- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/TJajITkX"] [Date "2021.12.25"] [White "MohammadFateh"] [Black "String_theory"] [Result "0-1"] [GameId "TJajITkX"] [UTCDate "2021.12.25"] [UTCTime "04:30:26"] [WhiteElo "1864"] [BlackElo "1910"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C30"] [Opening "King's Gambit Declined: Queen's Knight Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.2] } 1... e5 { [%eval 0.12] } 2. f4?! { (0.12 → -0.57) Inaccuracy. Nf3 was best. } { [%eval -0.57] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7) 2... Nc6?! { (-0.57 → 0.28) Inaccuracy. exf4 was best. } { [%eval 0.28] } { C30 King's Gambit Declined: Queen's Knight Defense } (2... exf4 3. Nf3 d6 4. Bc4 h6 5. h4 Nf6 6. Nc3 Nc6 7. d4) 3. Nf3 { [%eval 0.0] } 3... d5 { [%eval 0.0] } 4. exd5 { [%eval 0.4] } 4... Qxd5 { [%eval 0.13] } 5. c4? { (0.13 → -1.18) Mistake. fxe5 was best. } { [%eval -1.18] } (5. fxe5 Bg4 6. Nc3 Qe6 7. Be2 Nxe5 8. Ng5 Qe7 9. d4 O-O-O) 5... Qe6?! { (-1.18 → -0.47) Inaccuracy. Qc5 was best. } { [%eval -0.47] } (5... Qc5 6. fxe5 Bg4 7. d4 Bxf3 8. dxc5 Bxd1 9. Kxd1 Bxc5 10. Nd2) 6. Nc3 { [%eval -0.24] } 6... Bc5 { [%eval 0.09] } 7. fxe5 { [%eval -0.38] } 7... Nxe5 { [%eval -0.33] } 8. Ne4?? { (-0.33 → -5.74) Blunder. Nxe5 was best. } { [%eval -5.74] } (8. Nxe5) 8... Nxf3+ { [%eval -5.91] } 9. Qxf3 { [%eval -7.69] } 9... f5 { [%eval -7.55] } 10. d3 { [%eval -9.05] } 10... fxe4?? { (-9.05 → 0.29) Blunder. Nf6 was best. } { [%eval 0.29] } (10... Nf6) 11. dxe4?? { (0.29 → -9.23) Blunder. Qh5+ was best. } { [%eval -9.23] } (11. Qh5+ Qg6 12. Qxc5 exd3 13. Bg5 h6 14. Qe5+ Kf8 15. Bf4 Bf5 16. O-O-O Nf6 17. g4 Be4) 11... Nf6 { [%eval -9.54] } 12. Bd3 { [%eval -9.5] } 12... O-O { [%eval -9.23] } 13. Be3 { [%eval -9.0] } 13... Nxe4 { [%eval -8.46] } 14. Qe2 { [%eval -10.46] } 14... Bxe3 { [%eval -9.11] } 15. Qxe3 { [%eval -8.69] } 15... Nc5 { [%eval -8.05] } 16. Qe2 { [%eval -14.97] } 16... Nxd3+ { [%eval -14.75] } 17. Kd2 { [%eval -15.53] } 17... Qxe2+ { [%eval -11.61] } 18. Kxe2 { [%eval -11.64] } 18... Nf4+ { [%eval -11.03] } 19. Kd2 { [%eval -11.3] } 19... Nxg2 { [%eval -11.22] } 20. Kc3 { [%eval -12.86] } 20... Ne3 { [%eval -11.27] } 21. h4 { [%eval -12.38] } 21... Nf5 { [%eval -11.08] } 22. b3 { [%eval -10.86] } 22... Nd6 { [%eval -10.77] } 23. h5 { [%eval -10.8] } 23... Rf3+ { [%eval -11.15] } 24. Kb4?! { (-11.15 → Mate in 7) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-7] } (24. Kb2 Rf2+ 25. Ka3 Nf5 26. Raf1 Rxf1 27. Rxf1 Kf7 28. Kb4 Kf6 29. h6 a5+ 30. Kc3 gxh6) 24... b6?! { (Mate in 7 → -11.73) Lost forced checkmate sequence. a5+ was best. } { [%eval -11.73] } (24... a5+ 25. Kc5 Rd3 26. Rh4 Bd7 27. Rd4 Ne4+ 28. Kd5 Re8 29. Rxd3 c5 30. h6 Bc6#) 25. Rad1?! { (-11.73 → Mate in 8) Checkmate is now unavoidable. Rac1 was best. } { [%eval #-8] } (25. Rac1 a5+) 25... a5+ { [%eval #-7] } 26. Ka3 { [%eval #-7] } 26... Bf5?! { (Mate in 7 → -12.47) Lost forced checkmate sequence. Nxc4+ was best. } { [%eval -12.47] } (26... Nxc4+ 27. Ka4 Bb7 28. Rd6 b5+ 29. Kxb5 Nxd6+ 30. Kc5 Rd3 31. Rd1 Rxd1 32. h6 Rd5#) 27. h6?! { (-12.47 → Mate in 5) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #-5] } (27. Rxd6 cxd6) 27... g6?! { (Mate in 5 → -12.67) Lost forced checkmate sequence. Nxc4+ was best. } { [%eval -12.67] } (27... Nxc4+ 28. Ka4 c6 29. Rd5 cxd5 30. b4 Ra3+ 31. Kb5 Bd7#) 28. Rhe1?! { (-12.67 → Mate in 10) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #-10] } (28. Rxd6 cxd6) 28... Re8?! { (Mate in 10 → -10.60) Lost forced checkmate sequence. Nxc4+ was best. } { [%eval -10.6] } (28... Nxc4+ 29. Ka4 c6 30. Re5 Nxe5 31. Rd4 b5+ 32. Ka3 Nc4+ 33. Rxc4 bxc4 34. Ka4 c3 35. b4) 29. Rg1?! { (-10.60 → Mate in 7) Checkmate is now unavoidable. Rxe8+ was best. } { [%eval #-7] } (29. Rxe8+ Nxe8) 29... Kf7?! { (Mate in 7 → -13.85) Lost forced checkmate sequence. Nxc4+ was best. } { [%eval -13.85] } (29... Nxc4+ 30. Ka4 Re5 31. Rxg6+ Bxg6 32. Rd8+ Kf7 33. Rb8 Be4 34. Rf8+ Kxf8 35. bxc4 Bc2#) 30. Rd5 { [%eval -20.39] } 30... Re2 { [%eval -68.65] } 31. c5?! { (-68.65 → Mate in 3) Checkmate is now unavoidable. Re1 was best. } { [%eval #-3] } (31. Re1 Rxe1) 31... bxc5?! { (Mate in 3 → -14.20) Lost forced checkmate sequence. Nb5+ was best. } { [%eval -14.2] } (31... Nb5+ 32. Ka4 Nc3+ 33. Ka3 Rxa2#) 32. Rxc5 { [%eval -11.69] } 32... Rff2 { [%eval -11.7] } 33. Rxc7+?! { (-11.70 → Mate in 17) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-17] } (33. Ra1 Bd7) 33... Ke6 { [%eval #-9] } 34. Ra1 { [%eval #-14] } 34... Nb5+ { [%eval #-8] } 35. Ka4 { [%eval #-7] } 35... Nxc7 { [%eval #-7] } 36. a3 { [%eval #-6] } 36... Re5 { [%eval #-5] } 37. b4 { [%eval #-1] } 37... axb4?! { (Mate in 1 → -19.87) Lost forced checkmate sequence. Bc2# was best. } { [%eval -19.87] } (37... Bc2#) 38. axb4?! { (-19.87 → Mate in 4) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-4] } (38. Kb3 bxa3) 38... Bc2+ { [%eval #-3] } 39. Ka3 { [%eval #-3] } 39... Rf3+ { [%eval #-5] } 40. Kb2 { [%eval #-5] } 40... Re2 { [%eval #-4] } 41. Ka2 { [%eval #-1] } 41... Bf5# { Black wins by checkmate. } 0-1