FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/TKLE2yBD"]
[Date "2023.02.22"]
[Round "-"]
[White "lichess AI level 1"]
[Black "flur3nce"]
[Result "0-1"]
[GameId "TKLE2yBD"]
[UTCDate "2023.02.22"]
[UTCTime "03:31:23"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.29] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.12] } { C50 Four Knights Game: Italian Variation } 5. Ng5 { [%eval -0.33] } 5... Rf8? { (-0.33 → 0.78) Mistake. O-O was best. } { [%eval 0.78] } (5... O-O 6. d3 d6 7. h3 Ne7 8. Bb3 c6 9. O-O Ng6 10. Nf3) 6. O-O { [%eval 0.44] } 6... d5? { (0.44 → 1.61) Mistake. d6 was best. } { [%eval 1.61] } (6... d6 7. Nf3 Nd4 8. h3 Be6 9. d3 h6 10. Nxd4 Bxd4 11. Ne2) 7. exd5 { [%eval 2.0] } 7... Nxd5?? { (2.00 → 7.97) Blunder. Bg4 was best. } { [%eval 7.97] } (7... Bg4) 8. d3?? { (7.97 → 1.31) Blunder. Bxd5 was best. } { [%eval 1.31] } (8. Bxd5 Nd4) 8... Nxc3 { [%eval 1.23] } 9. Qe1?? { (1.23 → -5.61) Blunder. bxc3 was best. } { [%eval -5.61] } (9. bxc3 Bf5 10. Rb1 Bb6 11. Qf3 Qf6 12. h4 Bg6 13. Qh3 h6 14. Ne4 Bxe4 15. dxe4 Nd8) 9... Qxg5?? { (-5.61 → 7.67) Blunder. Nd5 was best. } { [%eval 7.67] } (9... Nd5 10. c3 Nb6 11. Bb5 f6 12. d4 Be7 13. Nxh7 Rh8 14. a4 Rxh7 15. a5 Qd5 16. Bd3) 10. bxc3?? { (7.67 → -7.11) Blunder. Bxg5 was best. } { [%eval -7.11] } (10. Bxg5 f6) 10... Qg6 { [%eval -7.25] } 11. Bb5 { [%eval -7.17] } 11... Bf5?? { (-7.17 → -1.00) Blunder. Kd8 was best. } { [%eval -1.0] } (11... Kd8 12. Rb1) 12. h3?? { (-1.00 → -8.73) Blunder. Qxe5+ was best. } { [%eval -8.73] } (12. Qxe5+ Be7) 12... a6?! { (-8.73 → -5.23) Inaccuracy. O-O-O was best. } { [%eval -5.23] } (12... O-O-O 13. Bxc6) 13. Ba4?! { (-5.23 → -9.32) Inaccuracy. Qxe5+ was best. } { [%eval -9.32] } (13. Qxe5+ Kd7) 13... Rd8?? { (-9.32 → -2.92) Blunder. O-O-O was best. } { [%eval -2.92] } (13... O-O-O) 14. g4?? { (-2.92 → -8.58) Blunder. Qxe5+ was best. } { [%eval -8.58] } (14. Qxe5+) 14... Rd4?? { (-8.58 → 3.97) Blunder. b5 was best. } { [%eval 3.97] } (14... b5 15. Kh2) 15. Bb3?? { (3.97 → -11.03) Blunder. Bxc6+ was best. } { [%eval -11.03] } (15. Bxc6+ bxc6) 15... Re4?? { (-11.03 → 0.00) Blunder. Bxg4 was best. } { [%eval 0.0] } (15... Bxg4 16. Kh2) 16. Qd2?? { (0.00 → -8.90) Blunder. dxe4 was best. } { [%eval -8.9] } (16. dxe4 Bxg4 17. hxg4 Qxg4+ 18. Kh2 Qh4+ 19. Kg2 Qg4+) 16... Rxg4+ { [%eval -8.95] } 17. hxg4 { [%eval -8.84] } 17... Qxg4+ { [%eval -8.92] } 18. Kh2 { [%eval -11.62] } 18... Qh4+ { [%eval -8.83] } 19. Kg2? { (-8.83 → Mate in 5) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-5] } (19. Kg1 Qg3+ 20. Kh1 Qf3+ 21. Kg1 Bh3 22. Qg5 Bxf1 23. d4 Be7 24. Qg3 Be2 25. Qxf3 Bxf3) 19... Bh3+ { [%eval #-4] } 20. Kf3 { [%eval #-1] } 20... Bxf1 { [%eval #-3] } 21. Ba4 { [%eval #-3] } 21... Bxf2? { (Mate in 3 → -8.08) Lost forced checkmate sequence. Qh3+ was best. } { [%eval -8.08] } (21... Qh3+ 22. Ke4 Bg2+ 23. f3 Bxf3#) 22. Qf4? { (-8.08 → Mate in 3) Checkmate is now unavoidable. Bxc6+ was best. } { [%eval #-3] } (22. Bxc6+ bxc6 23. Qxf2 Qh5+ 24. Ke3 Qg5+ 25. Kf3 e4+ 26. dxe4 Qh5+ 27. Ke3 Qc5+ 28. Kf3 Qxc3+) 22... exf4 { [%eval #-6] } 23. Bxc6+ { [%eval #-6] } 23... bxc6 { [%eval #-5] } 24. c4 { [%eval #-4] } 24... f5 { [%eval #-3] } 25. c3 { [%eval #-1] } 25... Qh3+ { [%eval #-2] } 26. Kxf4 { [%eval #-1] } 26... Rf6 { [%eval #-2] } 27. c5 { [%eval #-1] } 27... Qh4+ { [%eval #-2] } 28. Kf3 { [%eval #-1] } 28... Re6 { [%eval #-2] } 29. c4 { [%eval #-1] } 29... Bxc5 { [%eval #-2] } 30. a3 { [%eval #-1] } 30... Re2 { [%eval #-1] } 31. Bd2 { [%eval #-1] } 31... g5 { [%eval #-1] } 32. Be1 { [%eval #-1] } 32... Qh3+ { [%eval #-1] } 33. Bg3 { [%eval #-1] } 33... Bg1 { [%eval #-1] } 34. Ra2 { [%eval #-1] } 34... Rxa2 { [%eval #-1] } 35. c5 { [%eval #-1] } 35... Re2 { [%eval #-1] } 36. d4 { [%eval #-1] } 36... Bh2 { [%eval #-1] } 37. d5 { [%eval #-1] } 37... Bxg3 { [%eval #-1] } 38. dxc6 { [%eval #-1] } 38... Bh2# { Black wins by checkmate. } 0-1