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[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/TPbVjicM"] [Date "2024.12.29"] [Round "-"] [White "Takibasha"] [Black "Samuraitonto"] [Result "1-0"] [GameId "TPbVjicM"] [UTCDate "2024.12.29"] [UTCTime "14:06:17"] [WhiteElo "2166"] [BlackElo "2498"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-10"] [Variant "Crazyhouse"] [TimeControl "30+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 2.13] } 1... e5 { [%eval 1.86] } 2. Nc3 { [%eval 1.68] } 2... Nc6 { [%eval 2.2] } 3. Nf3 { [%eval 2.04] } 3... Bc5?! { (2.04 → 3.20) Inaccuracy. Nf6 was best. } { [%eval 3.2] } (3... Nf6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 N@c6 7. Qc4 Bb4 8. P@d5) 4. Bc4 { [%eval 3.1] } 4... Nf6 { [%eval 2.25] } 5. d3 { [%eval 2.42] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 3.24] } 6. Bg5?? { (3.24 → -5.35) Blunder. O-O was best. } { [%eval -5.35] } (6. O-O Ng4 7. Ng5 d5 8. Nxd5 Be6 9. P@h6 Bxf2+ 10. Rxf2 Nxf2) 6... d6?? { (-5.35 → 3.51) Blunder. Bxf2+ was best. } { [%eval 3.51] } (6... Bxf2+ 7. Kxf2 Ng4+ 8. Kf1 Qxg5 9. Nxg5 Ne3+ 10. Ke1 B@h4+ 11. Q@g3) 7. Bxf6?? { (3.51 → -1.81) Blunder. O-O was best. } { [%eval -1.81] } (7. O-O h6 8. Bh4 Bg4 9. Nd5 g5 10. Bg3 Kh8 11. h3 Bh5) 7... Qxf6 { [%eval -1.59] } 8. Nd5 { [%eval -2.13] } 8... Bxf2+?? { (-2.13 → -0.38) Blunder. Qh6 was best. } { [%eval -0.38] } (8... Qh6 9. O-O) 9. Kxf2 { [%eval -0.06] } 9... Qh6 { [%eval -2.9] } 10. B@g5 { [%eval -2.62] } 10... Qxg5 { [%eval -3.03] } 11. Nxg5 { [%eval -2.37] } 11... B@h4+ { [%eval -0.15] } 12. g3?? { (-0.15 → -6.00) Blunder. Kf1 was best. } { [%eval -6.0] } (12. Kf1 Bxg5) 12... Bxg5 { [%eval -5.49] } 13. h4?! { (-5.49 → -9.57) Inaccuracy. h3 was best. } { [%eval -9.57] } (13. h3 Nd4) 13... N@g4+ { [%eval -6.92] } 14. Kg2 { [%eval -7.99] } 14... Bh6? { (-7.99 → -4.25) Mistake. Be6 was best. } { [%eval -4.25] } (14... Be6) 15. N@e7+?? { (-4.25 → -24.83) Blunder. Q@f3 was best. } { [%eval -24.83] } (15. Q@f3 B@e6) 15... Nxe7 { [%eval -25.31] } 16. Nxe7+ { [%eval -21.86] } 16... Kh8 { [%eval -22.09] } 17. N@g5?! { (-22.09 → Mate in 8) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-8] } (17. Qf3 N@e3+) 17... N@e3+ { [%eval #-7] } 18. Kf3 { [%eval #-7] } 18... B@g2+?! { (Mate in 7 → -40.38) Lost forced checkmate sequence. Bxg5 was best. } { [%eval -40.38] } (18... Bxg5 19. c3 Nxd1 20. Q@f2 Nge3 21. Qxe3 Bg4+ 22. Kg2 Nxe3+ 23. Kf2 Q@g2+ 24. Ke1) 19. Ke2 { [%eval -37.7] } 19... Nxd1?? { (-37.70 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #2] } (19... Bxg5) 20. Kxd1?? { (Mate in 2 → -36.78) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -36.78] } (20. Q@g8+ Rxg8 21. Nxf7#) 20... Q@e2+?? { (-36.78 → 0.09) Blunder. Bxg5 was best. } { [%eval 0.09] } (20... Bxg5) 21. Kc1?? { (0.09 → Mate in 6) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-6] } (21. Kxe2 Bxg5) 21... Nf2?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Bxg5+ was best. } { [%eval #3] } (21... Bxg5+ 22. Kb1 N@d2+ 23. Kc1 Nf1+ 24. hxg5 P@d2+ 25. Kb1 d1=Q+ 26. Q@c1 Qexc2#) 22. Rd1?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. N@g6+ was best. } { [%eval #-1] } (22. N@g6+ fxg6 23. Nxg6+ hxg6 24. Q@h7#) 22... Bf3?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Qxd1# was best. } { [%eval #3] } (22... Qxd1#) 23. Kb1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. N@g6+ was best. } { [%eval #-3] } (23. N@g6+ fxg6 24. Nxg6+ hxg6 25. Q@h7#) 23... Qe3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxd1+ was best. } { [%eval #2] } (23... Qxd1+ 24. N@c1 Qxc1+ 25. Kxc1 R@d1#) 24. b3?? { (Mate in 2 → -35.49) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -35.49] } (24. Q@g8+ Rxg8 25. Nxf7#) 24... Qe2?? { (-35.49 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #2] } (24... Bxg5) 25. Kb2?? { (Mate in 2 → -31.14) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -31.14] } (25. Q@g8+ Rxg8 26. Nxf7#) 25... Qe1?? { (-31.14 → Mate in 2) Checkmate is now unavoidable. Nxd1+ was best. } { [%eval #2] } (25... Nxd1+ 26. Rxd1 Qxc2+ 27. Kxc2 Bxd1+ 28. Kxd1 Bg4+ 29. Kc1 Bxg5+ 30. hxg5 P@d2+ 31. Kb1) 26. Ka3?? { (Mate in 2 → -35.54) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -35.54] } (26. Q@g8+ Rxg8 27. Nxf7#) 26... Qxd1?? { (-35.54 → Mate in 2) Checkmate is now unavoidable. P@b4+ was best. } { [%eval #2] } (26... P@b4+) 27. Kb4?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval #-5] } (27. Q@g8+ Rxg8 28. Nxf7#) 27... Qd2+ { [%eval #-6] } 28. Kb5 { [%eval #-1] } 28... Qxc2?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. R@a5# was best. } { [%eval #2] } (28... R@a5#) 29. Ka4?? { (Mate in 2 → -76.00) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -76.0] } (29. Q@g8+ Rxg8 30. Nxf7#) 29... Qd2?? { (-76.00 → Mate in 2) Checkmate is now unavoidable. Bd7+ was best. } { [%eval #2] } (29... Bd7+ 30. Q@c6 R@a6+ 31. Bxa6 Bxc6+ 32. Nxc6 Qxc6+ 33. R@b5 Qxb5+ 34. Ka3) 30. Ka3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval #-2] } (30. Q@g8+ Rxg8 31. Nxf7#) 30... Qxd3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. R@a5+ was best. } { [%eval #2] } (30... R@a5+ 31. N@a4 P@b4#) 31. Ka4?? { (Mate in 2 → -61.45) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -61.45] } (31. Q@g8+ Rxg8 32. Nxf7#) 31... Qc3?? { (-61.45 → Mate in 2) Checkmate is now unavoidable. Bd7+ was best. } { [%eval #2] } (31... Bd7+ 32. Nc6 Bxg5 33. Q@b4 Bxc6+ 34. N@b5 R@a6+ 35. Qa5 N@b2+ 36. Ka3 Nxc4+ 37. Kb4) 32. Kb5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval #-1] } (32. Q@g8+ Rxg8 33. Nxf7#) 32... Qc2?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. R@a5# was best. } { [%eval #2] } (32... R@a5#) 33. Ka4?? { (Mate in 2 → -63.15) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval -63.15] } (33. Q@g8+ Rxg8 34. Nxf7#) 33... Qb2?? { (-63.15 → Mate in 2) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #2] } (33... Bxg5 34. Q@g8+ Rxg8 35. N@g6+ hxg6 36. Nxg6+ Kh7) 34. Bd3?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Q@g8+ was best. } { [%eval #-4] } { White wins on time. } (34. Q@g8+ Rxg8 35. Nxf7#) 1-0