was best. } { [%eval -5.78] } (22. b4 f5 23. Ne2 f4 24. Qe4 Rf5 25. Rh3 Rdf8 26. Ng1 f3 27. Rxf3 Bg5 28. Kf1 Bd2) 22... Qc7?? { (-5.78 → -0.17) Blunder. f5 was best. } { [%eval -0.17] } (22... f5 23. f4) 23. Rfe1 { [%eval -0.32] } 23... Bd6?? { (-0.32 → 2.51) Blunder. Rd6 was best. } { [%eval 2.51] } (23... Rd6) 24. Qe4?? { (2.51 → -1.38) Blunder. Rxe6 was best. } { [%eval -1.38] } (24. Rxe6) 24... Bxg3?? { (-1.38 → 16.72) Blunder. Rfe8 was best. } { [%eval 16.72] } (24... Rfe8) 25. Qxe6+ { [%eval 13.24] } 25... Kb8 { [%eval 14.05] } 26. fxg3 { [%eval 8.19] } 26... Qxg3? { (8.19 → Mate in 4) Checkmate is now unavoidable. Rf7 was best. } { [%eval #4] } (26... Rf7 27. b4) 27. Re2 { [%eval #6] } 27... Qxg2+ { [%eval #3] } 28. Kxg2 { [%eval #2] } 28... f5 { [%eval #2] } 29. Qd6+ { [%eval #1] } 29... Rxd6 { [%eval #1] } 30. Re8+ { Game ends by variant rule. } 1-0